Player Matchup

Tyr
Tyr
Andfa1702
Tyr
Level 127
God Stats
6W - 11L
1,362 SR
Queue Stats
721W - 671L
1,523 Elo+
Solo
Ix Chel
Ix Chel
ICEINMYVEINS313
Ix Chel
Level 122
God Stats
0W - 3L
1,294 SR
Queue Stats
329W - 323L
1,503 Elo+
Party 3
Thanatos
Thanatos
Insanitywolf88
Thanatos
Level 28
God Stats
4W - 16L
1,219 SR
Queue Stats
63W - 59L
1,491 Elo+
Party 4
Sobek
Sobek
YETC7
Sobek
Level 121
God Stats
1W - 4L
1,402 SR
Queue Stats
27W - 24L
1,484 Elo+
Party 4
Cernunnos
Cernunnos
bryanmadriz
Cernunnos
Level 107
God Stats
14W - 25L
1,297 SR
Queue Stats
237W - 233L
1,477 Elo+
Party 3
Team Averages
Level 101
1,315 SR
1,495 Elo+

VS

Team Averages
Level 106
1,527 SR
1,506 Elo+
Hades
Hades
 
Hades
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
BoxicBaven
Serqet
Level 121
God Stats
7W - 6L
1,498 SR
Queue Stats
26W - 23L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
Cassxiety
Ix Chel
Level 119
God Stats
14W - 6L
1,636 SR
Queue Stats
85W - 87L
1,487 Elo+
Party 1
Mulan
Mulan
luketheforce
Mulan
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 28L
1,542 Elo+
Party 1
Anhur
Anhur
notGood3741
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,485
499
6,408
11,626
10,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 4 / 0
6,127
471
1,806
7,164
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
9
1 / 4 / 0
5,757
443
2,428
10,439
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
YETC7
Sobek
9
0 / 1 / 2
6,168
474
3,494
9,616
6,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
bryanmadriz
Cernunnos
11
1 / 0 / 1
6,530
502
4,224
5,153
1,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 0 / 1
8,272
636
8,277
12,302
6,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
BoxicBaven
Serqet
12
4 / 0 / 2
7,451
573
5,339
7,619
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
Cassxiety
Ix Chel
13
3 / 0 / 1
7,750
596
3,838
4,866
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
6,004
462
4,052
7,008
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
6,158
474
1,847
6,336
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
10
10
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
L
0
1
0
0
W
Serqet
BoxicBaven
Serqet
4
0
2
5
W
Ix Chel
Cassxiety
Ix Chel
3
0
1
3.5
L
0
4
0
0
L
Thanatos
1
4
0
0.25
L
Sobek
YETC7
Sobek
0
1
2
1
L
Cernunnos
bryanmadriz
Cernunnos
1
0
1
1.5
W
1
1
5
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,360
Damage
23,353
43,998
Taken
38,131
24,947
Mitigated
18,541
19,035
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,277
1,562
80
11,274
12,302
6,330
0
563
11,739
72,669
0
L
6,408
1,556
0
4,463
11,626
10,447
0
5,744
5,643
0
53,733
W
Serqet
BoxicBaven
Serqet
5,339
1,075
0
4,868
7,619
2,951
0
1,184
6,435
0
45,558
W
Ix Chel
Cassxiety
Ix Chel
3,838
741
0
600
4,866
1,860
506
1,797
3,069
63,943
0
L
1,806
0
100
1,378
7,164
2,525
0
2,143
4,910
44,137
0
L
Thanatos
2,428
685
0
5,865
10,439
3,866
0
1,885
8,332
0
31,815
L
Sobek
YETC7
Sobek
3,494
372
1,220
4,447
9,616
6,417
0
2,305
7,050
23,199
0
L
Cernunnos
bryanmadriz
Cernunnos
4,224
1,962
0
1,562
5,153
1,692
56
0
4,905
0
46,067
W
4,052
99
199
2,289
7,008
5,309
0
1,055
5,953
0
27,725
W
1,847
1,147
0
2,762
6,336
2,091
0
701
5,635
0
29,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
35,635
346
Minions Killed
408
0
Camps Cleared
0
1,253,224
Distance Traveled
1,205,508
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,272
636
129
10
0
217,341
0
L
Tyr
6,485
499
90
7
0
258,045
0
W
Serqet
7,451
573
86
7
0
297,733
0
W
Ix Chel
7,750
596
100
8
0
218,300
0
L
Ix Chel
6,127
471
78
6
0
225,670
0
L
Thanatos
5,757
443
65
5
0
271,528
7
L
Sobek
6,168
474
21
2
0
254,855
3
L
Cernunnos
6,530
502
92
7
0
243,126
2
W
Mulan
6,004
462
36
3
0
276,631
3
W
Anhur
6,158
474
57
4
0
195,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role