Player Matchup

Ratatoskr
Ratatoskr
AshySlashy4497
Ratatoskr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 35L
1,544 Elo+
Party 1
Ix Chel
Ix Chel
BloodRoseRias
Ix Chel
Level 125
God Stats
5W - 1L
1,735 SR
Queue Stats
98W - 93L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
ForHonorMenu
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,479 Elo+
Party 1
Hercules
Hercules
PARTYhound
Hercules
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
1,482 Elo+
Party 1
Ganesha
Ganesha
Runario
Ganesha
Level 142
God Stats
5W - 0L
1,500 SR
Queue Stats
114W - 84L
1,423 Elo+
Party 1
Team Averages
Level 115
1,547 SR
1,481 Elo+

VS

Team Averages
Level 133
1,682 SR
1,466 Elo+
Loki
Loki
BedlamTheSavage
Loki
Level 103
God Stats
9W - 20L
1,809 SR
Queue Stats
71W - 103L
1,372 Elo+
Solo
Ix Chel
Ix Chel
Herpin00
Ix Chel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mj235835
Baron Samedi
Level 148
God Stats
13W - 24L
1,685 SR
Queue Stats
602W - 600L
1,452 Elo+
Solo
Jing Wei
Jing Wei
turtlesquirtle43
Jing Wei
Level 123
God Stats
10W - 8L
1,842 SR
Queue Stats
300W - 324L
1,487 Elo+
Party 2
Chaac
Chaac
vante42
Chaac
Level 144
God Stats
1W - 1L
1,574 SR
Queue Stats
138W - 111L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AshySlashy4497
Ratatoskr
16
3 / 1 / 3
10,708
1,071
6,015
8,954
5,233
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
16
1 / 3 / 3
10,092
1,009
8,661
7,825
4,449
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ForHonorMenu
Danzaburou
16
2 / 1 / 4
10,769
1,077
13,624
9,739
5,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
PARTYhound
Hercules
16
2 / 0 / 5
10,082
1,008
8,581
10,715
17,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Runario
Ganesha
16
0 / 0 / 8
10,667
1,067
9,370
13,692
16,956
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

256

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,666
967
6,057
4,895
1,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Herpin00
Ix Chel
15
1 / 1 / 3
10,133
1,013
12,539
9,863
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Mj235835
Baron Samedi
15
1 / 2 / 2
9,693
969
10,533
10,912
5,450
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 4
9,934
993
9,886
10,842
5,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
vante42
Chaac
15
1 / 2 / 3
10,110
1,011
7,916
13,552
18,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
8
Kills
5
5
Deaths
8
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AshySlashy4497
Ratatoskr
3
1
3
4.5
L
1
1
3
2.5
W
Ix Chel
1
3
3
0.83
W
Danzaburou
ForHonorMenu
Danzaburou
2
1
4
4
L
Ix Chel
Herpin00
Ix Chel
1
1
3
2.5
L
Baron Samedi
Mj235835
Baron Samedi
1
2
2
1
W
Hercules
PARTYhound
Hercules
2
0
5
4.5
W
Ganesha
Runario
Ganesha
0
0
8
4
L
1
2
4
1.5
L
Chaac
vante42
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,251
Damage
46,931
50,925
Taken
50,064
49,927
Mitigated
34,844
16,696
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AshySlashy4497
Ratatoskr
6,015
1,084
0
323
8,954
5,233
0
3,384
5,570
0
27,294
L
6,057
1,872
0
272
4,895
1,682
0
1,737
3,059
0
17,750
W
Ix Chel
8,661
472
960
275
7,825
4,449
0
2,478
5,347
28,975
0
W
Danzaburou
ForHonorMenu
Danzaburou
13,624
6,281
0
3,416
9,739
5,928
0
4,720
5,019
0
36,665
L
Ix Chel
Herpin00
Ix Chel
12,539
500
1,458
2,598
9,863
4,233
0
4,614
5,110
33,879
0
L
Baron Samedi
Mj235835
Baron Samedi
10,533
469
1,094
3,221
10,912
5,450
0
4,887
5,789
25,069
0
W
Hercules
PARTYhound
Hercules
8,581
2,035
145
3,888
10,715
17,361
0
5,521
5,194
0
15,601
W
Ganesha
Runario
Ganesha
9,370
722
2,253
5,436
13,692
16,956
0
6,969
6,723
19,788
0
L
9,886
7,937
0
504
10,842
5,018
0
2,826
7,782
0
26,535
L
Chaac
vante42
Chaac
7,916
676
0
4,883
13,552
18,461
0
3,967
9,326
0
18,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,318
Gold Earned
49,536
191
Minions Killed
190
8
Camps Cleared
3
1,061,593
Distance Traveled
1,027,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,708
1,071
48
5
4
240,286
0
L
Loki
9,666
967
23
2
0
219,140
0
W
Ix Chel
10,092
1,009
63
6
2
202,999
0
W
Danzaburou
10,769
1,077
45
5
1
193,464
0
L
Ix Chel
10,133
1,013
56
6
3
216,008
1
L
Baron Samedi
9,693
969
29
3
0
195,780
0
W
Hercules
10,082
1,008
35
4
1
220,767
0
W
Ganesha
10,667
1,067
0
0
0
204,077
0
L
Jing Wei
9,934
993
45
5
0
210,029
0
L
Chaac
10,110
1,011
37
4
0
186,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role