Player Matchup

Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Mr7seen
Ix Chel
Level 145
God Stats
4W - 7L
1,211 SR
Queue Stats
287W - 217L
1,550 Elo+
Party 1
He Bo
He Bo
іckі
He Bo
Level 45
God Stats
4W - 1L
1,730 SR
Queue Stats
17W - 4L
1,776 Elo+
Solo
Team Averages
Level 101
1,488 SR
1,565 Elo+

VS

Team Averages
Level 143
1,579 SR
1,529 Elo+
Chaac
Chaac
AdamsANerd
Chaac
Level 43
God Stats
5W - 7L
1,576 SR
Queue Stats
28W - 57L
1,440 Elo+
Solo
Serqet
Serqet
ArrowToTheNeith
Serqet
Level 213
God Stats
15W - 15L
1,485 SR
Queue Stats
249W - 258L
1,539 Elo+
Solo
Vulcan
Vulcan
HyugaShinobi
Vulcan
Level 269
God Stats
5W - 1L
1,735 SR
Queue Stats
181W - 80L
1,678 Elo+
Solo
Ullr
Ullr
Rinshura
Ullr
Level 111
God Stats
7W - 12L
1,283 SR
Queue Stats
325W - 326L
1,456 Elo+
Solo
Ix Chel
Ix Chel
danielsivertsenn
Ix Chel
Level 79
God Stats
4W - 5L
1,817 SR
Queue Stats
429W - 394L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 0
6,136
614
5,273
8,095
5,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
 
Chiron
11
1 / 1 / 0
6,006
601
4,793
5,125
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
 
Maui
9
1 / 1 / 5
5,921
592
2,603
9,144
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Mr7seen
Ix Chel
10
2 / 2 / 1
6,113
611
3,949
6,543
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
іckі
He Bo
12
5 / 1 / 2
6,756
676
9,674
6,247
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 1 / 1
4,923
492
3,275
6,273
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 0 / 0
4,648
465
2,544
8,914
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
10
3 / 3 / 0
5,600
560
6,739
7,180
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
1 / 1 / 1
5,801
580
4,760
7,145
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 1
4,991
499
3,386
8,439
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
5
5
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Chiron
 
Chiron
1
1
0
1
W
Maui
 
Maui
1
1
5
3.5
L
Chaac
0
1
1
0.5
L
1
0
0
1
L
Vulcan
3
3
0
1
W
Ix Chel
Mr7seen
Ix Chel
2
2
1
1.25
L
Ullr
1
1
1
1.5
L
0
5
1
0.1
W
He Bo
іckі
He Bo
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
20,704
35,154
Taken
37,951
17,381
Mitigated
19,650
13,457
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,273
2,286
0
2,670
8,095
5,041
0
1,691
6,404
0
44,485
W
Chiron
 
Chiron
4,793
2,421
338
1,511
5,125
2,047
0
0
5,125
0
44,074
W
Maui
 
Maui
2,603
661
0
2,683
9,144
5,764
0
1,937
7,207
15,001
0
L
Chaac
3,275
334
0
1,570
6,273
4,514
0
806
5,467
0
28,372
L
2,544
503
0
2,720
8,914
5,967
0
3,878
5,036
0
9,633
L
Vulcan
6,739
2,176
0
1,000
7,180
3,055
0
4,752
2,428
36,167
0
W
Ix Chel
Mr7seen
Ix Chel
3,949
605
285
2,348
6,543
2,324
66
3,391
2,948
44,348
0
L
Ullr
4,760
2,562
0
1,382
7,145
2,817
0
936
6,209
0
46,877
L
3,386
132
66
2,430
8,439
3,297
0
5,854
2,585
27,662
0
W
He Bo
іckі
He Bo
9,674
1,005
0
3,622
6,247
2,205
10
3,106
3,039
56,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
25,963
338
Minions Killed
260
0
Camps Cleared
0
1,031,211
Distance Traveled
993,452
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,136
614
69
7
0
190,542
0
W
Chiron
6,006
601
73
7
0
181,531
0
W
Maui
5,921
592
21
2
0
199,635
3
L
Chaac
4,923
492
46
5
0
164,855
0
L
Serqet
4,648
465
16
2
0
231,503
0
L
Vulcan
5,600
560
66
7
0
209,594
2
W
Ix Chel
6,113
611
82
8
0
219,524
3
L
Ullr
5,801
580
83
8
0
178,233
2
L
Ix Chel
4,991
499
49
5
0
209,267
0
W
He Bo
6,756
676
93
9
0
239,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role