Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Aringail
Hel
Level 145
God Stats
0W - 3L
1,266 SR
Queue Stats
254W - 278L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JDOGG4204
Morgan Le Fay
Level 187
God Stats
4W - 6L
1,263 SR
Queue Stats
500W - 510L
1,456 Elo+
Party 2
Persephone
Persephone
TheKrasnak
Persephone
Level 104
God Stats
1W - 2L
1,707 SR
Queue Stats
105W - 117L
1,425 Elo+
Solo
Team Averages
Level 166
1,447 SR
1,478 Elo+

VS

Team Averages
Level 104
1,534 SR
1,544 Elo+
Yemoja
Yemoja
C0SMICNuRdZ
Yemoja
Level 95
God Stats
2W - 0L
1,384 SR
Queue Stats
26W - 21L
1,534 Elo+
Party 1
Skadi
Skadi
PAPA NuRdZ
Skadi
Level 42
God Stats
2W - 0L
1,765 SR
Queue Stats
21W - 18L
1,536 Elo+
Party 1
Charybdis
Charybdis
Wr3ckitPanda
Charybdis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,562 Elo+
Party 1
Hachiman
Hachiman
teachtk421
Hachiman
Level 152
God Stats
2W - 0L
1,811 SR
Queue Stats
33W - 19L
1,606 Elo+
Party 1
Cerberus
Cerberus
xBUDDHAx9847
Cerberus
Level 87
God Stats
1W - 2L
1,209 SR
Queue Stats
137W - 133L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 3 / 1
7,272
1,039
7,905
14,721
18,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
11
0 / 4 / 3
5,991
856
3,832
13,346
14,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 3 / 6
6,704
958
4,299
9,246
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
JDOGG4204
Morgan Le Fay
12
2 / 5 / 2
6,328
904
6,225
8,642
5,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
TheKrasnak
Persephone
5
0 / 0 / 0
4,880
697
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 1 / 13
7,317
1,045
3,948
6,081
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
12
2 / 1 / 6
6,982
997
6,114
4,627
1,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Wr3ckitPanda
Charybdis
14
1 / 2 / 9
7,786
1,112
11,840
7,690
3,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
teachtk421
Hachiman
14
11 / 2 / 2
8,589
1,227
16,427
5,190
2,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
xBUDDHAx9847
Cerberus
12
1 / 1 / 9
7,450
1,064
3,846
10,135
8,235
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
15
15
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
3
1
1.5
L
Kuzenbo
 
Kuzenbo
0
4
3
0.38
L
1
3
6
1.33
W
Yemoja
0
1
13
6.5
L
Morgan Le Fay
JDOGG4204
Morgan Le Fay
2
5
2
0.6
W
Skadi
2
1
6
5
L
Persephone
TheKrasnak
Persephone
0
0
0
0
W
Charybdis
Wr3ckitPanda
Charybdis
1
2
9
2.75
W
Hachiman
teachtk421
Hachiman
11
2
2
6
W
Cerberus
xBUDDHAx9847
Cerberus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,261
Damage
42,175
45,955
Taken
33,723
42,979
Mitigated
22,527
14,903
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,905
169
355
3,610
14,721
18,285
0
2,914
11,807
13,984
0
L
Kuzenbo
 
Kuzenbo
3,832
1,478
621
1,368
13,346
14,089
0
1,605
11,741
6,438
0
L
4,299
222
4,458
4,182
9,246
5,552
0
1,783
7,463
12,178
0
W
Yemoja
3,948
1,176
3,407
1,758
6,081
6,722
267
4,000
2,081
9,005
0
L
Morgan Le Fay
JDOGG4204
Morgan Le Fay
6,225
995
0
309
8,642
5,053
0
1,492
7,150
16,390
0
W
Skadi
6,114
1,898
123
230
4,627
1,934
636
3,680
947
0
11,607
L
Persephone
TheKrasnak
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Wr3ckitPanda
Charybdis
11,840
7,759
0
1,447
7,690
3,453
912
5,005
2,685
0
30,253
W
Hachiman
teachtk421
Hachiman
16,427
10,916
0
1,087
5,190
2,183
365
2,783
2,407
0
23,642
W
Cerberus
xBUDDHAx9847
Cerberus
3,846
159
3,148
5,248
10,135
8,235
289
6,793
3,342
10,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
38,124
59
Minions Killed
114
0
Camps Cleared
0
544,290
Distance Traveled
719,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,272
1,039
12
2
0
159,276
0
L
Kuzenbo
5,991
856
7
1
0
141,329
0
L
Hel
6,704
958
18
3
0
135,837
0
W
Yemoja
7,317
1,045
5
1
0
137,023
0
L
Morgan Le Fay
6,328
904
22
3
0
107,848
0
W
Skadi
6,982
997
14
2
0
157,108
0
L
Persephone
4,880
697
0
0
0
0
0
W
Charybdis
7,786
1,112
49
7
0
135,800
0
W
Hachiman
8,589
1,227
23
3
0
142,721
0
W
Cerberus
7,450
1,064
23
3
0
146,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role