Player Matchup

Horus
Horus
Dubzzers
Horus
Level 49
God Stats
7W - 13L
1,436 SR
Queue Stats
101W - 127L
1,452 Elo+
Party 1
Scylla
Scylla
TwinGlockz
Scylla
Level 17
God Stats
3W - 6L
1,598 SR
Queue Stats
16W - 33L
1,236 Elo+
Party 1
Skadi
Skadi
harry potato101
Skadi
Level 52
God Stats
1W - 1L
1,653 SR
Queue Stats
136W - 168L
1,337 Elo+
Party 1
Team Averages
Level 39
1,562 SR
1,342 Elo+

VS

Team Averages
Level 69
1,375 SR
1,407 Elo+
Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
PinkWidget16
Horus
Level 64
God Stats
1W - 2L
1,254 SR
Queue Stats
36W - 46L
1,370 Elo+
Party 2
Cernunnos
Cernunnos
rip_da_pen
Cernunnos
Level 59
God Stats
3W - 1L
1,372 SR
Queue Stats
125W - 148L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dubzzers
Horus
13
1 / 3 / 8
8,775
675
8,198
12,857
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
TwinGlockz
Scylla
14
6 / 6 / 4
10,055
773
11,013
12,366
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 3
8,743
673
8,163
13,632
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
9 / 3 / 4
10,995
846
19,429
12,867
8,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 11
10,191
784
4,313
11,675
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
rip_da_pen
Cernunnos
14
5 / 5 / 5
10,222
786
9,852
12,477
6,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
14
14
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
3
4
3.67
L
Horus
Dubzzers
Horus
1
3
8
1.67
W
0
2
11
2.75
L
Scylla
TwinGlockz
Scylla
6
6
4
1.33
L
3
5
3
0.9
W
Cernunnos
rip_da_pen
Cernunnos
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
33,594
38,855
Taken
37,019
19,512
Mitigated
27,489
2,885
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
19,429
585
329
4,738
12,867
8,139
227
3,145
9,465
60,520
0
L
Horus
Dubzzers
Horus
8,198
4,093
310
1,754
12,857
8,753
29
6,190
6,667
0
18,947
W
4,313
1,942
3,115
4,801
11,675
12,892
265
4,790
6,713
1,254
16,674
L
Scylla
TwinGlockz
Scylla
11,013
1,375
0
386
12,366
4,978
192
6,058
6,308
28,849
0
L
8,163
3,484
0
435
13,632
5,781
316
7,946
5,686
0
30,150
W
Cernunnos
rip_da_pen
Cernunnos
9,852
5,322
270
1,511
12,477
6,458
1,115
3,187
9,071
0
42,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
31,408
113
Minions Killed
163
0
Camps Cleared
0
643,563
Distance Traveled
714,126
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,995
846
91
7
0
243,195
0
L
Horus
8,775
675
26
2
0
233,573
0
W
Horus
10,191
784
18
1
0
249,904
1
L
Scylla
10,055
773
39
3
0
210,857
0
L
Skadi
8,743
673
48
4
0
199,133
0
W
Cernunnos
10,222
786
54
4
0
221,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role