Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ben Universe159
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
Lexius IX
Chang'e
Level 76
God Stats
8W - 7L
1,478 SR
Queue Stats
10W - 13L
1,722 Elo+
Party 1
Apollo
Apollo
TheRealThemed
Apollo
Level 13
God Stats
2W - 1L
1,476 SR
Queue Stats
9W - 7L
1,722 Elo+
Party 1
Bakasura
Bakasura
znt74
Bakasura
Level 104
God Stats
33W - 10L
1,755 SR
Queue Stats
47W - 22L
1,664 Elo+
Party 1
Team Averages
Level 75
1,542 SR
1,622 Elo+

VS

Team Averages
Level 127
1,475 SR
1,510 Elo+
Neith
Neith
ChristianS118
Neith
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
548W - 518L
1,575 Elo+
Party 2
Aphrodite
Aphrodite
F4ANNY
Aphrodite
Level 130
God Stats
37W - 27L
1,719 SR
Queue Stats
240W - 254L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LaNSuR1Ze
Tsukuyomi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 187L
1,453 Elo+
Solo
Amaterasu
Amaterasu
M4NGELL
Amaterasu
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
388W - 385L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
MrAtomicTurtle
Ix Chel
Level 106
God Stats
6W - 6L
1,155 SR
Queue Stats
351W - 348L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 0 / 5
7,479
440
4,040
13,595
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Ben Universe159
Jormungandr
12
0 / 3 / 2
7,658
450
4,397
12,210
12,499
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Lexius IX
Chang'e
13
1 / 4 / 4
8,207
483
7,200
13,197
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
8,333
490
4,471
12,953
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
znt74
Bakasura
16
10 / 2 / 0
9,965
586
9,454
14,952
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
10,408
612
13,295
7,915
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
F4ANNY
Aphrodite
12
0 / 2 / 4
8,361
492
2,627
9,159
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
LaNSuR1Ze
Tsukuyomi
15
2 / 4 / 2
9,327
549
11,194
15,244
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
M4NGELL
Amaterasu
16
4 / 1 / 4
10,591
623
6,944
13,274
12,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
0 / 5 / 5
9,032
531
8,817
10,169
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
12
Kills
12
12
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
5
2.5
L
Jormungandr
Ben Universe159
Jormungandr
0
3
2
0.33
W
6
0
1
6.5
W
Aphrodite
F4ANNY
Aphrodite
0
2
4
1
W
Tsukuyomi
LaNSuR1Ze
Tsukuyomi
2
4
2
0.75
L
Chang'e
Lexius IX
Chang'e
1
4
4
0.75
W
Amaterasu
M4NGELL
Amaterasu
4
1
4
6
W
0
5
5
0.5
L
1
3
0
0.33
L
Bakasura
znt74
Bakasura
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
42,877
66,907
Taken
55,761
41,097
Mitigated
33,960
18,284
Healing
25,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,040
2,201
872
3,461
13,595
11,074
0
4,213
9,382
0
22,633
L
Jormungandr
Ben Universe159
Jormungandr
4,397
1,047
0
250
12,210
12,499
0
1,610
10,509
47,167
0
W
13,295
3,959
0
1,934
7,915
3,657
966
1,545
6,293
0
82,329
W
Aphrodite
F4ANNY
Aphrodite
2,627
445
3,742
5,016
9,159
7,557
544
1,539
6,929
26,306
0
W
Tsukuyomi
LaNSuR1Ze
Tsukuyomi
11,194
2,124
0
4,748
15,244
6,385
0
2,599
12,421
0
79,293
L
Chang'e
Lexius IX
Chang'e
7,200
356
704
3,460
13,197
5,263
0
3,139
10,058
64,727
0
W
Amaterasu
M4NGELL
Amaterasu
6,944
2,829
0
6,317
13,274
12,385
0
3,083
9,387
0
87,761
W
8,817
1,149
1,004
2,660
10,169
3,976
0
3,869
5,664
76,634
0
L
4,471
3,255
0
3,891
12,953
4,885
58
866
12,087
0
60,776
L
Bakasura
znt74
Bakasura
9,454
5,383
0
5,646
14,952
7,376
76
1,616
13,101
0
76,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
47,719
452
Minions Killed
517
0
Camps Cleared
0
1,787,230
Distance Traveled
1,817,521
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,479
440
45
3
0
365,966
0
L
Jormungandr
7,658
450
72
4
0
299,248
0
W
Neith
10,408
612
113
7
0
361,306
0
W
Aphrodite
8,361
492
42
2
0
344,236
0
W
Tsukuyomi
9,327
549
105
6
0
393,957
0
L
Chang'e
8,207
483
88
5
0
338,858
0
W
Amaterasu
10,591
623
131
8
0
385,198
0
W
Ix Chel
9,032
531
126
7
0
332,824
6
L
Apollo
8,333
490
112
7
0
313,158
0
L
Bakasura
9,965
586
135
8
0
470,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role