Player Matchup

Maui
Maui
Chanke Nuggets
Maui
Level 107
God Stats
3W - 2L
1,685 SR
Queue Stats
178W - 249L
1,471 Elo+
Solo
Chernobog
Chernobog
GaurdianAngelv1
Chernobog
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 109L
1,552 Elo+
Party 2
Ix Chel
Ix Chel
MasterPblo
Ix Chel
Level 127
God Stats
7W - 5L
1,802 SR
Queue Stats
174W - 149L
1,573 Elo+
Party 2
Martichoras
Martichoras
Shade-_-Icebear
Martichoras
Level 197
God Stats
5W - 3L
1,690 SR
Queue Stats
87W - 73L
1,608 Elo+
Solo
Hun Batz
Hun Batz
TheOnlyMoogo
Hun Batz
Level 170
God Stats
3W - 2L
1,500 SR
Queue Stats
244W - 263L
1,576 Elo+
Solo
Team Averages
Level 151
1,635 SR
1,556 Elo+

VS

Team Averages
Level 132
1,410 SR
1,598 Elo+
Ix Chel
Ix Chel
Bspider2005
Ix Chel
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 223L
1,542 Elo+
Solo
Aphrodite
Aphrodite
LordofRageKhorne
Aphrodite
Level 148
God Stats
32W - 32L
1,570 SR
Queue Stats
76W - 92L
1,605 Elo+
Party 1
Vamana
Vamana
Picklevic
Vamana
Level 178
God Stats
1W - 3L
1,380 SR
Queue Stats
172W - 180L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sakimoto
Cu Chulainn
Level 68
God Stats
8W - 10L
1,367 SR
Queue Stats
308W - 261L
1,652 Elo+
Solo
Xbalanque
Xbalanque
Seversword
Xbalanque
Level 163
God Stats
1W - 1L
1,233 SR
Queue Stats
154W - 144L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,260
447
3,459
19,180
16,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
GaurdianAngelv1
Chernobog
11
0 / 5 / 2
6,660
476
2,094
8,639
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
MasterPblo
Ix Chel
12
0 / 4 / 1
7,084
506
6,049
8,913
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Shade-_-Icebear
Martichoras
13
1 / 2 / 1
7,662
547
8,210
13,326
6,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
TheOnlyMoogo
Hun Batz
14
4 / 4 / 0
8,577
613
8,194
13,348
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bspider2005
Ix Chel
13
0 / 0 / 7
7,273
520
5,373
8,597
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
12
1 / 0 / 9
7,238
517
3,467
5,520
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Picklevic
Vamana
15
14 / 1 / 3
9,449
675
14,218
11,775
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Sakimoto
Cu Chulainn
14
0 / 1 / 2
7,950
568
10,598
12,466
13,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Seversword
Xbalanque
15
4 / 3 / 5
8,773
627
11,705
12,839
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
19
20
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bspider2005
Ix Chel
0
0
7
3.5
L
0
5
2
0.2
L
Chernobog
GaurdianAngelv1
Chernobog
0
5
2
0.2
W
Aphrodite
1
0
9
5.5
L
Ix Chel
MasterPblo
Ix Chel
0
4
1
0.13
W
Vamana
Picklevic
Vamana
14
1
3
15.5
W
Cu Chulainn
Sakimoto
Cu Chulainn
0
1
2
1
W
Xbalanque
Seversword
Xbalanque
4
3
5
2.17
L
Martichoras
Shade-_-Icebear
Martichoras
1
2
1
0.75
L
Hun Batz
TheOnlyMoogo
Hun Batz
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
45,361
63,406
Taken
51,197
35,697
Mitigated
33,077
15,452
Healing
21,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bspider2005
Ix Chel
5,373
929
481
3,977
8,597
3,551
438
4,467
4,130
59,322
0
L
3,459
1,072
0
3,755
19,180
16,439
0
4,665
14,515
16,584
0
L
Chernobog
GaurdianAngelv1
Chernobog
2,094
1,189
0
1,236
8,639
3,252
0
178
8,420
0
39,968
W
Aphrodite
3,467
547
3,464
3,705
5,520
4,173
198
1,287
4,233
24,104
0
L
Ix Chel
MasterPblo
Ix Chel
6,049
1,135
791
2,348
8,913
3,791
0
3,521
5,392
53,280
0
W
Vamana
Picklevic
Vamana
14,218
9,018
0
1,061
11,775
6,399
488
1,431
10,344
0
69,511
W
Cu Chulainn
Sakimoto
Cu Chulainn
10,598
966
0
3,583
12,466
13,371
0
336
12,130
0
69,613
W
Xbalanque
Seversword
Xbalanque
11,705
8,033
0
4,936
12,839
5,583
428
1,987
10,852
0
74,296
L
Martichoras
Shade-_-Icebear
Martichoras
8,210
4,847
0
3,564
13,326
6,329
58
0
12,275
0
58,988
L
Hun Batz
TheOnlyMoogo
Hun Batz
8,194
3,366
0
3,758
13,348
5,886
0
476
12,774
0
68,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,243
Gold Earned
40,683
429
Minions Killed
458
0
Camps Cleared
0
1,410,814
Distance Traveled
1,424,852
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,273
520
91
7
0
281,150
2
L
Maui
6,260
447
32
2
0
274,694
1
L
Chernobog
6,660
476
80
6
0
269,754
2
W
Aphrodite
7,238
517
39
3
0
274,856
2
L
Ix Chel
7,084
506
107
8
0
276,604
0
W
Vamana
9,449
675
102
7
0
328,902
0
W
Cu Chulainn
7,950
568
107
8
0
284,993
0
W
Xbalanque
8,773
627
119
9
0
254,951
5
L
Martichoras
7,662
547
103
7
0
265,700
0
L
Hun Batz
8,577
613
107
8
0
324,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role