Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
J4ck0fB14d3s
Discordia
Level 94
God Stats
6W - 2L
1,954 SR
Queue Stats
290W - 292L
1,476 Elo+
Solo
Ra
Ra
Solbi
Ra
Level 154
God Stats
6W - 3L
1,715 SR
Queue Stats
284W - 283L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
Tritonia36
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,541 Elo+
Solo
Chaac
Chaac
jon_238
Chaac
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
293W - 283L
1,523 Elo+
Solo
Team Averages
Level 103
1,634 SR
1,512 Elo+

VS

Team Averages
Level 95
1,417 SR
1,443 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Davaiin
Horus
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
371W - 378L
1,543 Elo+
Solo
Freya
Freya
bang_bang762
Freya
Level 123
God Stats
0W - 2L
1,317 SR
Queue Stats
27W - 38L
1,326 Elo+
Party 2
Camazotz
Camazotz
roxnsoxz
Camazotz
Level 85
God Stats
0W - 2L
1,269 SR
Queue Stats
76W - 104L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 2 / 7
8,883
888
14,274
10,521
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
J4ck0fB14d3s
Discordia
15
4 / 2 / 5
8,296
830
13,455
6,863
3,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
19
7 / 1 / 8
10,230
1,023
10,499
10,422
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Tritonia36
Erlang Shen
1
0 / 0 / 0
2,836
284
0
0
0
Chaac
jon_238
Chaac
14
1 / 2 / 8
7,577
758
5,009
11,283
10,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 1
8,534
853
7,703
9,658
3,992
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
 
Persephone
11
1 / 4 / 2
7,452
745
9,245
11,491
4,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Davaiin
Horus
15
1 / 4 / 6
8,876
888
6,669
16,490
16,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 3
7,745
775
4,767
10,544
6,503
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
roxnsoxz
Camazotz
15
2 / 3 / 2
7,952
795
2,855
9,612
4,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
7
7
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
7
4.75
L
Danzaburou
 
Danzaburou
2
4
1
0.63
L
Persephone
 
Persephone
1
4
2
0.5
L
Horus
Davaiin
Horus
1
4
6
1
W
Discordia
J4ck0fB14d3s
Discordia
4
2
5
3.25
W
Ra
7
1
8
11
W
Erlang Shen
Tritonia36
Erlang Shen
0
0
0
0
L
1
3
3
0.83
W
Chaac
jon_238
Chaac
1
2
8
2.5
L
Camazotz
roxnsoxz
Camazotz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,237
Damage
31,239
39,089
Taken
57,795
24,916
Mitigated
35,912
20,112
Healing
23,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,274
1,725
296
3,078
10,521
5,775
739
5,869
4,652
23,291
0
L
Danzaburou
 
Danzaburou
7,703
2,233
704
2,075
9,658
3,992
830
7,367
2,291
0
18,688
L
Persephone
 
Persephone
9,245
315
1,011
3,372
11,491
4,646
345
7,051
4,331
22,152
0
L
Horus
Davaiin
Horus
6,669
2,025
4,562
5,286
16,490
16,639
25
11,299
5,074
3,050
7,875
W
Discordia
J4ck0fB14d3s
Discordia
13,455
130
1,277
747
6,863
3,223
357
3,340
3,523
26,751
0
W
Ra
10,499
840
4,150
5,659
10,422
5,887
392
4,177
6,245
31,764
0
W
Erlang Shen
Tritonia36
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
4,767
1,313
1,830
2,018
10,544
6,503
88
6,283
4,175
14,376
0
W
Chaac
jon_238
Chaac
5,009
780
466
4,439
11,283
10,031
0
2,926
8,357
0
8,024
L
Camazotz
roxnsoxz
Camazotz
2,855
192
506
1,915
9,612
4,132
475
5,946
3,666
0
11,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
40,559
110
Minions Killed
104
0
Camps Cleared
0
742,917
Distance Traveled
963,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,883
888
20
2
0
190,146
0
L
Danzaburou
8,534
853
27
3
0
189,367
0
L
Persephone
7,452
745
28
3
0
157,204
0
L
Horus
8,876
888
12
1
0
201,009
0
W
Discordia
8,296
830
22
2
0
181,501
0
W
Ra
10,230
1,023
63
6
0
204,369
0
W
Erlang Shen
2,836
284
0
0
0
0
0
L
Freya
7,745
775
19
2
0
210,276
0
W
Chaac
7,577
758
5
1
0
166,901
0
L
Camazotz
7,952
795
18
2
0
206,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role