Player Matchup

Kuzenbo
Kuzenbo
CohleyStampy
Kuzenbo
Level 21
God Stats
11W - 1L
1,774 SR
Queue Stats
26W - 31L
1,380 Elo+
Party 1
Cliodhna
Cliodhna
Noahto
Cliodhna
Level 28
God Stats
3W - 7L
1,235 SR
Queue Stats
34W - 36L
1,397 Elo+
Party 1
Ix Chel
Ix Chel
TwizzlerPill
Ix Chel
Level 124
God Stats
4W - 0L
1,218 SR
Queue Stats
34W - 36L
1,397 Elo+
Party 1
Team Averages
Level 58
1,409 SR
1,391 Elo+

VS

Team Averages
Level 98
1,367 SR
1,441 Elo+
Ix Chel
Ix Chel
Anonymous_Homie
Ix Chel
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,258 Elo+
Solo
Charybdis
Charybdis
Atreyu7770
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 195L
1,362 Elo+
Solo
Sylvanus
Sylvanus
Samtheman25
Sylvanus
Level 108
God Stats
0W - 1L
1,102 SR
Queue Stats
2W - 3L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CohleyStampy
Kuzenbo
19
4 / 1 / 5
12,944
761
9,996
21,927
36,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Noahto
Cliodhna
16
1 / 4 / 5
10,700
629
10,452
15,186
8,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
TwizzlerPill
Ix Chel
18
7 / 4 / 4
12,325
725
22,980
15,450
8,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
10,910
642
14,378
15,032
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Atreyu7770
Charybdis
16
3 / 4 / 1
11,434
673
15,398
15,700
6,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Samtheman25
Sylvanus
17
5 / 4 / 3
11,586
682
14,265
23,741
14,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
9
9
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Charybdis
Atreyu7770
Charybdis
3
4
1
0.88
W
Kuzenbo
CohleyStampy
Kuzenbo
4
1
5
6.5
W
Cliodhna
Noahto
Cliodhna
1
4
5
0.88
L
Sylvanus
Samtheman25
Sylvanus
5
4
3
1.63
W
Ix Chel
TwizzlerPill
Ix Chel
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,428
Damage
44,041
52,563
Taken
54,473
53,921
Mitigated
28,091
13,652
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,378
2,007
787
2,285
15,032
6,627
487
9,993
4,972
63,521
0
L
Charybdis
Atreyu7770
Charybdis
15,398
6,956
0
876
15,700
6,991
0
8,915
6,704
0
52,169
W
Kuzenbo
CohleyStampy
Kuzenbo
9,996
3,670
3,648
4,573
21,927
36,645
305
11,651
9,812
20,738
352
W
Cliodhna
Noahto
Cliodhna
10,452
378
401
1,116
15,186
8,513
1
8,581
6,389
0
50,518
L
Sylvanus
Samtheman25
Sylvanus
14,265
1,105
5,200
6,248
23,741
14,473
302
13,519
10,120
30,616
0
W
Ix Chel
TwizzlerPill
Ix Chel
22,980
2,086
1,680
2,234
15,450
8,763
1,332
7,573
7,699
63,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
33,930
196
Minions Killed
210
0
Camps Cleared
0
959,636
Distance Traveled
829,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,910
642
104
6
0
276,361
0
L
Charybdis
11,434
673
78
5
0
277,383
0
W
Kuzenbo
12,944
761
17
1
0
348,220
0
W
Cliodhna
10,700
629
91
5
0
316,950
0
L
Sylvanus
11,586
682
28
2
0
275,731
0
W
Ix Chel
12,325
725
88
5
0
294,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role