Player Matchup

Izanami
Izanami
Mkhenrique211
Izanami
Level 66
God Stats
6W - 8L
1,569 SR
Queue Stats
40W - 46L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
Oo PERK1NS oO
Zhong Kui
Level 113
God Stats
1W - 0L
1,609 SR
Queue Stats
30W - 25L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
SsWitSeriesX
Ao Kuang
Level 69
God Stats
1W - 1L
1,607 SR
Queue Stats
7W - 5L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
TheRoyalFisher
Ratatoskr
Level 125
God Stats
19W - 9L
1,676 SR
Queue Stats
74W - 75L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
sandervandon
Cu Chulainn
Level 84
God Stats
1W - 0L
1,434 SR
Queue Stats
3W - 6L
1,135 Elo+
Solo
Team Averages
Level 91
1,579 SR
1,407 Elo+

VS

Team Averages
Level 85
1,438 SR
1,330 Elo+
Geb
Geb
 
Geb
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Beerrb
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,196 Elo+
Party 1
Ix Chel
Ix Chel
CoachCaliQ
Ix Chel
Level 177
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 89L
1,531 Elo+
Solo
Jing Wei
Jing Wei
brahhhhhzito
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 1
Cupid
Cupid
vGuts
Cupid
Level 25
God Stats
0W - 3L
1,188 SR
Queue Stats
14W - 31L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 1 / 0
7,214
721
1,814
5,243
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Oo PERK1NS oO
Zhong Kui
15
1 / 2 / 7
8,165
817
7,823
6,868
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
SsWitSeriesX
Ao Kuang
14
3 / 1 / 8
7,908
791
5,596
9,740
10,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
TheRoyalFisher
Ratatoskr
16
8 / 0 / 4
8,893
889
13,634
8,088
3,971
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
sandervandon
Cu Chulainn
14
3 / 1 / 8
8,140
814
9,585
11,457
11,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 3
7,846
785
5,804
11,621
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Beerrb
Hades
14
1 / 4 / 2
7,265
727
5,865
10,850
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ix Chel
CoachCaliQ
Ix Chel
13
2 / 6 / 0
7,280
728
8,787
9,378
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
brahhhhhzito
Jing Wei
13
0 / 1 / 1
6,983
698
4,514
7,698
2,864
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
vGuts
Cupid
14
1 / 3 / 2
7,393
739
5,002
8,302
3,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
5
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
3
1.25
L
Hades
Beerrb
Hades
1
4
2
0.5
L
Ix Chel
CoachCaliQ
Ix Chel
2
6
0
0.33
W
Izanami
0
1
0
0
W
Zhong Kui
Oo PERK1NS oO
Zhong Kui
1
2
7
2.25
W
Ao Kuang
SsWitSeriesX
Ao Kuang
3
1
8
7
W
Ratatoskr
TheRoyalFisher
Ratatoskr
8
0
4
10
L
Jing Wei
brahhhhhzito
Jing Wei
0
1
1
0.5
W
Cu Chulainn
sandervandon
Cu Chulainn
3
1
8
7
L
Cupid
vGuts
Cupid
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,452
Damage
29,972
41,396
Taken
47,849
33,051
Mitigated
25,984
6,568
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,804
807
0
944
11,621
10,737
0
4,498
7,123
20,389
0
L
Hades
Beerrb
Hades
5,865
952
144
1,153
10,850
5,507
29
3,597
7,253
18,905
0
L
Ix Chel
CoachCaliQ
Ix Chel
8,787
511
429
1,010
9,378
3,615
0
1,798
7,580
24,478
0
W
Izanami
1,814
730
0
701
5,243
2,270
796
1,201
4,042
0
21,919
W
Zhong Kui
Oo PERK1NS oO
Zhong Kui
7,823
464
0
3,266
6,868
5,362
1,248
4,314
2,554
36,004
0
W
Ao Kuang
SsWitSeriesX
Ao Kuang
5,596
1,219
0
1,398
9,740
10,375
881
5,887
3,853
13,937
0
W
Ratatoskr
TheRoyalFisher
Ratatoskr
13,634
2,904
0
523
8,088
3,971
0
3,663
4,425
0
34,400
L
Jing Wei
brahhhhhzito
Jing Wei
4,514
3,157
0
611
7,698
2,864
0
2,499
5,199
0
22,412
W
Cu Chulainn
sandervandon
Cu Chulainn
9,585
1,145
0
680
11,457
11,073
0
5,391
6,066
0
23,837
L
Cupid
vGuts
Cupid
5,002
2,203
163
1,840
8,302
3,261
811
1,027
7,275
0
27,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
36,767
215
Minions Killed
185
0
Camps Cleared
0
1,139,563
Distance Traveled
1,095,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,846
785
34
3
0
211,804
0
L
Hades
7,265
727
33
3
0
214,074
0
L
Ix Chel
7,280
728
42
4
0
196,832
0
W
Izanami
7,214
721
33
3
0
196,824
3
W
Zhong Kui
8,165
817
80
8
0
210,904
0
W
Ao Kuang
7,908
791
19
2
0
224,644
0
W
Ratatoskr
8,893
889
49
5
0
270,507
1
L
Jing Wei
6,983
698
34
3
0
254,379
0
W
Cu Chulainn
8,140
814
34
3
0
236,684
0
L
Cupid
7,393
739
42
4
0
218,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role