Player Matchup

Charybdis
Charybdis
Andivi117
Charybdis
Level 120
God Stats
0W - 1L
1,605 SR
Queue Stats
135W - 130L
1,543 Elo+
Party 1
Ratatoskr
Ratatoskr
Coul839957
Ratatoskr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 73L
1,576 Elo+
Party 1
Athena
Athena
WorldlyDesires
Athena
Level 141
God Stats
16W - 15L
1,402 SR
Queue Stats
513W - 479L
1,526 Elo+
Solo
Bacchus
Bacchus
cuhmsluht404
Bacchus
Level 72
God Stats
34W - 30L
1,657 SR
Queue Stats
35W - 34L
1,571 Elo+
Solo
Ix Chel
Ix Chel
josangel
Ix Chel
Level 170
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 173L
1,489 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,541 Elo+

VS

Team Averages
Level 67
1,429 SR
1,431 Elo+
Surtr
Surtr
CopycatGibbon25
Surtr
Level 26
God Stats
58W - 83L
1,381 SR
Queue Stats
237W - 315L
1,336 Elo+
Party 3
Serqet
Serqet
Etan
Serqet
Level 48
God Stats
4W - 3L
1,298 SR
Queue Stats
53W - 53L
1,459 Elo+
Party 2
Horus
Horus
Hunterist
Horus
Level 67
God Stats
5W - 3L
1,257 SR
Queue Stats
86W - 59L
1,496 Elo+
Party 2
Ix Chel
Ix Chel
NotYourSenpai27
Ix Chel
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
554W - 591L
1,457 Elo+
Party 3
Ishtar
Ishtar
xgdeadpool91
Ishtar
Level 100
God Stats
2W - 3L
1,708 SR
Queue Stats
290W - 347L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andivi117
Charybdis
12
2 / 2 / 0
7,038
469
5,354
11,088
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Coul839957
Ratatoskr
14
4 / 2 / 3
8,342
556
6,657
15,340
6,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 2 / 1
7,812
521
14,131
18,214
15,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
cuhmsluht404
Bacchus
12
0 / 3 / 2
6,800
453
4,381
11,518
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
josangel
Ix Chel
12
2 / 5 / 2
7,438
496
9,361
12,819
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,292
553
12,759
14,787
8,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Etan
Serqet
13
2 / 1 / 5
8,031
535
6,788
11,085
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Hunterist
Horus
12
2 / 2 / 9
8,050
537
5,430
13,208
9,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 5 / 4
8,520
568
12,037
10,010
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
5 / 1 / 3
9,117
608
10,960
9,697
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
14
14
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Andivi117
Charybdis
2
2
0
1
W
1
3
5
1.17
L
Ratatoskr
Coul839957
Ratatoskr
4
2
3
2.75
W
Serqet
Etan
Serqet
2
1
5
4.5
W
Horus
Hunterist
Horus
2
2
9
3.25
W
4
5
4
1.2
L
4
2
1
2.25
L
Bacchus
cuhmsluht404
Bacchus
0
3
2
0.33
L
Ix Chel
josangel
Ix Chel
2
5
2
0.6
W
Ishtar
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,884
Damage
47,974
68,979
Taken
58,787
44,271
Mitigated
31,334
13,995
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Andivi117
Charybdis
5,354
2,824
0
3,179
11,088
4,694
0
30
11,058
0
54,156
W
12,759
5,847
0
2,036
14,787
8,944
714
9,886
4,073
878
66,009
L
Ratatoskr
Coul839957
Ratatoskr
6,657
1,598
0
1,237
15,340
6,129
0
2,403
12,582
0
67,297
W
Serqet
Etan
Serqet
6,788
2,841
0
591
11,085
4,765
57
4,888
6,149
0
52,093
W
Horus
Hunterist
Horus
5,430
2,015
2,628
4,478
13,208
9,635
171
4,767
8,346
0
16,896
W
12,037
1,553
1,019
1,469
10,010
3,914
270
5,774
4,189
67,693
0
L
14,131
2,501
0
4,435
18,214
15,637
0
1,349
16,613
56,652
279
L
Bacchus
cuhmsluht404
Bacchus
4,381
467
252
2,307
11,518
12,941
0
1,371
9,883
29,307
0
L
Ix Chel
josangel
Ix Chel
9,361
1,585
672
1,913
12,819
4,870
0
7,251
5,568
58,343
0
W
Ishtar
10,960
7,395
0
4,442
9,697
4,076
616
1,261
8,436
0
74,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
42,010
401
Minions Killed
411
0
Camps Cleared
0
1,592,747
Distance Traveled
1,548,728
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,038
469
81
5
0
284,450
0
W
Surtr
8,292
553
97
6
0
309,418
0
L
Ratatoskr
8,342
556
104
7
0
358,952
0
W
Serqet
8,031
535
79
5
0
318,437
0
W
Horus
8,050
537
17
1
0
327,980
2
W
Ix Chel
8,520
568
100
7
0
291,079
0
L
Athena
7,812
521
92
6
0
325,441
0
L
Bacchus
6,800
453
39
3
0
333,393
4
L
Ix Chel
7,438
496
85
6
0
290,511
5
W
Ishtar
9,117
608
118
8
0
301,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role