Player Matchup

Khepri
Khepri
BoxStateGoat
Khepri
Level 123
God Stats
2W - 4L
1,702 SR
Queue Stats
54W - 67L
1,432 Elo+
Party 3
Ullr
Ullr
DakarDark3357
Ullr
Level 37
God Stats
1W - 3L
1,401 SR
Queue Stats
211W - 215L
1,437 Elo+
Solo
Aphrodite
Aphrodite
JuiceEnthust
Aphrodite
Level 86
God Stats
1W - 1L
1,729 SR
Queue Stats
79W - 79L
1,479 Elo+
Party 3
Pele
Pele
Legendaryqty201
Pele
Level 103
God Stats
5W - 2L
1,581 SR
Queue Stats
85W - 97L
1,352 Elo+
Party 2
Anhur
Anhur
MYTURN69
Anhur
Level 154
God Stats
3W - 3L
1,825 SR
Queue Stats
143W - 163L
1,367 Elo+
Party 2
Team Averages
Level 101
1,648 SR
1,414 Elo+

VS

Team Averages
Level 112
1,408 SR
1,440 Elo+
Mulan
Mulan
 
Mulan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Grahamel
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,358 Elo+
Party 1
Aphrodite
Aphrodite
Hillsbrad
Aphrodite
Level 135
God Stats
11W - 4L
1,276 SR
Queue Stats
397W - 426L
1,486 Elo+
Solo
Heimdallr
Heimdallr
SavijFox
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WorthySaturn927
Ah Muzen Cab
Level 154
God Stats
4W - 8L
1,266 SR
Queue Stats
582W - 584L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
4 / 7 / 8
10,571
755
6,277
20,970
27,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 8 / 5
8,490
606
9,607
16,595
9,322
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
JuiceEnthust
Aphrodite
20
4 / 2 / 9
10,027
716
19,566
17,842
12,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 9 / 6
9,437
674
14,808
18,151
8,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
MYTURN69
Anhur
15
2 / 8 / 8
9,159
654
14,720
18,914
9,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
8 / 6 / 16
11,705
836
20,580
22,500
25,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Grahamel
Cu Chulainn
19
7 / 3 / 19
11,163
797
15,475
22,884
25,407
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Hillsbrad
Aphrodite
19
4 / 2 / 20
11,176
798
15,045
18,539
10,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SavijFox
Heimdallr
17
9 / 3 / 16
10,969
784
19,697
15,078
8,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
WorthySaturn927
Ah Muzen Cab
18
6 / 2 / 24
10,958
783
16,960
17,670
8,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
129
16
Kills
34
34
Deaths
16
36
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
6
16
2.67
L
Khepri
4
7
8
1.14
L
2
8
5
0.56
W
Cu Chulainn
Grahamel
Cu Chulainn
7
3
19
5.5
W
Aphrodite
Hillsbrad
Aphrodite
4
2
20
7
L
Aphrodite
JuiceEnthust
Aphrodite
4
2
9
4.25
L
4
9
6
0.78
L
Anhur
MYTURN69
Anhur
2
8
8
0.75
W
Heimdallr
SavijFox
Heimdallr
9
3
16
5.67
W
Ah Muzen Cab
WorthySaturn927
Ah Muzen Cab
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,978
Damage
87,757
92,472
Taken
96,671
67,986
Mitigated
78,466
29,576
Healing
47,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
20,580
2,411
1,747
5,477
22,500
25,710
546
4,883
17,617
1,171
31,011
L
Khepri
6,277
504
463
1,653
20,970
27,132
0
4,244
16,726
14,867
0
L
9,607
4,879
457
353
16,595
9,322
0
2,456
14,139
0
21,306
W
Cu Chulainn
Grahamel
Cu Chulainn
15,475
2,206
1,069
1,870
22,884
25,407
207
7,173
15,711
0
25,098
W
Aphrodite
Hillsbrad
Aphrodite
15,045
1,113
16,456
12,925
18,539
10,638
1,356
5,619
12,920
29,721
0
L
Aphrodite
JuiceEnthust
Aphrodite
19,566
2,222
9,601
11,273
17,842
12,913
0
2,117
15,725
38,998
0
L
14,808
3,543
526
2,632
18,151
8,870
0
4,278
13,873
0
20,317
L
Anhur
MYTURN69
Anhur
14,720
6,387
741
1,877
18,914
9,749
67
2,734
16,176
0
21,108
W
Heimdallr
SavijFox
Heimdallr
19,697
8,583
391
3,959
15,078
8,046
315
3,840
11,238
0
33,710
W
Ah Muzen Cab
WorthySaturn927
Ah Muzen Cab
16,960
5,528
1,164
2,224
17,670
8,665
4,582
4,328
13,342
0
39,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,684
Gold Earned
55,971
147
Minions Killed
145
0
Camps Cleared
0
1,154,043
Distance Traveled
1,246,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,705
836
17
1
0
221,854
0
L
Khepri
10,571
755
17
1
0
270,724
0
L
Ullr
8,490
606
34
2
0
195,065
0
W
Cu Chulainn
11,163
797
23
2
0
265,702
0
W
Aphrodite
11,176
798
49
4
0
279,896
0
L
Aphrodite
10,027
716
55
4
0
306,877
0
L
Pele
9,437
674
13
1
0
161,346
0
L
Anhur
9,159
654
28
2
0
220,031
0
W
Heimdallr
10,969
784
26
2
0
220,939
0
W
Ah Muzen Cab
10,958
783
30
2
0
257,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role