Player Matchup

Ao Kuang
Ao Kuang
Anubis4me
Ao Kuang
Level 83
God Stats
1W - 2L
1,307 SR
Queue Stats
128W - 113L
1,543 Elo+
Party 1
Cupid
Cupid
HimmlischeLiebe
Cupid
Level 174
God Stats
6W - 17L
1,325 SR
Queue Stats
1,620W - 1,685L
1,536 Elo+
Solo
Mulan
Mulan
Nukingfutz
Mulan
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 141L
1,548 Elo+
Party 1
Fenrir
Fenrir
lgotnoSKILL
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Solo
Skadi
Skadi
player8453792
Skadi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 107L
1,589 Elo+
Party 1
Team Averages
Level 104
1,426 SR
1,584 Elo+

VS

Team Averages
Level 138
1,396 SR
1,498 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
ChiefColossus43
Shiva
Level 88
God Stats
3W - 0L
1,335 SR
Queue Stats
66W - 44L
1,455 Elo+
Party 2
Tyr
Tyr
Crow607
Tyr
Level 155
God Stats
6W - 7L
1,174 SR
Queue Stats
176W - 180L
1,525 Elo+
Party 2
Awilix
Awilix
tatted_mijo
Awilix
Level 188
God Stats
8W - 6L
1,474 SR
Queue Stats
230W - 220L
1,484 Elo+
Party 3
Ullr
Ullr
zSage
Ullr
Level 99
God Stats
3W - 1L
1,498 SR
Queue Stats
69W - 53L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anubis4me
Ao Kuang
13
4 / 5 / 3
7,437
744
6,656
10,401
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 2 / 6
8,490
849
9,153
8,723
9,246
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
11
1 / 5 / 2
6,835
684
8,483
12,602
11,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
13
0 / 6 / 4
6,619
662
3,640
14,221
7,541
Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 4
7,774
777
8,786
11,344
4,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 2 / 15
9,093
909
8,062
8,633
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 20
8,290
829
9,244
10,964
12,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
16
6 / 1 / 16
9,134
913
12,147
11,604
14,804
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
15
6 / 2 / 14
8,955
896
10,361
7,024
4,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
zSage
Ullr
16
5 / 1 / 13
8,978
898
12,022
7,457
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
9
Kills
23
24
Deaths
9
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
15
5.75
L
Ao Kuang
Anubis4me
Ao Kuang
4
5
3
1.1
W
2
3
20
4
W
Tyr
6
1
16
14
L
2
2
6
2.5
L
Mulan
1
5
2
0.4
L
Fenrir
0
6
4
0.33
L
2
6
4
0.67
W
Awilix
6
2
14
6.5
W
Ullr
zSage
Ullr
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
51,836
57,291
Taken
45,682
37,905
Mitigated
40,493
12,785
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,062
3,995
1,330
1,835
8,633
4,428
1,222
1,000
7,492
0
19,196
L
Ao Kuang
Anubis4me
Ao Kuang
6,656
2,123
73
1,453
10,401
5,230
0
0
10,401
10,881
561
W
9,244
1,206
3,633
2,360
10,964
12,810
376
2,164
8,394
0
13,654
W
Tyr
12,147
2,120
1,855
3,626
11,604
14,804
420
2,054
9,332
0
18,618
L
9,153
2,941
993
3,454
8,723
9,246
0
0
8,723
2,697
21,363
L
Mulan
8,483
1,074
159
1,490
12,602
11,411
0
0
12,602
1,599
8,762
L
Fenrir
3,640
738
187
2,279
14,221
7,541
0
0
14,221
0
5,818
L
8,786
3,646
1,084
1,613
11,344
4,477
0
0
11,344
0
20,552
W
Awilix
10,361
3,792
753
408
7,024
4,054
1,617
2,365
4,534
0
16,721
W
Ullr
zSage
Ullr
12,022
4,349
364
1,027
7,457
4,397
716
1,676
5,650
0
27,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,155
Gold Earned
44,450
90
Minions Killed
102
0
Camps Cleared
0
874,359
Distance Traveled
1,036,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,093
909
23
2
0
177,224
0
L
Ao Kuang
7,437
744
15
2
0
172,698
0
W
Shiva
8,290
829
13
1
0
225,717
0
W
Tyr
9,134
913
24
2
0
202,452
0
L
Cupid
8,490
849
40
4
0
169,681
0
L
Mulan
6,835
684
5
1
0
174,271
0
L
Fenrir
6,619
662
6
1
0
182,535
0
L
Skadi
7,774
777
24
2
0
175,174
0
W
Awilix
8,955
896
22
2
0
216,517
0
W
Ullr
8,978
898
20
2
0
214,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role