Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
shanks123
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 2
Susano
Susano
wolph-flow
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,429 Elo+
Party 3
Agni
Agni
xWhirlx
Agni
Level 197
God Stats
29W - 35L
1,568 SR
Queue Stats
351W - 326L
1,536 Elo+
Solo
Team Averages
Level 152
1,514 SR
1,496 Elo+

VS

Team Averages
Level 112
1,488 SR
1,533 Elo+
Ymir
Ymir
Chaxe
Ymir
Level 127
God Stats
19W - 10L
1,664 SR
Queue Stats
303W - 283L
1,518 Elo+
Party 1
Anubis
Anubis
Psyco420NEBS
Anubis
Level 104
God Stats
37W - 28L
1,398 SR
Queue Stats
172W - 168L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
The-Argis
Ix Chel
Level 143
God Stats
2W - 2L
1,219 SR
Queue Stats
37W - 32L
1,580 Elo+
Solo
Susano
Susano
Willcr21
Susano
Level 85
God Stats
1W - 1L
1,305 SR
Queue Stats
69W - 64L
1,493 Elo+
Solo
Heimdallr
Heimdallr
mcCoolest06
Heimdallr
Level 100
God Stats
7W - 4L
1,855 SR
Queue Stats
91W - 70L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 2 / 1
6,950
535
7,249
10,999
9,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
 
Ishtar
10
1 / 2 / 0
6,155
473
4,323
8,014
3,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,825
448
4,363
12,105
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
wolph-flow
Susano
10
2 / 5 / 1
6,538
503
3,845
13,051
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
xWhirlx
Agni
12
0 / 0 / 1
6,624
510
4,931
4,928
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chaxe
Ymir
12
6 / 1 / 3
7,540
580
9,906
7,687
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
13
1 / 1 / 2
7,694
592
3,309
7,503
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
The-Argis
Ix Chel
10
1 / 0 / 5
6,963
536
3,130
6,708
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Susano
Willcr21
Susano
13
2 / 0 / 1
6,845
527
6,192
10,816
8,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heimdallr
mcCoolest06
Heimdallr
11
1 / 1 / 4
6,545
503
6,772
6,441
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
11
11
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
1
0.25
L
Ishtar
 
Ishtar
1
2
0
0.5
W
Ymir
Chaxe
Ymir
6
1
3
7.5
W
Anubis
1
1
2
2
W
Ix Chel
The-Argis
Ix Chel
1
0
5
3.5
W
Susano
Willcr21
Susano
2
0
1
2.5
W
Heimdallr
mcCoolest06
Heimdallr
1
1
4
3
L
0
2
2
0.5
L
Susano
wolph-flow
Susano
2
5
1
0.5
L
Agni
xWhirlx
Agni
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,711
Damage
29,309
49,097
Taken
39,155
27,470
Mitigated
23,023
7,827
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,249
1,183
0
1,387
10,999
9,746
0
1,334
9,665
0
54,438
L
Ishtar
 
Ishtar
4,323
2,273
0
2,576
8,014
3,356
180
2,304
5,710
0
44,405
W
Ymir
Chaxe
Ymir
9,906
2,563
0
918
7,687
4,084
0
1,075
6,612
55,044
0
W
Anubis
3,309
227
0
3,483
7,503
4,282
385
5,116
2,387
70,792
0
W
Ix Chel
The-Argis
Ix Chel
3,130
333
3,048
3,235
6,708
3,763
173
1,340
5,368
23,410
0
W
Susano
Willcr21
Susano
6,192
952
0
1,571
10,816
8,058
0
0
10,816
0
45,572
W
Heimdallr
mcCoolest06
Heimdallr
6,772
4,356
0
1,216
6,441
2,836
524
1,763
4,678
0
47,339
L
4,363
175
0
2,010
12,105
7,985
0
5,292
6,813
16,654
0
L
Susano
wolph-flow
Susano
3,845
596
0
300
13,051
4,836
0
4,984
8,067
0
41,908
L
Agni
xWhirlx
Agni
4,931
0
0
1,554
4,928
1,547
0
2,431
2,497
50,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
35,587
334
Minions Killed
354
0
Camps Cleared
0
1,434,766
Distance Traveled
1,267,808
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,950
535
88
7
0
275,073
0
L
Ishtar
6,155
473
83
6
0
285,512
0
W
Ymir
7,540
580
83
6
0
273,234
0
W
Anubis
7,694
592
115
9
0
235,670
0
W
Ix Chel
6,963
536
26
2
0
244,121
0
W
Susano
6,845
527
56
4
0
272,933
0
W
Heimdallr
6,545
503
74
6
0
241,850
0
L
Geb
5,825
448
17
1
0
293,405
6
L
Susano
6,538
503
62
5
0
312,087
0
L
Agni
6,624
510
84
6
0
268,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role