Player Matchup

Danzaburou
Danzaburou
Davidfreg18
Danzaburou
Level 3
God Stats
3W - 4L
1,293 SR
Queue Stats
3W - 4L
1,244 Elo+
Party 2
Ix Chel
Ix Chel
bmo411
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,213 Elo+
Party 2
Yemoja
Yemoja
bp0p
Yemoja
Level 8
God Stats
1W - 2L
1,609 SR
Queue Stats
5W - 8L
1,213 Elo+
Party 2
Team Averages
Level 32
1,467 SR
1,223 Elo+

VS

Team Averages
Level 44
1,522 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
AtarkaDragonlord
Tsukuyomi
Level 38
God Stats
5W - 7L
1,311 SR
Queue Stats
114W - 122L
1,466 Elo+
Party 1
Anubis
Anubis
ChesusPeen
Anubis
Level 29
God Stats
2W - 0L
1,748 SR
Queue Stats
9W - 9L
1,440 Elo+
Party 1
Horus
Horus
YaBoiAustism
Horus
Level 64
God Stats
6W - 2L
1,505 SR
Queue Stats
39W - 35L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Davidfreg18
Danzaburou
13
2 / 7 / 1
8,762
730
7,624
13,817
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
bmo411
Ix Chel
13
1 / 6 / 3
8,291
691
6,772
11,963
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
bp0p
Yemoja
13
2 / 4 / 3
8,717
726
4,519
13,955
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
8 / 0 / 9
10,004
834
11,616
10,027
6,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
ChesusPeen
Anubis
15
5 / 3 / 11
9,983
832
20,181
10,984
7,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 2 / 10
9,709
809
3,791
14,159
18,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
17
17
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
8
0
9
12.5
W
Anubis
ChesusPeen
Anubis
5
3
11
3.5
L
Danzaburou
Davidfreg18
Danzaburou
2
7
1
0.36
W
4
2
10
4.5
L
Ix Chel
bmo411
Ix Chel
1
6
3
0.42
L
Yemoja
bp0p
Yemoja
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,915
Damage
35,588
39,735
Taken
35,170
16,065
Mitigated
32,638
4,613
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
11,616
2,918
0
1,303
10,027
6,595
738
2,758
7,269
0
24,876
W
Anubis
ChesusPeen
Anubis
20,181
843
0
3,401
10,984
7,158
1,158
4,351
6,633
65,138
0
L
Danzaburou
Davidfreg18
Danzaburou
7,624
2,748
0
856
13,817
3,686
1,078
5,834
7,983
0
23,818
W
3,791
1,608
2,920
3,899
14,159
18,885
742
4,203
9,956
0
12,061
L
Ix Chel
bmo411
Ix Chel
6,772
1,001
536
368
11,963
3,168
265
6,004
5,959
25,564
0
L
Yemoja
bp0p
Yemoja
4,519
1,365
1,692
1,161
13,955
9,211
87
8,359
5,596
12,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
29,696
99
Minions Killed
137
0
Camps Cleared
0
536,914
Distance Traveled
644,970
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,004
834
23
2
0
245,129
0
W
Anubis
9,983
832
98
8
0
203,565
0
L
Danzaburou
8,762
730
30
3
0
183,389
0
W
Horus
9,709
809
16
1
0
196,276
1
L
Ix Chel
8,291
691
49
4
0
184,005
0
L
Yemoja
8,717
726
20
2
0
169,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role