Player Matchup

Bacchus
Bacchus
Infantiam
Bacchus
Level 53
God Stats
0W - 1L
1,658 SR
Queue Stats
2W - 4L
1,840 Elo+
Party 1
Guan Yu
Guan Yu
JDuBs_10_
Guan Yu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
JFree III
Ao Kuang
Level 156
God Stats
4W - 1L
1,939 SR
Queue Stats
21W - 14L
1,853 Elo+
Party 1
Mercury
Mercury
ShiftyPick
Mercury
Level 145
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 4L
1,889 Elo+
Party 1
Ix Chel
Ix Chel
Tactix007
Ix Chel
Level 154
God Stats
0W - 1L
1,824 SR
Queue Stats
21W - 15L
1,772 Elo+
Party 1
Team Averages
Level 125
1,640 SR
1,785 Elo+

VS

Team Averages
Level 142
1,581 SR
1,539 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ahelan
Serqet
Level 125
God Stats
40W - 31L
1,665 SR
Queue Stats
453W - 372L
1,578 Elo+
Solo
Janus
Janus
CalvinAndMobs
Janus
Level 129
God Stats
51W - 51L
1,537 SR
Queue Stats
200W - 174L
1,509 Elo+
Solo
Hercules
Hercules
MexicanSurveys
Hercules
Level 107
God Stats
9W - 6L
1,701 SR
Queue Stats
190W - 191L
1,568 Elo+
Solo
Ix Chel
Ix Chel
TheBakura
Ix Chel
Level 199
God Stats
27W - 26L
1,500 SR
Queue Stats
193W - 190L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Infantiam
Bacchus
13
0 / 5 / 2
8,074
673
5,419
16,294
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
JDuBs_10_
Guan Yu
13
0 / 4 / 2
7,443
620
4,848
16,035
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
JFree III
Ao Kuang
15
5 / 2 / 2
8,844
737
13,899
16,434
8,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
ShiftyPick
Mercury
16
1 / 4 / 2
8,723
727
5,269
10,342
5,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Tactix007
Ix Chel
15
1 / 4 / 5
8,316
693
8,724
11,387
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 0 / 6
8,807
734
7,012
8,690
3,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Ahelan
Serqet
16
8 / 1 / 9
9,700
808
13,060
13,875
18,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 3 / 12
9,204
767
13,390
9,865
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
0 / 1 / 13
8,660
722
9,975
10,935
12,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
TheBakura
Ix Chel
17
6 / 2 / 8
9,461
788
16,377
8,885
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
7
Kills
19
19
Deaths
7
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
6
5
W
Serqet
Ahelan
Serqet
8
1
9
12.5
W
3
3
12
3
L
Bacchus
Infantiam
Bacchus
0
5
2
0.2
L
Guan Yu
JDuBs_10_
Guan Yu
0
4
2
0.25
L
Ao Kuang
JFree III
Ao Kuang
5
2
2
3
W
Hercules
0
1
13
6.5
L
Mercury
ShiftyPick
Mercury
1
4
2
0.5
L
Ix Chel
Tactix007
Ix Chel
1
4
5
0.88
W
Ix Chel
TheBakura
Ix Chel
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,159
Damage
59,814
70,492
Taken
52,250
52,316
Mitigated
42,605
16,720
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,012
2,116
0
1,040
8,690
3,559
2,681
4,796
3,577
0
36,395
W
Serqet
Ahelan
Serqet
13,060
1,951
0
1,271
13,875
18,289
0
7,740
5,376
607
18,178
W
13,390
1,431
0
3,436
9,865
4,022
250
5,471
4,140
32,897
0
L
Bacchus
Infantiam
Bacchus
5,419
752
0
761
16,294
17,249
0
6,640
8,177
9,132
0
L
Guan Yu
JDuBs_10_
Guan Yu
4,848
348
1,235
1,723
16,035
15,469
0
8,577
6,084
0
10,113
L
Ao Kuang
JFree III
Ao Kuang
13,899
1,186
0
5,248
16,434
8,397
0
5,000
10,661
34,876
0
W
Hercules
9,975
1,881
0
5,097
10,935
12,996
0
4,535
5,974
0
28,276
L
Mercury
ShiftyPick
Mercury
5,269
1,741
0
560
10,342
5,334
293
3,224
6,472
0
29,419
L
Ix Chel
Tactix007
Ix Chel
8,724
1,027
4,183
3,010
11,387
5,867
60
5,550
5,126
34,826
0
W
Ix Chel
TheBakura
Ix Chel
16,377
2,118
619
163
8,885
3,739
36
4,162
4,430
34,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
45,832
192
Minions Killed
227
0
Camps Cleared
0
1,331,094
Distance Traveled
1,356,518
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,807
734
77
6
0
255,149
0
W
Serqet
9,700
808
23
2
0
310,706
0
W
Janus
9,204
767
48
4
0
263,476
3
L
Bacchus
8,074
673
4
0
0
249,503
0
L
Guan Yu
7,443
620
14
1
0
261,725
0
L
Ao Kuang
8,844
737
47
4
0
268,202
3
W
Hercules
8,660
722
35
3
0
280,893
2
L
Mercury
8,723
727
72
6
0
289,393
0
L
Ix Chel
8,316
693
55
5
0
262,271
0
W
Ix Chel
9,461
788
44
4
0
246,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role