Player Matchup

Olorun
Olorun
Aries750
Olorun
Level 11
God Stats
2W - 1L
1,525 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 1
Xing Tian
Xing Tian
BelmontHellsing
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,358 Elo+
Party 1
Hercules
Hercules
LazyKing1433
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,358 Elo+
Party 1
Team Averages
Level 36
1,508 SR
1,379 Elo+

VS

Team Averages
Level 67
1,328 SR
1,393 Elo+
Cu Chulainn
Cu Chulainn
BULL2SWOL
Cu Chulainn
Level 123
God Stats
53W - 28L
1,589 SR
Queue Stats
839W - 334L
1,594 Elo+
Solo
Neith
Neith
Do Itt Benny
Neith
Level 43
God Stats
2W - 3L
1,226 SR
Queue Stats
49W - 45L
1,367 Elo+
Solo
Ra
Ra
Th33 Sk00n D
Ra
Level 35
God Stats
67W - 216L
1,170 SR
Queue Stats
75W - 239L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aries750
Olorun
17
2 / 7 / 3
12,086
671
10,353
15,397
8,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
BelmontHellsing
Xing Tian
17
2 / 1 / 4
12,795
711
12,028
25,592
40,644
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
LazyKing1433
Hercules
16
2 / 4 / 2
11,981
666
11,452
16,022
12,787
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BULL2SWOL
Cu Chulainn
18
6 / 3 / 5
12,858
714
23,282
25,601
25,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 3 / 5
12,921
718
27,399
17,436
13,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 2
9,456
525
33
485
204
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
12
12
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aries750
Olorun
2
7
3
0.5
L
Cu Chulainn
BULL2SWOL
Cu Chulainn
6
3
5
2.83
W
Xing Tian
BelmontHellsing
Xing Tian
2
1
4
4
L
6
3
5
2.83
W
Hercules
LazyKing1433
Hercules
2
4
2
0.75
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
50,714
57,011
Taken
43,522
61,681
Mitigated
39,597
9,727
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aries750
Olorun
10,353
4,277
1,520
2,561
15,397
8,250
0
78
15,319
37,130
0
L
Cu Chulainn
BULL2SWOL
Cu Chulainn
23,282
4,879
52
4,946
25,601
25,488
545
11,680
13,921
0
68,158
W
Xing Tian
BelmontHellsing
Xing Tian
12,028
1,953
1,995
2,125
25,592
40,644
0
361
25,231
29,508
0
L
27,399
15,319
22
3,562
17,436
13,905
1,967
10,805
6,631
436
62,581
W
Hercules
LazyKing1433
Hercules
11,452
3,410
397
1,129
16,022
12,787
0
49
15,973
33
30,287
L
33
0
168
436
485
204
0
22
463
22,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
35,235
113
Minions Killed
181
0
Camps Cleared
0
928,940
Distance Traveled
841,552
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,086
671
51
3
0
280,319
0
L
Cu Chulainn
12,858
714
81
5
0
300,240
0
W
Xing Tian
12,795
711
23
1
0
349,608
0
L
Neith
12,921
718
79
4
0
299,295
0
W
Hercules
11,981
666
39
2
0
299,013
0
L
Ra
9,456
525
21
1
0
242,017
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role