Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
OB3DIANT
Ix Chel
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
195W - 181L
1,543 Elo+
Party 1
Mercury
Mercury
Stickyfing3rs01
Mercury
Level 155
God Stats
1W - 4L
1,587 SR
Queue Stats
257W - 262L
1,427 Elo+
Party 1
The Morrigan
The Morrigan
b-r-u-h-h-h-6626
The Morrigan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 256L
1,356 Elo+
Solo
Team Averages
Level 107
1,517 SR
1,465 Elo+

VS

Team Averages
Level 99
1,556 SR
1,526 Elo+
Ne Zha
Ne Zha
Kenjibuns
Ne Zha
Level 76
God Stats
4W - 4L
1,598 SR
Queue Stats
70W - 71L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Momon117
Baron Samedi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 159L
1,533 Elo+
Solo
Xbalanque
Xbalanque
RuisuSenshi
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,568 Elo+
Solo
Fenrir
Fenrir
iplaypve
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
zSage
Izanami
Level 99
God Stats
3W - 1L
1,680 SR
Queue Stats
69W - 53L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 4 / 6
9,454
591
16,820
14,910
6,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
 
Tyr
16
0 / 5 / 4
9,059
566
5,579
21,991
30,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
OB3DIANT
Ix Chel
19
3 / 4 / 5
10,785
674
10,219
13,172
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 8 / 4
9,108
569
7,655
14,526
6,272
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

The Morrigan
b-r-u-h-h-h-6626
The Morrigan
17
3 / 5 / 7
10,128
633
11,213
12,905
4,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kenjibuns
Ne Zha
18
5 / 2 / 13
11,271
704
14,682
9,876
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Momon117
Baron Samedi
19
8 / 2 / 11
12,256
766
14,589
12,269
8,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xbalanque
RuisuSenshi
Xbalanque
19
5 / 5 / 15
11,646
728
25,530
15,688
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
iplaypve
Fenrir
17
2 / 2 / 15
10,553
660
6,555
14,624
13,172
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
zSage
Izanami
20
6 / 1 / 11
12,341
771
11,807
9,887
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
10
Kills
26
26
Deaths
12
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
6
1
L
Tyr
 
Tyr
0
5
4
0.4
W
Ne Zha
Kenjibuns
Ne Zha
5
2
13
5.75
W
Baron Samedi
Momon117
Baron Samedi
8
2
11
6.75
L
Ix Chel
OB3DIANT
Ix Chel
3
4
5
1.38
W
Xbalanque
RuisuSenshi
Xbalanque
5
5
15
2.5
L
3
8
4
0.63
L
The Morrigan
b-r-u-h-h-h-6626
The Morrigan
3
5
7
1.3
W
Fenrir
iplaypve
Fenrir
2
2
15
4.75
W
Izanami
zSage
Izanami
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
73,163
77,504
Taken
62,344
54,630
Mitigated
39,759
25,121
Healing
23,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
16,820
3,669
769
2,017
14,910
6,667
0
2,836
12,074
0
30,451
L
Tyr
 
Tyr
5,579
44
203
4,088
21,991
30,225
0
5,356
16,635
0
14,777
W
Ne Zha
Kenjibuns
Ne Zha
14,682
289
1,579
2,787
9,876
5,748
2,386
2,458
7,418
0
34,363
W
Baron Samedi
Momon117
Baron Samedi
14,589
602
2,468
3,418
12,269
8,102
1,117
3,588
8,681
33,661
0
L
Ix Chel
OB3DIANT
Ix Chel
10,219
1,886
8,896
4,695
13,172
6,585
0
2,993
10,179
34,842
0
W
Xbalanque
RuisuSenshi
Xbalanque
25,530
13,735
0
3,084
15,688
7,588
1,263
5,760
9,928
0
52,462
L
7,655
4,204
193
1,517
14,526
6,272
0
1,282
13,244
0
11,830
L
The Morrigan
b-r-u-h-h-h-6626
The Morrigan
11,213
848
1,613
1,130
12,905
4,881
0
2,117
10,587
30,315
0
W
Fenrir
iplaypve
Fenrir
6,555
715
1,142
3,002
14,624
13,172
808
5,681
8,943
0
9,763
W
Izanami
zSage
Izanami
11,807
8,000
3,250
3,206
9,887
5,149
2,489
3,945
5,942
0
39,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
58,067
160
Minions Killed
204
0
Camps Cleared
0
1,355,396
Distance Traveled
1,468,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,454
591
36
2
0
276,033
0
L
Tyr
9,059
566
16
1
0
286,612
0
W
Ne Zha
11,271
704
25
2
0
256,117
0
W
Baron Samedi
12,256
766
57
4
0
315,092
0
L
Ix Chel
10,785
674
56
4
0
278,422
0
W
Xbalanque
11,646
728
44
3
0
276,765
0
L
Mercury
9,108
569
8
1
0
283,313
0
L
The Morrigan
10,128
633
44
3
0
231,016
0
W
Fenrir
10,553
660
5
0
0
336,256
0
W
Izanami
12,341
771
73
5
0
284,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role