Player Matchup

Chaac
Chaac
CyberdelicAsh
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
lenlan
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,420 Elo+
Party 1
Ix Chel
Ix Chel
xLoveableDemonx
Ix Chel
Level 79
God Stats
4W - 3L
1,781 SR
Queue Stats
77W - 70L
1,567 Elo+
Party 1
Team Averages
Level 88
1,594 SR
1,520 Elo+

VS

Team Averages
Level 136
1,428 SR
1,507 Elo+
Ix Chel
Ix Chel
BadSeanism
Ix Chel
Level 155
God Stats
13W - 17L
1,267 SR
Queue Stats
204W - 207L
1,487 Elo+
Party 2
Chiron
Chiron
Boledog22
Chiron
Level 126
God Stats
11W - 11L
1,517 SR
Queue Stats
179W - 175L
1,535 Elo+
Party 2
Nike
Nike
Holdenz_Gamez
Nike
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,247
625
6,577
10,591
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
lenlan
Ah Puch
11
0 / 3 / 1
6,192
619
2,436
7,071
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,627
663
4,336
6,329
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BadSeanism
Ix Chel
13
2 / 0 / 4
7,523
752
5,544
4,669
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Boledog22
Chiron
12
3 / 1 / 2
7,379
738
9,512
7,470
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 4
6,684
668
6,013
6,396
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BadSeanism
Ix Chel
2
0
4
4
W
Chiron
Boledog22
Chiron
3
1
2
4
L
0
2
1
0.25
W
1
0
4
3
L
Ah Puch
lenlan
Ah Puch
0
3
1
0.17
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,349
Damage
21,069
23,991
Taken
18,535
14,738
Mitigated
8,686
5,048
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BadSeanism
Ix Chel
5,544
704
1,184
1,247
4,669
1,821
376
1,927
2,546
34,232
0
W
Chiron
Boledog22
Chiron
9,512
1,873
103
1,479
7,470
2,949
325
2,398
4,725
0
26,562
L
6,577
380
0
1,958
10,591
10,161
0
3,353
7,238
0
19,405
W
6,013
256
133
646
6,396
3,916
204
2,484
3,634
0
13,424
L
Ah Puch
lenlan
Ah Puch
2,436
44
0
669
7,071
2,466
0
1,073
5,998
9,922
0
L
4,336
473
472
1,949
6,329
2,111
0
1,147
5,182
26,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,066
Gold Earned
21,586
100
Minions Killed
131
0
Camps Cleared
0
532,626
Distance Traveled
554,708
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,523
752
75
8
0
193,452
0
W
Chiron
7,379
738
42
4
0
174,314
0
L
Chaac
6,247
625
34
3
0
182,088
0
W
Nike
6,684
668
14
1
0
186,942
0
L
Ah Puch
6,192
619
19
2
0
173,282
0
L
Ix Chel
6,627
663
47
5
0
177,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role