Player Matchup

Ullr
Ullr
Colemanfire
Ullr
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
1,342 Elo+
Party 3
Kuzenbo
Kuzenbo
Gunzthegeek
Kuzenbo
Level 15
God Stats
3W - 1L
1,719 SR
Queue Stats
8W - 9L
1,356 Elo+
Party 3
Zhong Kui
Zhong Kui
IRISH DEA7H
Zhong Kui
Level 114
God Stats
2W - 5L
1,368 SR
Queue Stats
81W - 100L
1,504 Elo+
Party 3
Janus
Janus
NaeNaeKiller
Janus
Level 84
God Stats
7W - 2L
1,666 SR
Queue Stats
148W - 153L
1,325 Elo+
Party 3
Loki
Loki
UrbanSniper50
Loki
Level 128
God Stats
3W - 2L
1,757 SR
Queue Stats
53W - 56L
1,440 Elo+
Party 3
Team Averages
Level 85
1,602 SR
1,393 Elo+

VS

Team Averages
Level 110
1,605 SR
1,551 Elo+
Agni
Agni
Elchema2711
Agni
Level 123
God Stats
10W - 10L
1,671 SR
Queue Stats
134W - 119L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
Ezio_117
Ne Zha
Level 137
God Stats
7W - 4L
1,701 SR
Queue Stats
239W - 239L
1,546 Elo+
Solo
Shiva
Shiva
QuessLux
Shiva
Level 47
God Stats
46W - 36L
1,614 SR
Queue Stats
105W - 87L
1,541 Elo+
Party 2
Cupid
Cupid
pueblahan
Cupid
Level 119
God Stats
16W - 18L
1,537 SR
Queue Stats
150W - 126L
1,550 Elo+
Party 2
Cerberus
Cerberus
samy6696
Cerberus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 134L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,371
425
4,649
8,550
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Gunzthegeek
Kuzenbo
10
0 / 2 / 3
6,695
446
5,465
14,600
11,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
IRISH DEA7H
Zhong Kui
16
3 / 0 / 4
9,723
648
16,760
12,732
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 5
9,313
621
12,923
7,217
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 1 / 2
9,626
642
11,204
10,587
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
7,683
512
6,496
12,846
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Ezio_117
Ne Zha
12
2 / 3 / 2
7,665
511
6,819
14,084
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
QuessLux
Shiva
9
0 / 2 / 3
6,530
435
5,700
13,476
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
pueblahan
Cupid
9
1 / 2 / 1
6,225
415
4,228
8,015
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
samy6696
Cerberus
12
0 / 4 / 0
7,278
485
5,989
22,500
12,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
4
4
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
1
8
1
0.19
L
Ne Zha
Ezio_117
Ne Zha
2
3
2
1
W
Kuzenbo
Gunzthegeek
Kuzenbo
0
2
3
0.75
W
Zhong Kui
IRISH DEA7H
Zhong Kui
3
0
4
5
W
5
0
5
7.5
L
Shiva
QuessLux
Shiva
0
2
3
0.75
W
11
1
2
12
L
Cupid
pueblahan
Cupid
1
2
1
0.75
L
Cerberus
samy6696
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,001
Damage
29,232
53,686
Taken
70,921
32,097
Mitigated
36,107
18,887
Healing
23,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,649
1,340
0
382
8,550
2,961
0
1,300
7,250
0
40,909
L
6,496
519
0
2,274
12,846
4,359
0
5,411
7,381
56,860
0
L
Ne Zha
Ezio_117
Ne Zha
6,819
2,749
0
4,410
14,084
6,062
243
3,238
10,724
0
53,933
W
Kuzenbo
Gunzthegeek
Kuzenbo
5,465
2,524
1,392
3,496
14,600
11,771
134
626
13,974
16,370
0
W
Zhong Kui
IRISH DEA7H
Zhong Kui
16,760
6,633
0
8,806
12,732
10,586
279
5,968
6,743
88,081
0
W
12,923
1,145
0
500
7,217
2,838
0
3,594
3,623
84,917
0
L
Shiva
QuessLux
Shiva
5,700
968
570
3,472
13,476
10,066
163
6,752
6,724
0
23,942
W
11,204
4,435
0
4,311
10,587
3,941
0
976
9,611
0
71,043
L
Cupid
pueblahan
Cupid
4,228
1,721
1,738
2,317
8,015
2,925
144
3,990
4,025
0
39,497
L
Cerberus
samy6696
Cerberus
5,989
364
0
8,304
22,500
12,695
0
14,305
6,919
52,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
35,381
468
Minions Killed
419
0
Camps Cleared
0
1,532,644
Distance Traveled
1,469,312
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,371
425
67
4
0
295,925
0
L
Agni
7,683
512
106
7
0
284,031
2
L
Ne Zha
7,665
511
96
6
0
322,622
0
W
Kuzenbo
6,695
446
23
2
0
311,095
0
W
Zhong Kui
9,723
648
147
10
0
241,346
0
W
Janus
9,313
621
121
8
0
330,465
0
L
Shiva
6,530
435
24
2
0
317,957
6
W
Loki
9,626
642
110
7
0
353,813
1
L
Cupid
6,225
415
70
5
0
291,890
4
L
Cerberus
7,278
485
123
8
0
252,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role