Player Matchup

Danzaburou
Danzaburou
MaybeMaya
Danzaburou
Level 29
God Stats
5W - 1L
1,745 SR
Queue Stats
43W - 27L
1,691 Elo+
Party 1
Ne Zha
Ne Zha
Sebgxd
Ne Zha
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 56L
1,639 Elo+
Solo
Ix Chel
Ix Chel
UndarkSmite
Ix Chel
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,486 Elo+
Party 1
Persephone
Persephone
butterflyBBY
Persephone
Level 32
God Stats
3W - 11L
1,323 SR
Queue Stats
157W - 129L
1,350 Elo+
Party 1
Terra
Terra
ÇucksRunHiRéz
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,702 Elo+
Party 1
Team Averages
Level 39
1,514 SR
1,574 Elo+

VS

Team Averages
Level 67
1,462 SR
1,455 Elo+
Achilles
Achilles
Ghostie-I
Achilles
Level 68
God Stats
4W - 4L
1,716 SR
Queue Stats
383W - 349L
1,476 Elo+
Party 3
Aphrodite
Aphrodite
JWOOFs
Aphrodite
Level 129
God Stats
135W - 126L
1,501 SR
Queue Stats
230W - 223L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Neezy206
Kukulkan
Level 125
God Stats
13W - 13L
1,326 SR
Queue Stats
242W - 242L
1,445 Elo+
Party 2
Da Ji
Da Ji
NoxCaffreyy
Da Ji
Level 6
God Stats
1W - 9L
1,500 SR
Queue Stats
128W - 142L
1,423 Elo+
Party 3
Apollo
Apollo
Prince2icy1932
Apollo
Level 8
God Stats
1W - 2L
1,268 SR
Queue Stats
29W - 41L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaybeMaya
Danzaburou
18
6 / 3 / 4
12,068
603
16,166
12,190
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Sebgxd
Ne Zha
15
1 / 7 / 6
10,031
502
9,892
18,715
12,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ix Chel
UndarkSmite
Ix Chel
18
7 / 2 / 4
11,496
575
18,052
15,317
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
butterflyBBY
Persephone
18
8 / 2 / 4
12,821
641
17,956
10,496
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 9
10,421
521
10,302
20,404
22,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ghostie-I
Achilles
13
2 / 6 / 7
8,947
447
7,199
20,803
23,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
JWOOFs
Aphrodite
12
1 / 5 / 7
8,164
408
6,349
21,650
10,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Neezy206
Kukulkan
14
1 / 6 / 2
9,355
468
11,176
19,183
8,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 5 / 10
9,904
495
11,154
21,274
9,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 4 / 1
10,754
538
7,848
18,186
8,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
24
Kills
17
17
Deaths
26
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ghostie-I
Achilles
2
6
7
0.92
L
Aphrodite
JWOOFs
Aphrodite
1
5
7
0.9
W
Danzaburou
MaybeMaya
Danzaburou
6
3
4
2.67
L
Kukulkan
Neezy206
Kukulkan
1
6
2
0.33
L
6
5
10
2.2
L
7
4
1
1.88
W
Ne Zha
Sebgxd
Ne Zha
1
7
6
0.57
W
Ix Chel
UndarkSmite
Ix Chel
7
2
4
4.5
W
Persephone
butterflyBBY
Persephone
8
2
4
5
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,368
Damage
43,726
77,122
Taken
101,096
52,376
Mitigated
60,295
22,094
Healing
32,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ghostie-I
Achilles
7,199
2,214
0
4,111
20,803
23,690
0
10,102
10,701
0
42,298
L
Aphrodite
JWOOFs
Aphrodite
6,349
835
6,923
10,755
21,650
10,521
270
10,872
10,778
41,510
0
W
Danzaburou
MaybeMaya
Danzaburou
16,166
8,965
0
5,338
12,190
6,163
3,880
2,466
9,724
0
120,752
L
Kukulkan
Neezy206
Kukulkan
11,176
546
0
4,581
19,183
8,494
0
12,431
6,752
79,521
0
L
11,154
1,452
0
2,263
21,274
9,097
0
9,026
12,248
0
55,024
L
7,848
4,725
0
3,802
18,186
8,493
312
6,019
12,167
0
72,466
W
Ne Zha
Sebgxd
Ne Zha
9,892
4,316
0
1,029
18,715
12,134
928
3,899
14,816
0
53,291
W
Ix Chel
UndarkSmite
Ix Chel
18,052
1,385
331
4,168
15,317
7,197
0
2,946
12,371
102,158
0
W
Persephone
butterflyBBY
Persephone
17,956
912
0
4,376
10,496
4,669
433
4,007
6,482
102,076
0
W
10,302
1,054
1,307
5,545
20,404
22,213
0
6,887
13,517
27,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,837
Gold Earned
47,124
525
Minions Killed
419
0
Camps Cleared
0
2,065,419
Distance Traveled
1,960,101
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,947
447
58
3
0
394,554
0
L
Aphrodite
8,164
408
51
3
0
356,642
3
W
Danzaburou
12,068
603
154
8
0
385,786
2
L
Kukulkan
9,355
468
128
6
0
381,128
0
L
Da Ji
9,904
495
71
4
0
419,300
0
L
Apollo
10,754
538
111
6
0
408,477
0
W
Ne Zha
10,031
502
71
4
0
362,606
0
W
Ix Chel
11,496
575
107
5
0
438,638
2
W
Persephone
12,821
641
162
8
0
427,159
0
W
Terra
10,421
521
31
2
0
451,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role