Player Matchup

Ix Chel
Ix Chel
JackiePepperino
Ix Chel
Level 76
God Stats
8W - 9L
1,998 SR
Queue Stats
405W - 339L
1,618 Elo+
Party 2
Medusa
Medusa
JahoyMeHoy
Medusa
Level 29
God Stats
9W - 5L
1,631 SR
Queue Stats
110W - 75L
1,535 Elo+
Party 2
Hercules
Hercules
Wolfrie118
Hercules
Level 29
God Stats
4W - 3L
1,562 SR
Queue Stats
130W - 79L
1,623 Elo+
Party 2
Team Averages
Level 45
1,730 SR
1,592 Elo+

VS

Team Averages
Level 69
1,590 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
CloverzTV
Kumbhakarna
Level 84
God Stats
2W - 3L
1,505 SR
Queue Stats
62W - 61L
1,497 Elo+
Solo
Ix Chel
Ix Chel
JustFxrShow
Ix Chel
Level 44
God Stats
9W - 7L
1,911 SR
Queue Stats
303W - 313L
1,475 Elo+
Party 1
Cliodhna
Cliodhna
MortisIndoctus
Cliodhna
Level 79
God Stats
0W - 1L
1,353 SR
Queue Stats
185W - 197L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 3
11,602
725
16,192
9,189
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
JahoyMeHoy
Medusa
15
0 / 4 / 4
10,013
626
5,080
12,260
5,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Wolfrie118
Hercules
17
5 / 0 / 3
12,347
772
10,555
17,375
26,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CloverzTV
Kumbhakarna
17
3 / 0 / 3
11,382
711
6,859
11,190
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
JustFxrShow
Ix Chel
14
0 / 7 / 6
9,425
589
10,276
11,776
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
16
3 / 2 / 3
10,077
630
16,459
13,270
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
6
6
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CloverzTV
Kumbhakarna
3
0
3
4.5
W
4
2
3
2.75
W
Medusa
JahoyMeHoy
Medusa
0
4
4
0.5
L
Ix Chel
JustFxrShow
Ix Chel
0
7
6
0.43
L
Cliodhna
3
2
3
2.25
W
Hercules
Wolfrie118
Hercules
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,827
Damage
33,594
38,824
Taken
36,236
36,113
Mitigated
29,029
15,612
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CloverzTV
Kumbhakarna
6,859
287
0
2,850
11,190
17,096
0
4,569
6,621
25,744
0
W
16,192
915
1,021
1,001
9,189
4,054
420
2,266
6,923
77,389
0
W
Medusa
JahoyMeHoy
Medusa
5,080
2,347
0
3,320
12,260
5,682
540
5,863
6,397
0
35,483
L
Ix Chel
JustFxrShow
Ix Chel
10,276
1,167
534
1,150
11,776
5,857
0
4,552
7,224
40,132
0
L
Cliodhna
16,459
2,194
0
2,422
13,270
6,076
0
7,137
6,133
0
48,218
W
Hercules
Wolfrie118
Hercules
10,555
4,386
0
10,270
17,375
26,377
291
9,031
8,344
0
15,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
30,884
211
Minions Killed
167
0
Camps Cleared
0
918,692
Distance Traveled
920,225
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,382
711
24
2
0
334,212
1
W
Ix Chel
11,602
725
135
8
0
319,111
0
W
Medusa
10,013
626
61
4
0
288,332
0
L
Ix Chel
9,425
589
71
4
0
255,848
0
L
Cliodhna
10,077
630
72
5
0
330,165
0
W
Hercules
12,347
772
15
1
0
311,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role