Player Matchup

Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Huntih
Danzaburou
Level 106
God Stats
0W - 1L
1,447 SR
Queue Stats
6W - 8L
1,494 Elo+
Party 4
Ix Chel
Ix Chel
PinguSalt
Ix Chel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
fantacmita
Amaterasu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
ga1axie
Aphrodite
Level 148
God Stats
41W - 30L
1,635 SR
Queue Stats
69W - 50L
1,661 Elo+
Party 1
Team Averages
Level 129
1,516 SR
1,544 Elo+

VS

Team Averages
Level 144
1,565 SR
1,505 Elo+
Izanami
Izanami
Diegoreo
Izanami
Level 157
God Stats
2W - 2L
1,578 SR
Queue Stats
122W - 103L
1,542 Elo+
Party 3
Aphrodite
Aphrodite
IcePolar
Aphrodite
Level 152
God Stats
1W - 1L
1,243 SR
Queue Stats
174W - 157L
1,529 Elo+
Party 3
Ix Chel
Ix Chel
SaltedTears
Ix Chel
Level 123
God Stats
2W - 1L
1,777 SR
Queue Stats
76W - 62L
1,450 Elo+
Party 2
Freya
Freya
Tuscat
Freya
Level 131
God Stats
7W - 0L
1,916 SR
Queue Stats
73W - 60L
1,450 Elo+
Party 2
King Arthur
King Arthur
strangse
King Arthur
Level 158
God Stats
1W - 0L
1,311 SR
Queue Stats
26W - 26L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
3 / 6 / 2
8,895
523
7,810
16,206
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Huntih
Danzaburou
13
0 / 2 / 1
7,606
447
6,830
10,851
5,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
PinguSalt
Ix Chel
13
2 / 2 / 1
8,068
475
8,374
14,465
7,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
fantacmita
Amaterasu
15
1 / 2 / 1
8,485
499
9,988
20,666
12,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ga1axie
Aphrodite
12
2 / 2 / 1
7,976
469
7,231
12,312
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diegoreo
Izanami
16
3 / 3 / 3
9,985
587
10,297
8,930
4,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
IcePolar
Aphrodite
14
0 / 1 / 5
8,857
521
4,927
17,246
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
SaltedTears
Ix Chel
14
2 / 1 / 3
8,532
502
9,447
9,836
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Tuscat
Freya
16
7 / 1 / 2
10,070
592
13,276
14,778
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
strangse
King Arthur
17
1 / 2 / 2
10,234
602
14,539
14,987
16,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
13
14
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
6
2
0.67
W
Izanami
Diegoreo
Izanami
3
3
3
1.5
L
Danzaburou
Huntih
Danzaburou
0
2
1
0.25
W
Aphrodite
IcePolar
Aphrodite
0
1
5
2.5
L
Ix Chel
PinguSalt
Ix Chel
2
2
1
1.25
W
Ix Chel
SaltedTears
Ix Chel
2
1
3
3.5
W
Freya
Tuscat
Freya
7
1
2
8
L
Amaterasu
fantacmita
Amaterasu
1
2
1
0.75
L
Aphrodite
ga1axie
Aphrodite
2
2
1
1.25
W
King Arthur
strangse
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
52,486
74,500
Taken
65,777
44,371
Mitigated
48,852
30,804
Healing
28,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,810
3,770
0
888
16,206
7,666
1,053
8,533
7,673
0
70,534
W
Izanami
Diegoreo
Izanami
10,297
7,493
0
2,210
8,930
4,084
2,884
1,665
7,265
0
95,685
L
Danzaburou
Huntih
Danzaburou
6,830
2,312
0
2,336
10,851
5,272
0
5,135
5,716
0
48,791
W
Aphrodite
IcePolar
Aphrodite
4,927
1,121
4,337
9,501
17,246
16,445
249
7,817
9,429
36,474
0
L
Ix Chel
PinguSalt
Ix Chel
8,374
1,248
914
2,763
14,465
7,700
0
8,134
6,331
65,240
0
W
Ix Chel
SaltedTears
Ix Chel
9,447
1,342
1,361
2,190
9,836
5,985
446
4,506
5,330
54,793
0
W
Freya
Tuscat
Freya
13,276
3,887
0
5,195
14,778
6,243
0
2,048
12,730
87,257
0
L
Amaterasu
fantacmita
Amaterasu
9,988
5,518
0
11,424
20,666
12,353
488
1,361
19,305
0
63,461
L
Aphrodite
ga1axie
Aphrodite
7,231
1,905
6,326
6,153
12,312
11,380
0
5,000
7,312
34,130
0
W
King Arthur
strangse
King Arthur
14,539
1,444
0
3,409
14,987
16,095
0
0
14,987
1,525
84,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
47,678
479
Minions Killed
513
0
Camps Cleared
0
1,754,455
Distance Traveled
1,726,907
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,895
523
103
6
0
372,940
0
W
Izanami
9,985
587
146
9
0
321,854
0
L
Danzaburou
7,606
447
107
6
0
356,517
2
W
Aphrodite
8,857
521
53
3
0
327,233
1
L
Ix Chel
8,068
475
109
6
0
360,358
4
W
Ix Chel
8,532
502
81
5
0
374,962
6
W
Freya
10,070
592
105
6
0
372,052
2
L
Amaterasu
8,485
499
112
7
0
351,623
0
L
Aphrodite
7,976
469
48
3
0
313,017
6
W
King Arthur
10,234
602
128
8
0
330,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role