Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
PandaMan6969
Fenrir
Level 155
God Stats
11W - 3L
1,928 SR
Queue Stats
68W - 78L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SparksObvi
Kumbhakarna
Level 137
God Stats
1W - 3L
1,435 SR
Queue Stats
55W - 51L
1,565 Elo+
Party 2
Team Averages
Level 147
1,621 SR
1,523 Elo+

VS

Team Averages
Level 101
1,642 SR
1,523 Elo+
Set
Set
Cactorious13
Set
Level 123
God Stats
2W - 0L
1,740 SR
Queue Stats
38W - 44L
1,486 Elo+
Party 1
Anubis
Anubis
D21pickemups
Anubis
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 16L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Wintonamo Bay
Gilgamesh
Level 140
God Stats
4W - 3L
1,686 SR
Queue Stats
83W - 75L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
3
0 / 0 / 0
3,622
724
0
75
19
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
8
0 / 2 / 2
4,317
863
2,983
6,705
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
SparksObvi
Kumbhakarna
10
3 / 0 / 0
5,150
1,030
2,156
6,850
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,557
911
5,085
4,428
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
9
1 / 1 / 1
4,816
963
4,004
3,101
1,361
Gilgamesh
Wintonamo Bay
Gilgamesh
8
0 / 0 / 2
4,712
942
1,171
2,096
1,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
2
2
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
W
1
2
1
0.75
W
Anubis
1
1
1
1.5
L
Fenrir
0
2
2
0.5
L
Kumbhakarna
SparksObvi
Kumbhakarna
3
0
0
3
W
Gilgamesh
Wintonamo Bay
Gilgamesh
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,139
Damage
10,260
13,630
Taken
9,625
5,282
Mitigated
4,707
2,232
Healing
2,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
0
0
3
0
75
19
0
0
75
809
0
W
5,085
2,222
0
639
4,428
1,977
660
997
3,431
0
12,456
W
Anubis
4,004
0
9
1,414
3,101
1,361
576
743
2,358
13,959
0
L
Fenrir
2,983
650
0
725
6,705
1,958
0
2,133
4,572
0
10,221
L
Kumbhakarna
SparksObvi
Kumbhakarna
2,156
33
0
1,504
6,850
3,305
0
1,890
4,960
12,808
0
W
Gilgamesh
Wintonamo Bay
Gilgamesh
1,171
598
0
184
2,096
1,369
0
488
1,608
0
15,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,089
Gold Earned
14,085
35
Minions Killed
69
0
Camps Cleared
0
232,969
Distance Traveled
272,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,622
724
4
1
0
15,722
0
W
Set
4,557
911
14
3
0
105,751
0
W
Anubis
4,816
963
26
5
0
82,951
0
L
Fenrir
4,317
863
17
3
0
99,908
0
L
Kumbhakarna
5,150
1,030
14
3
0
117,339
0
W
Gilgamesh
4,712
942
29
6
0
83,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role