Player Matchup

Khepri
Khepri
Jeffthaniel
Khepri
Level 82
God Stats
1W - 0L
1,606 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Kaiannpeppa
Aphrodite
Level 221
God Stats
19W - 8L
1,608 SR
Queue Stats
227W - 225L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
TofuBoo
Ix Chel
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
202W - 169L
1,649 Elo+
Party 1
Rama
Rama
TubaBuddha
Rama
Level 125
God Stats
1W - 2L
1,444 SR
Queue Stats
15W - 13L
1,564 Elo+
Party 1
Chaac
Chaac
nocturnalhomie
Chaac
Level 157
God Stats
8W - 4L
1,679 SR
Queue Stats
224W - 182L
1,691 Elo+
Party 1
Team Averages
Level 148
1,567 SR
1,585 Elo+

VS

Team Averages
Level 133
1,432 SR
1,482 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
KyobiPro
Charybdis
Level 156
God Stats
3W - 4L
1,630 SR
Queue Stats
101W - 99L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
Sultay
Gilgamesh
Level 122
God Stats
0W - 1L
1,029 SR
Queue Stats
13W - 22L
1,444 Elo+
Solo
Ix Chel
Ix Chel
ninefold-excuse8
Ix Chel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,627 Elo+
Party 3
Baron Samedi
Baron Samedi
waitdaddychill
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 6
7,009
779
2,063
4,185
3,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Kaiannpeppa
Aphrodite
13
3 / 0 / 6
7,121
791
7,628
6,460
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
TofuBoo
Ix Chel
14
5 / 3 / 2
7,639
849
10,106
9,497
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 6
6,591
732
4,729
5,845
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 0 / 5
7,003
778
9,378
11,093
12,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 1 / 2
6,882
765
11,229
10,211
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
KyobiPro
Charybdis
11
1 / 0 / 1
5,961
662
2,515
2,734
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Sultay
Gilgamesh
12
2 / 8 / 1
6,578
731
7,244
13,636
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 3
6,359
707
5,065
7,951
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
waitdaddychill
Baron Samedi
12
0 / 0 / 2
6,294
699
3,772
4,369
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
13
Kills
5
5
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
1
2
3
W
Khepri
1
1
6
4
W
Aphrodite
Kaiannpeppa
Aphrodite
3
0
6
6
L
Charybdis
KyobiPro
Charybdis
1
0
1
1.5
L
Gilgamesh
Sultay
Gilgamesh
2
8
1
0.31
W
Ix Chel
TofuBoo
Ix Chel
5
3
2
2
W
1
1
6
4
L
0
4
3
0.38
W
3
0
5
5.5
L
Baron Samedi
waitdaddychill
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
29,825
37,080
Taken
38,901
27,523
Mitigated
25,288
18,368
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,229
6,215
0
2,801
10,211
7,126
0
4,084
6,079
0
32,624
W
Khepri
2,063
212
1,344
833
4,185
3,313
0
1,101
2,962
4,901
0
W
Aphrodite
Kaiannpeppa
Aphrodite
7,628
1,103
4,553
4,859
6,460
3,415
77
1,659
4,678
16,514
0
L
Charybdis
KyobiPro
Charybdis
2,515
1,662
0
418
2,734
942
147
1,323
1,335
0
8,236
L
Gilgamesh
Sultay
Gilgamesh
7,244
1,527
78
605
13,636
11,052
0
8,469
4,851
0
12,807
W
Ix Chel
TofuBoo
Ix Chel
10,106
1,562
444
1,013
9,497
5,005
0
2,081
6,948
35,216
0
W
4,729
3,709
0
1,306
5,845
2,826
1,194
1,790
3,883
0
24,313
L
5,065
559
795
1,605
7,951
3,455
0
3,692
4,143
20,260
0
W
9,378
2,454
0
4,016
11,093
12,964
0
2,206
8,288
0
23,322
L
Baron Samedi
waitdaddychill
Baron Samedi
3,772
201
551
285
4,369
2,713
0
1,577
2,696
14,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
32,074
173
Minions Killed
146
0
Camps Cleared
0
931,126
Distance Traveled
702,449
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,882
765
57
6
0
184,358
0
W
Khepri
7,009
779
13
1
0
177,523
1
W
Aphrodite
7,121
791
36
4
0
191,484
0
L
Charybdis
5,961
662
13
1
0
81,519
0
L
Gilgamesh
6,578
731
13
1
0
158,475
0
W
Ix Chel
7,639
849
63
7
0
185,981
0
W
Rama
6,591
732
35
4
0
166,981
0
L
Ix Chel
6,359
707
34
4
0
174,320
0
W
Chaac
7,003
778
26
3
0
209,157
0
L
Baron Samedi
6,294
699
29
3
0
103,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role