Player Matchup

Olorun
Olorun
Diospchula
Olorun
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 79L
1,597 Elo+
Solo
Cu Chulainn
Cu Chulainn
EzeRyder
Cu Chulainn
Level 78
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 12L
1,277 Elo+
Party 2
Odin
Odin
OdinsExiled
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,378 Elo+
Party 2
Vamana
Vamana
Sunleth13
Vamana
Level 64
God Stats
1W - 0L
1,278 SR
Queue Stats
3W - 3L
1,407 Elo+
Solo
Chaac
Chaac
witfang
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,177 Elo+
Party 2
Team Averages
Level 81
1,499 SR
1,367 Elo+

VS

Team Averages
Level 75
1,545 SR
1,504 Elo+
Anhur
Anhur
TobeContïnued
Anhur
Level 89
God Stats
1W - 1L
1,557 SR
Queue Stats
15W - 10L
1,589 Elo+
Party 3
Tsukuyomi
Tsukuyomi
oOLeek
Tsukuyomi
Level 88
God Stats
1W - 3L
1,493 SR
Queue Stats
239W - 211L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
playboy113
Baron Samedi
Level 67
God Stats
1W - 2L
1,672 SR
Queue Stats
114W - 122L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
williwell
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,439 Elo+
Party 1
Maui
Maui
xxx LAMOTHE xxx
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 88L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Diospchula
Olorun
16
5 / 3 / 12
10,079
916
9,593
11,377
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
EzeRyder
Cu Chulainn
16
5 / 2 / 17
9,650
877
8,872
11,679
12,341
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 18
10,058
914
7,730
13,377
16,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Sunleth13
Vamana
18
10 / 3 / 14
10,727
975
18,727
14,313
12,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
witfang
Chaac
15
3 / 4 / 18
9,306
846
13,785
16,168
18,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
9,092
827
8,548
12,327
6,393
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
oOLeek
Tsukuyomi
14
4 / 7 / 7
8,894
809
11,977
13,167
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
playboy113
Baron Samedi
15
0 / 6 / 4
8,023
729
11,949
11,146
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
williwell
Sun Wukong
14
3 / 5 / 5
8,499
773
7,662
13,368
12,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
3 / 6 / 8
8,358
760
5,476
15,500
16,653
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
41
30
Kills
13
15
Deaths
30
79
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
Diospchula
Olorun
5
3
12
3.67
W
Cu Chulainn
EzeRyder
Cu Chulainn
5
2
17
6.75
W
7
3
18
5.33
W
Vamana
Sunleth13
Vamana
10
3
14
5.67
L
3
6
4
0.83
L
Tsukuyomi
oOLeek
Tsukuyomi
4
7
7
1.07
L
Baron Samedi
playboy113
Baron Samedi
0
6
4
0.33
L
Sun Wukong
williwell
Sun Wukong
3
5
5
1.1
W
Chaac
witfang
Chaac
3
4
18
3
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,707
Damage
45,612
66,914
Taken
65,508
65,433
Mitigated
50,320
27,137
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Diospchula
Olorun
9,593
4,702
5,874
4,191
11,377
5,402
3,547
2,969
8,408
26,152
0
W
Cu Chulainn
EzeRyder
Cu Chulainn
8,872
2,141
1,002
1,404
11,679
12,341
909
3,325
8,354
1,421
19,115
W
7,730
2,047
1,770
1,856
13,377
16,047
804
3,850
9,527
2,309
15,017
W
Vamana
Sunleth13
Vamana
18,727
11,112
2,140
3,552
14,313
12,777
1,152
4,039
10,274
0
31,967
L
8,548
6,323
602
1,498
12,327
6,393
378
1,147
10,773
0
20,538
L
Tsukuyomi
oOLeek
Tsukuyomi
11,977
1,765
746
1,425
13,167
7,044
626
3,287
9,734
0
21,293
L
Baron Samedi
playboy113
Baron Samedi
11,949
1,745
1,707
1,336
11,146
7,374
0
1,909
9,145
25,485
0
L
Sun Wukong
williwell
Sun Wukong
7,662
998
865
1,848
13,368
12,856
453
2,369
10,817
1,627
13,220
W
Chaac
witfang
Chaac
13,785
2,496
565
4,783
16,168
18,866
494
3,993
12,175
0
19,946
L
5,476
1,023
0
635
15,500
16,653
225
3,253
11,963
7,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,820
Gold Earned
42,866
94
Minions Killed
97
0
Camps Cleared
0
1,085,968
Distance Traveled
895,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,079
916
35
3
0
191,979
0
W
Cu Chulainn
9,650
877
20
2
0
222,528
0
W
Odin
10,058
914
14
1
0
207,481
0
W
Vamana
10,727
975
17
2
0
253,323
0
L
Anhur
9,092
827
39
4
0
179,492
0
L
Tsukuyomi
8,894
809
14
1
0
190,318
0
L
Baron Samedi
8,023
729
28
3
0
156,431
0
L
Sun Wukong
8,499
773
11
1
0
195,065
0
W
Chaac
9,306
846
8
1
0
210,657
0
L
Maui
8,358
760
5
0
0
174,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role