Player Matchup

Hel
Hel
Band1luver
Hel
Level 87
God Stats
10W - 8L
1,519 SR
Queue Stats
41W - 40L
1,253 Elo+
Party 1
Ix Chel
Ix Chel
MetalChick529
Ix Chel
Level 124
God Stats
3W - 2L
1,359 SR
Queue Stats
63W - 57L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
ReaperzGame23
Baron Samedi
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 55L
1,424 Elo+
Party 1
Team Averages
Level 110
1,460 SR
1,322 Elo+

VS

Team Averages
Level 60
1,588 SR
1,363 Elo+
Thanatos
Thanatos
Dr_DRIP_TRIP
Thanatos
Level 62
God Stats
3W - 1L
1,854 SR
Queue Stats
8W - 2L
1,633 Elo+
Solo
Ix Chel
Ix Chel
WhoBedaDanMe
Ix Chel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,131 Elo+
Solo
Surtr
Surtr
linternaverde11
Surtr
Level 80
God Stats
11W - 18L
1,412 SR
Queue Stats
341W - 367L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 5
4,869
974
3,823
3,995
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ix Chel
8
3 / 3 / 3
4,852
970
3,762
4,962
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
ReaperzGame23
Baron Samedi
7
2 / 1 / 3
4,834
967
2,803
4,001
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dr_DRIP_TRIP
Thanatos
6
3 / 1 / 2
4,504
901
3,373
2,355
880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
WhoBedaDanMe
Ix Chel
7
0 / 3 / 3
4,240
848
2,309
4,628
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
2 / 3 / 3
4,539
908
5,199
5,795
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
7
Kills
5
5
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Thanatos
Dr_DRIP_TRIP
Thanatos
3
1
2
4
W
Ix Chel
3
3
3
1.5
W
Baron Samedi
ReaperzGame23
Baron Samedi
2
1
3
3.5
L
Ix Chel
WhoBedaDanMe
Ix Chel
0
3
3
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,388
Damage
10,881
12,958
Taken
12,778
4,538
Mitigated
7,499
5,930
Healing
2,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,823
827
1,146
1,453
3,995
1,041
465
868
3,127
7,002
0
L
Thanatos
Dr_DRIP_TRIP
Thanatos
3,373
940
0
1,390
2,355
880
0
1,862
463
0
5,447
W
Ix Chel
3,762
816
648
1,143
4,962
1,466
313
573
4,389
10,270
0
W
Baron Samedi
ReaperzGame23
Baron Samedi
2,803
510
777
763
4,001
2,031
340
1,020
2,981
6,639
0
L
Ix Chel
WhoBedaDanMe
Ix Chel
2,309
239
186
405
4,628
1,597
0
3,561
959
9,101
0
L
5,199
2,198
0
542
5,795
5,022
102
4,730
892
193
9,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,555
Gold Earned
13,283
44
Minions Killed
37
0
Camps Cleared
0
242,489
Distance Traveled
203,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,869
974
13
3
0
85,400
0
L
Thanatos
4,504
901
8
2
0
55,656
0
W
Ix Chel
4,852
970
22
4
0
83,760
0
W
Baron Samedi
4,834
967
9
2
0
73,329
0
L
Ix Chel
4,240
848
18
4
0
73,090
0
L
Surtr
4,539
908
11
2
0
74,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role