Player Matchup

Ix Chel
Ix Chel
TrialToaster565
Ix Chel
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 85L
1,476 Elo+
Solo
Hun Batz
Hun Batz
pochemon18
Hun Batz
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
salvador213567
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,492 Elo+

VS

Team Averages
Level 121
1,467 SR
1,352 Elo+
Ix Chel
Ix Chel
Oh_Wow91
Ix Chel
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 170L
1,393 Elo+
Solo
Ymir
Ymir
Onewickedemon
Ymir
Level 121
God Stats
19W - 20L
1,486 SR
Queue Stats
349W - 440L
1,321 Elo+
Solo
Surtr
Surtr
saga12-barna
Surtr
Level 157
God Stats
27W - 35L
1,414 SR
Queue Stats
641W - 640L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,393
639
6,439
7,657
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
pochemon18
Hun Batz
10
0 / 6 / 1
6,038
604
5,606
9,719
3,536
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 8 / 1
5,700
570
3,186
11,895
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Oh_Wow91
Ix Chel
14
8 / 0 / 9
8,684
868
13,104
7,093
2,686
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
3 / 1 / 11
8,550
855
3,527
7,458
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 8
8,286
829
5,351
13,436
8,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
17
18
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Oh_Wow91
Ix Chel
8
0
9
12.5
W
3
1
11
8.5
L
1
4
0
0.25
L
Hun Batz
pochemon18
Hun Batz
0
6
1
0.08
W
6
0
8
10
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
21,982
29,271
Taken
27,987
10,345
Mitigated
18,612
2,681
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Oh_Wow91
Ix Chel
13,104
1,992
2,950
3,587
7,093
2,686
1,106
2,871
4,222
38,969
0
W
3,527
462
0
837
7,458
7,503
24
2,949
4,509
12,907
0
L
6,439
1,530
323
1,086
7,657
2,990
35
4,180
3,477
24,578
0
L
Hun Batz
pochemon18
Hun Batz
5,606
1,036
0
250
9,719
3,536
0
6,005
3,714
0
16,268
W
5,351
1,671
0
5,175
13,436
8,423
1,095
3,883
9,553
315
20,535
L
3,186
2,294
42
980
11,895
3,819
80
7,049
4,846
9,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,131
Gold Earned
25,520
78
Minions Killed
92
0
Camps Cleared
0
462,798
Distance Traveled
525,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,684
868
55
6
0
192,316
0
W
Ymir
8,550
855
16
2
0
170,820
0
L
Ix Chel
6,393
639
42
4
0
152,217
0
L
Hun Batz
6,038
604
24
2
0
157,188
0
W
Surtr
8,286
829
21
2
0
162,313
0
L
Olorun
5,700
570
12
1
0
153,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role