Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CheekonWangz
Baba Yaga
Level 129
God Stats
2W - 0L
1,703 SR
Queue Stats
107W - 116L
1,451 Elo+
Party 1
Da Ji
Da Ji
GrimHunter97
Da Ji
Level 129
God Stats
1W - 2L
1,243 SR
Queue Stats
95W - 86L
1,497 Elo+
Solo
Ix Chel
Ix Chel
P-A-T-B-A-C-K
Ix Chel
Level 138
God Stats
15W - 17L
1,472 SR
Queue Stats
279W - 273L
1,457 Elo+
Party 1
Skadi
Skadi
iVenetia
Skadi
Level 124
God Stats
9W - 3L
1,500 SR
Queue Stats
358W - 342L
1,438 Elo+
Party 1
Team Averages
Level 124
1,483 SR
1,468 Elo+

VS

Team Averages
Level 140
1,497 SR
1,526 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
GrimSurtr
Vulcan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,607 Elo+
Party 3
Rama
Rama
MauriDarkrai
Rama
Level 157
God Stats
4W - 12L
1,485 SR
Queue Stats
303W - 265L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 1 / 1
7,138
595
8,652
11,476
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
CheekonWangz
Baba Yaga
12
8 / 2 / 3
7,694
641
8,102
5,860
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 2 / 5
7,187
599
4,962
10,732
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
10
1 / 1 / 3
5,987
499
4,783
5,574
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
iVenetia
Skadi
10
0 / 0 / 5
6,172
514
4,128
6,443
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 4 / 3
6,895
575
4,365
12,058
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
 
King Arthur
11
1 / 2 / 0
5,915
493
5,640
11,770
7,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
 
Khepri
8
0 / 1 / 1
5,497
458
1,786
7,025
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
GrimSurtr
Vulcan
10
1 / 4 / 0
5,790
483
3,002
7,238
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 1
6,299
525
3,700
8,232
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
6
6
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
1
1.5
L
Thanatos
 
Thanatos
2
4
3
0.88
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Khepri
 
Khepri
0
1
1
0.5
W
Baba Yaga
CheekonWangz
Baba Yaga
8
2
3
4.75
W
4
2
5
3.25
L
Vulcan
GrimSurtr
Vulcan
1
4
0
0.25
L
2
3
1
0.83
W
Ix Chel
1
1
3
2.5
W
Skadi
iVenetia
Skadi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
18,493
40,085
Taken
46,323
19,938
Mitigated
23,337
10,637
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,652
1,911
136
4,492
11,476
8,069
48
533
10,943
0
52,388
L
Thanatos
 
Thanatos
4,365
968
0
8,960
12,058
4,784
0
3,314
8,744
0
43,413
L
King Arthur
 
King Arthur
5,640
905
0
3,440
11,770
7,420
0
0
11,770
220
40,576
L
Khepri
 
Khepri
1,786
55
0
1,734
7,025
5,288
0
1,716
5,309
14,891
0
W
Baba Yaga
CheekonWangz
Baba Yaga
8,102
666
0
1,921
5,860
1,764
256
907
4,953
44,854
0
W
4,962
1,671
0
821
10,732
4,620
43
763
9,969
0
46,058
L
Vulcan
GrimSurtr
Vulcan
3,002
1,597
0
460
7,238
2,570
264
3,680
3,558
38,403
0
L
3,700
3,376
0
1,931
8,232
3,275
0
4,175
4,057
0
43,685
W
Ix Chel
4,783
896
220
1,022
5,574
2,079
568
1,374
4,200
41,877
0
W
Skadi
iVenetia
Skadi
4,128
1,144
0
2,025
6,443
3,406
423
1,273
5,170
0
18,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
30,396
329
Minions Killed
300
0
Camps Cleared
0
1,247,610
Distance Traveled
1,225,120
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,138
595
82
7
0
251,434
4
L
Thanatos
6,895
575
75
6
0
273,411
0
L
King Arthur
5,915
493
69
6
0
235,665
2
L
Khepri
5,497
458
15
1
0
243,427
0
W
Baba Yaga
7,694
641
75
6
0
237,865
2
W
Da Ji
7,187
599
66
6
0
283,065
0
L
Vulcan
5,790
483
58
5
0
237,865
1
L
Rama
6,299
525
83
7
0
234,752
2
W
Ix Chel
5,987
499
84
7
0
226,751
2
W
Skadi
6,172
514
22
2
0
248,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role