Player Matchup

Bacchus
Bacchus
Noobslikemerock
Bacchus
Level 17
God Stats
10W - 20L
1,388 SR
Queue Stats
52W - 77L
1,409 Elo+
Party 2
Chronos
Chronos
PAAAAAAAAAAAAAPI
Chronos
Level 106
God Stats
17W - 17L
1,665 SR
Queue Stats
122W - 155L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XbilboTbagginX
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 72L
1,438 Elo+
Party 2
Anubis
Anubis
XxS1L3NTxX
Anubis
Level 83
God Stats
22W - 39L
1,322 SR
Queue Stats
133W - 238L
1,436 Elo+
Party 2
Neith
Neith
hadeedh
Neith
Level 90
God Stats
30W - 32L
1,489 SR
Queue Stats
127W - 212L
1,434 Elo+
Party 2
Team Averages
Level 65
1,473 SR
1,439 Elo+

VS

Team Averages
Level 73
1,444 SR
1,468 Elo+
Ix Chel
Ix Chel
Big8ong
Ix Chel
Level 33
God Stats
5W - 8L
1,364 SR
Queue Stats
117W - 120L
1,336 Elo+
Solo
Hercules
Hercules
ElHugo99
Hercules
Level 125
God Stats
0W - 1L
1,372 SR
Queue Stats
138W - 129L
1,578 Elo+
Party 1
Thanatos
Thanatos
ProAccuracy
Thanatos
Level 64
God Stats
7W - 8L
1,681 SR
Queue Stats
150W - 127L
1,522 Elo+
Solo
Rama
Rama
dcstar2001
Rama
Level 106
God Stats
2W - 2L
1,520 SR
Queue Stats
87W - 77L
1,546 Elo+
Party 1
Merlin
Merlin
yGuru
Merlin
Level 37
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 67L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,214
555
5,891
10,366
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 0
8,499
654
7,432
8,007
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
XbilboTbagginX
Tsukuyomi
12
4 / 1 / 5
7,565
582
4,475
8,985
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
XxS1L3NTxX
Anubis
14
5 / 0 / 2
8,831
679
6,441
6,639
3,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
hadeedh
Neith
13
7 / 0 / 0
7,989
615
9,062
5,530
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Big8ong
Ix Chel
9
1 / 4 / 1
6,255
481
5,529
10,341
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ElHugo99
Hercules
12
2 / 4 / 1
7,440
572
5,136
12,318
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ProAccuracy
Thanatos
9
2 / 6 / 0
6,148
473
3,646
13,333
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
6,469
498
4,854
7,689
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
yGuru
Merlin
8
0 / 4 / 0
5,716
440
1,957
5,748
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
6
6
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Big8ong
Ix Chel
1
4
1
0.38
L
Hercules
ElHugo99
Hercules
2
4
1
0.63
W
2
2
7
2.75
W
3
3
0
1
L
Thanatos
ProAccuracy
Thanatos
2
6
0
0.33
W
Tsukuyomi
XbilboTbagginX
Tsukuyomi
4
1
5
6.5
W
Anubis
XxS1L3NTxX
Anubis
5
0
2
6
L
1
3
0
0.33
W
Neith
hadeedh
Neith
7
0
0
7
L
Merlin
yGuru
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,301
Damage
21,122
39,527
Taken
49,429
21,882
Mitigated
23,707
16,754
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Big8ong
Ix Chel
5,529
1,142
203
2,549
10,341
4,506
0
2,133
8,208
29,154
0
L
Hercules
ElHugo99
Hercules
5,136
1,259
0
5,894
12,318
10,400
0
8,737
3,287
0
47,807
W
5,891
839
306
3,354
10,366
9,848
290
3,160
7,206
21,877
0
W
7,432
2,730
0
1,369
8,007
3,128
2,915
0
7,523
56,440
0
L
Thanatos
ProAccuracy
Thanatos
3,646
510
0
4,584
13,333
4,651
0
3,138
10,177
0
34,415
W
Tsukuyomi
XbilboTbagginX
Tsukuyomi
4,475
1,215
0
5,224
8,985
3,263
0
855
8,130
0
39,123
W
Anubis
XxS1L3NTxX
Anubis
6,441
373
0
4,669
6,639
3,345
1,663
1,370
5,173
70,866
0
L
4,854
4,555
0
2,236
7,689
2,655
0
2,004
5,685
0
50,395
W
Neith
hadeedh
Neith
9,062
3,030
0
1,832
5,530
2,298
852
2,101
3,429
0
62,243
L
Merlin
yGuru
Merlin
1,957
332
0
864
5,748
1,495
0
3,440
2,308
23,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
32,028
437
Minions Killed
308
0
Camps Cleared
0
1,314,176
Distance Traveled
1,101,174
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,255
481
37
3
0
246,955
3
L
Hercules
7,440
572
89
7
0
220,164
4
W
Bacchus
7,214
555
20
2
0
262,052
0
W
Chronos
8,499
654
116
9
0
252,429
0
L
Thanatos
6,148
473
55
4
0
242,748
0
W
Tsukuyomi
7,565
582
76
6
0
313,996
0
W
Anubis
8,831
679
111
9
0
238,700
0
L
Rama
6,469
498
99
8
0
223,643
0
W
Neith
7,989
615
114
9
0
246,999
0
L
Merlin
5,716
440
28
2
0
167,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role