Player Matchup

The Morrigan
The Morrigan
BabyLeather
The Morrigan
Level 159
God Stats
3W - 4L
1,419 SR
Queue Stats
51W - 63L
1,410 Elo+
Party 1
Fenrir
Fenrir
Neutrality200
Fenrir
Level 42
God Stats
9W - 8L
1,508 SR
Queue Stats
119W - 125L
1,358 Elo+
Party 1
Maui
Maui
TobyTheGreat
Maui
Level 22
God Stats
1W - 3L
1,712 SR
Queue Stats
7W - 19L
1,226 Elo+
Party 1
Team Averages
Level 74
1,547 SR
1,331 Elo+

VS

Team Averages
Level 60
1,594 SR
1,361 Elo+
Ix Chel
Ix Chel
Man4538
Ix Chel
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 54L
1,337 Elo+
Party 2
Bacchus
Bacchus
ReeKingHaVoC247
Bacchus
Level 108
God Stats
123W - 129L
1,567 SR
Queue Stats
327W - 390L
1,383 Elo+
Solo
Heimdallr
Heimdallr
XtinctDemon
Heimdallr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BabyLeather
The Morrigan
14
5 / 7 / 1
10,481
749
8,853
11,664
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 8 / 4
8,837
631
7,528
18,263
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 7 / 5
9,067
648
1,850
17,577
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Man4538
Ix Chel
15
3 / 0 / 15
10,227
731
12,455
6,620
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 2 / 15
11,270
805
8,581
15,356
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
XtinctDemon
Heimdallr
16
14 / 4 / 5
11,323
809
20,403
10,724
5,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
21
22
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BabyLeather
The Morrigan
5
7
1
0.79
W
Ix Chel
Man4538
Ix Chel
3
0
15
10.5
L
1
8
4
0.38
W
4
2
15
5.75
L
0
7
5
0.36
W
Heimdallr
XtinctDemon
Heimdallr
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,231
Damage
41,439
47,504
Taken
32,700
33,859
Mitigated
27,257
3,616
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BabyLeather
The Morrigan
8,853
686
0
540
11,664
4,976
0
4,732
6,812
32,189
1,944
W
Ix Chel
Man4538
Ix Chel
12,455
1,236
1,629
2,748
6,620
2,761
533
2,606
3,920
50,803
0
L
7,528
1,281
0
2,326
18,263
13,080
0
8,337
9,926
0
16,885
W
8,581
1,067
392
2,438
15,356
19,202
148
3,253
11,418
18,261
856
L
1,850
241
0
750
17,577
15,803
0
7,121
10,456
11,231
0
W
Heimdallr
XtinctDemon
Heimdallr
20,403
12,142
0
1,028
10,724
5,294
1,476
3,069
7,442
0
39,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
32,820
83
Minions Killed
138
0
Camps Cleared
0
615,993
Distance Traveled
760,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,481
749
51
4
0
197,037
0
W
Ix Chel
10,227
731
76
5
0
258,377
0
L
Fenrir
8,837
631
18
1
0
228,696
0
W
Bacchus
11,270
805
23
2
0
261,340
0
L
Maui
9,067
648
14
1
0
190,260
0
W
Heimdallr
11,323
809
39
3
0
240,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role