Player Matchup

Nu Wa
Nu Wa
EzCParagon
Nu Wa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 100L
1,570 Elo+
Party 1
Hel
Hel
Naucts
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,581 Elo+
Party 3
Raijin
Raijin
Ninjas Plant
Raijin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,581 Elo+
Party 3
Ne Zha
Ne Zha
Rusbus3_TvUtube
Ne Zha
Level 119
God Stats
9W - 4L
1,545 SR
Queue Stats
226W - 222L
1,540 Elo+
Solo
Apollo
Apollo
YinYanMaster
Apollo
Level 67
God Stats
13W - 9L
1,453 SR
Queue Stats
913W - 857L
1,483 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,551 Elo+

VS

Team Averages
Level 130
1,493 SR
1,504 Elo+
Yemoja
Yemoja
Benny_Beers
Yemoja
Level 86
God Stats
0W - 1L
1,448 SR
Queue Stats
101W - 103L
1,461 Elo+
Solo
Chernobog
Chernobog
Manutauro_99
Chernobog
Level 155
God Stats
1W - 1L
1,706 SR
Queue Stats
100W - 93L
1,520 Elo+
Party 2
Martichoras
Martichoras
danielvare
Martichoras
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,554 Elo+
Party 2
Tyr
Tyr
mattw19375
Tyr
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
597W - 606L
1,440 Elo+
Solo
Nox
Nox
waldowitz931
Nox
Level 153
God Stats
0W - 1L
1,311 SR
Queue Stats
93W - 82L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 0 / 7
9,945
765
13,773
7,279
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
Naucts
Hel
16
0 / 2 / 11
9,400
723
10,422
12,461
5,984
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
15
0 / 4 / 7
9,047
696
7,026
9,018
3,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 4
10,576
814
10,459
10,896
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Apollo
17
4 / 1 / 5
9,979
768
8,244
10,293
5,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 5
8,689
668
4,419
12,751
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
Manutauro_99
Chernobog
15
1 / 4 / 6
8,247
634
9,866
13,177
4,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
danielvare
Martichoras
18
2 / 3 / 4
9,583
737
13,282
12,249
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 1 / 0
3,144
242
0
1,803
499
17
4 / 3 / 3
9,064
697
4,796
11,131
4,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
13
Kills
8
9
Deaths
13
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
5
1.75
W
Nu Wa
2
0
7
5.5
L
Chernobog
Manutauro_99
Chernobog
1
4
6
1
W
Hel
Naucts
Hel
0
2
11
2.75
W
Raijin
0
4
7
0.88
W
7
2
4
4.5
W
Apollo
4
1
5
6.5
L
Martichoras
danielvare
Martichoras
2
3
4
1.33
L
0
1
0
0
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,924
Damage
32,363
49,947
Taken
51,111
24,029
Mitigated
28,574
29,038
Healing
19,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,419
321
5,406
3,004
12,751
12,758
0
9,159
3,592
14,642
0
W
Nu Wa
13,773
3,814
1,011
1,614
7,279
3,297
1,465
1,032
6,247
32,530
0
L
Chernobog
Manutauro_99
Chernobog
9,866
5,733
2,606
3,440
13,177
4,766
0
7,264
5,913
0
26,481
W
Hel
Naucts
Hel
10,422
360
11,596
7,738
12,461
5,984
512
1,724
10,737
17,504
0
W
Raijin
7,026
491
570
661
9,018
3,929
776
2,868
6,150
17,103
0
W
10,459
2,035
1,433
3,349
10,896
5,355
0
1,738
8,837
0
23,431
W
Apollo
8,244
5,738
165
901
10,293
5,464
5,565
1,853
8,440
0
31,846
L
Martichoras
danielvare
Martichoras
13,282
3,517
245
2,053
12,249
5,570
0
7,317
4,932
0
46,730
L
0
0
0
0
1,803
499
0
1,155
648
0
0
L
4,796
246
1,458
1,707
11,131
4,981
0
6,326
4,805
17,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,947
Gold Earned
38,727
156
Minions Killed
151
0
Camps Cleared
0
1,196,965
Distance Traveled
842,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,689
668
20
2
0
199,968
0
W
Nu Wa
9,945
765
28
2
0
206,898
0
L
Chernobog
8,247
634
32
2
0
206,453
0
W
Hel
9,400
723
21
2
0
267,592
0
W
Raijin
9,047
696
35
3
0
219,232
0
W
Ne Zha
10,576
814
16
1
0
274,998
0
W
Apollo
9,979
768
56
4
0
228,245
0
L
Martichoras
9,583
737
62
5
0
212,802
0
L
Tyr
3,144
242
0
0
0
0
0
L
Nox
9,064
697
37
3
0
222,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role