Player Matchup

Bacchus
Bacchus
ATrueStark
Bacchus
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 64L
1,347 Elo+
Party 2
Izanami
Izanami
CadmiumConnor
Izanami
Level 29
God Stats
2W - 2L
1,697 SR
Queue Stats
37W - 41L
1,470 Elo+
Party 2
Olorun
Olorun
SweenyT3
Olorun
Level 34
God Stats
4W - 2L
1,408 SR
Queue Stats
118W - 111L
1,311 Elo+
Party 2
Team Averages
Level 28
1,535 SR
1,376 Elo+

VS

Team Averages
Level 136
1,500 SR
1,424 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AngelicHorus
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
redneckjohncamp
Aphrodite
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ATrueStark
Bacchus
14
2 / 0 / 5
10,567
704
10,117
15,542
21,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
18
4 / 0 / 8
11,778
785
18,206
12,460
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
SweenyT3
Olorun
17
7 / 3 / 4
11,341
756
14,894
10,584
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
1 / 5 / 2
9,119
608
9,386
20,902
15,429
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 2
10,117
674
9,721
19,059
17,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Aphrodite
redneckjohncamp
Aphrodite
16
1 / 4 / 1
9,610
641
11,244
13,418
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
3
3
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
5
2
0.4
W
Bacchus
ATrueStark
Bacchus
2
0
5
4.5
L
1
4
2
0.5
W
Izanami
4
0
8
8
W
Olorun
SweenyT3
Olorun
7
3
4
3
L
Aphrodite
redneckjohncamp
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,217
Damage
30,351
38,586
Taken
53,379
32,482
Mitigated
40,273
10,627
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
9,386
1,704
0
4,328
20,902
15,429
0
9,778
11,124
0
30,385
W
Bacchus
ATrueStark
Bacchus
10,117
1,231
421
5,873
15,542
21,766
0
5,195
10,347
18,115
0
L
9,721
3,924
2,080
3,105
19,059
17,438
22
6,263
12,796
0
29,688
W
Izanami
18,206
12,792
0
2,089
12,460
5,142
2,656
3,016
9,444
0
80,033
W
Olorun
SweenyT3
Olorun
14,894
6,451
540
1,704
10,584
5,574
792
3,053
7,531
36,047
2,378
L
Aphrodite
redneckjohncamp
Aphrodite
11,244
1,095
6,087
6,329
13,418
7,406
0
8,155
5,263
43,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
28,846
195
Minions Killed
163
0
Camps Cleared
0
755,056
Distance Traveled
779,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,119
608
33
2
0
278,303
0
W
Bacchus
10,567
704
15
1
0
244,252
0
L
Horus
10,117
674
27
2
0
261,839
1
W
Izanami
11,778
785
125
8
0
274,314
0
W
Olorun
11,341
756
55
4
0
236,490
0
L
Aphrodite
9,610
641
103
7
0
239,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role