Player Matchup

Geb
Geb
Emilianoelorza
Geb
Level 59
God Stats
3W - 4L
1,461 SR
Queue Stats
240W - 246L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
Puhsee
Ao Kuang
Level 66
God Stats
26W - 36L
1,332 SR
Queue Stats
316W - 337L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
SadLasagna
Danzaburou
Level 68
God Stats
3W - 0L
1,758 SR
Queue Stats
56W - 39L
1,540 Elo+
Solo
Anubis
Anubis
WxIf
Anubis
Level 64
God Stats
15W - 14L
1,471 SR
Queue Stats
345W - 369L
1,446 Elo+
Party 1
Discordia
Discordia
syfair
Discordia
Level 68
God Stats
29W - 30L
1,547 SR
Queue Stats
455W - 461L
1,461 Elo+
Party 1
Team Averages
Level 65
1,514 SR
1,486 Elo+

VS

Team Averages
Level 78
1,583 SR
1,462 Elo+
Shiva
Shiva
DukerNuker
Shiva
Level 57
God Stats
4W - 6L
1,398 SR
Queue Stats
64W - 44L
1,517 Elo+
Solo
Ix Chel
Ix Chel
Dylexend
Ix Chel
Level 40
God Stats
0W - 1L
1,862 SR
Queue Stats
48W - 36L
1,568 Elo+
Solo
Nike
Nike
ddragonlee
Nike
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,433 Elo+
Party 2
Ishtar
Ishtar
izzybelly456
Ishtar
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,389 Elo+
Party 2
Sylvanus
Sylvanus
johncool123
Sylvanus
Level 101
God Stats
1W - 1L
1,655 SR
Queue Stats
17W - 18L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
8,466
529
7,208
15,745
16,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Puhsee
Ao Kuang
16
12 / 3 / 2
10,332
646
14,160
17,666
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SadLasagna
Danzaburou
14
5 / 4 / 5
8,829
552
12,071
13,008
5,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
WxIf
Anubis
16
1 / 2 / 0
9,367
585
11,215
15,436
8,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
syfair
Discordia
15
6 / 4 / 6
9,359
585
11,513
10,079
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
2 / 0 / 0
8,462
529
11,584
14,310
10,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Dylexend
Ix Chel
13
3 / 9 / 0
8,391
524
8,739
13,826
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 4 / 3
8,893
556
10,644
18,198
10,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ishtar
11
0 / 9 / 3
6,846
428
5,528
13,670
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
johncool123
Sylvanus
14
4 / 6 / 5
8,920
558
11,587
15,891
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
27
Kills
13
13
Deaths
28
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
0
0
2
L
Ix Chel
Dylexend
Ix Chel
3
9
0
0.33
W
3
0
10
8
W
Ao Kuang
Puhsee
Ao Kuang
12
3
2
4.33
W
Danzaburou
SadLasagna
Danzaburou
5
4
5
1.88
W
Anubis
WxIf
Anubis
1
2
0
0.5
L
4
4
3
1.38
L
Ishtar
0
9
3
0.17
L
Sylvanus
johncool123
Sylvanus
4
6
5
1.08
W
Discordia
syfair
Discordia
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,167
Damage
48,082
71,934
Taken
75,895
40,802
Mitigated
37,948
25,696
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
11,584
287
0
1,009
14,310
10,170
0
10,339
3,971
996
59,491
L
Ix Chel
Dylexend
Ix Chel
8,739
777
265
1,399
13,826
5,230
673
10,541
3,285
60,365
0
W
7,208
1,007
0
3,553
15,745
16,389
207
5,214
10,531
30,523
0
W
Ao Kuang
Puhsee
Ao Kuang
14,160
3,138
0
4,441
17,666
7,078
410
6,261
11,405
88,003
0
W
Danzaburou
SadLasagna
Danzaburou
12,071
6,358
0
5,516
13,008
5,394
1,585
2,732
10,276
0
71,894
W
Anubis
WxIf
Anubis
11,215
1,644
0
10,433
15,436
8,342
0
539
14,897
84,831
0
L
10,644
2,554
0
1,000
18,198
10,026
0
8,419
9,779
0
66,495
L
Ishtar
5,528
4,054
0
2,404
13,670
4,484
162
5,076
8,594
0
28,919
L
Sylvanus
johncool123
Sylvanus
11,587
4,439
499
2,070
15,891
8,038
250
9,721
6,170
37,332
9,982
W
Discordia
syfair
Discordia
11,513
485
0
1,753
10,079
3,599
74
5,230
4,849
67,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
41,512
498
Minions Killed
399
0
Camps Cleared
0
1,551,940
Distance Traveled
1,573,845
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,462
529
85
5
0
321,735
2
L
Ix Chel
8,391
524
101
6
0
307,337
0
W
Geb
8,466
529
46
3
0
336,687
0
W
Ao Kuang
10,332
646
117
7
0
328,766
0
W
Danzaburou
8,829
552
96
6
0
315,862
0
W
Anubis
9,367
585
127
8
0
275,094
0
L
Nike
8,893
556
107
7
0
355,948
3
L
Ishtar
6,846
428
51
3
0
301,535
0
L
Sylvanus
8,920
558
55
3
0
287,290
2
W
Discordia
9,359
585
112
7
0
295,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role