Player Matchup

Merlin
Merlin
DarkonSA
Merlin
Level 267
God Stats
11W - 17L
1,618 SR
Queue Stats
355W - 351L
1,437 Elo+
Solo
Anubis
Anubis
Davosito
Anubis
Level 158
God Stats
54W - 63L
1,474 SR
Queue Stats
170W - 200L
1,398 Elo+
Solo
Serqet
Serqet
Oh Kiryu
Serqet
Level 41
God Stats
2W - 2L
1,288 SR
Queue Stats
13W - 15L
1,347 Elo+
Party 2
Neith
Neith
St Pharmacist
Neith
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 53L
1,500 Elo+
Solo
Cthulhu
Cthulhu
earthly51
Cthulhu
Level 11
God Stats
0W - 3L
1,310 SR
Queue Stats
13W - 15L
1,347 Elo+
Party 2
Team Averages
Level 113
1,438 SR
1,406 Elo+

VS

Team Averages
Level 60
1,501 SR
1,432 Elo+
Charybdis
Charybdis
D1sc0_DeN
Charybdis
Level 67
God Stats
16W - 12L
1,699 SR
Queue Stats
94W - 98L
1,436 Elo+
Solo
Danzaburou
Danzaburou
NightWa1ker1231
Danzaburou
Level 47
God Stats
26W - 18L
1,519 SR
Queue Stats
89W - 92L
1,398 Elo+
Party 1
Odin
Odin
TemporalSoul
Odin
Level 65
God Stats
10W - 4L
1,309 SR
Queue Stats
54W - 54L
1,415 Elo+
Party 1
Arachne
Arachne
Vladimire124
Arachne
Level 64
God Stats
3W - 1L
1,528 SR
Queue Stats
76W - 71L
1,444 Elo+
Party 1
Ix Chel
Ix Chel
hamnmayo13
Ix Chel
Level 57
God Stats
11W - 4L
1,452 SR
Queue Stats
136W - 114L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkonSA
Merlin
10
0 / 0 / 0
5,439
604
2,060
4,423
1,492
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Davosito
Anubis
10
4 / 0 / 0
5,876
653
4,481
4,196
2,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Oh Kiryu
Serqet
1
0 / 0 / 0
3,348
372
0
0
0
8
1 / 1 / 3
4,961
551
3,081
4,939
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
earthly51
Cthulhu
1
0 / 0 / 0
3,323
369
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D1sc0_DeN
Charybdis
9
1 / 1 / 0
5,253
584
2,837
5,538
1,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
NightWa1ker1231
Danzaburou
9
0 / 1 / 0
5,233
581
1,549
3,319
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 3 / 1
4,701
522
1,707
6,272
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Vladimire124
Arachne
8
0 / 0 / 0
5,033
559
0
4,002
1,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
hamnmayo13
Ix Chel
10
0 / 0 / 0
5,861
651
1,368
3,418
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
D1sc0_DeN
Charybdis
1
1
0
1
L
Merlin
DarkonSA
Merlin
0
0
0
0
L
Anubis
Davosito
Anubis
4
0
0
4
W
Danzaburou
NightWa1ker1231
Danzaburou
0
1
0
0
L
Serqet
Oh Kiryu
Serqet
0
0
0
0
L
1
1
3
2.5
W
0
3
1
0.17
W
Arachne
Vladimire124
Arachne
0
0
0
0
L
Cthulhu
earthly51
Cthulhu
0
0
0
0
W
Ix Chel
hamnmayo13
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,622
Damage
7,461
13,558
Taken
22,549
5,133
Mitigated
8,896
5,059
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
D1sc0_DeN
Charybdis
2,837
1,736
0
1,917
5,538
1,572
567
1,281
4,257
0
34,806
L
Merlin
DarkonSA
Merlin
2,060
0
0
854
4,423
1,492
0
1,368
3,055
39,672
0
L
Anubis
Davosito
Anubis
4,481
132
128
1,978
4,196
2,077
402
0
4,118
42,108
0
W
Danzaburou
NightWa1ker1231
Danzaburou
1,549
475
52
731
3,319
840
876
1,582
1,737
0
30,391
L
Serqet
Oh Kiryu
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
3,081
901
0
2,099
4,939
1,564
572
0
4,754
0
22,834
W
1,707
586
143
350
6,272
3,921
362
1,618
4,654
0
16,694
W
Arachne
Vladimire124
Arachne
0
0
0
1,002
4,002
1,290
0
0
4,002
0
24,540
L
Cthulhu
earthly51
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
hamnmayo13
Ix Chel
1,368
111
0
302
3,418
1,273
432
2,060
1,358
40,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,947
Gold Earned
26,081
189
Minions Killed
242
0
Camps Cleared
0
553,459
Distance Traveled
819,431
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,253
584
48
5
0
156,948
2
L
Merlin
5,439
604
84
9
0
157,427
0
L
Anubis
5,876
653
72
8
0
165,272
2
W
Danzaburou
5,233
581
53
6
0
131,330
0
L
Serqet
3,348
372
0
0
0
63,554
0
L
Neith
4,961
551
33
4
0
167,206
0
W
Odin
4,701
522
28
3
0
177,692
0
W
Arachne
5,033
559
49
5
0
196,260
0
L
Cthulhu
3,323
369
0
0
0
0
0
W
Ix Chel
5,861
651
64
7
0
157,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role