Player Matchup

Ix Chel
Ix Chel
Man4538
Ix Chel
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 54L
1,322 Elo+
Party 2
Thanatos
Thanatos
XtinctDemon
Thanatos
Level 45
God Stats
1W - 1L
1,240 SR
Queue Stats
50W - 57L
1,351 Elo+
Party 2
Heimdallr
Heimdallr
slimshadykilledu
Heimdallr
Level 45
God Stats
1W - 1L
1,286 SR
Queue Stats
7W - 12L
1,057 Elo+
Solo
Team Averages
Level 39
1,342 SR
1,244 Elo+

VS

Team Averages
Level 92
1,500 SR
1,391 Elo+
Ix Chel
Ix Chel
CvReDsKiN
Ix Chel
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
83W - 100L
1,331 Elo+
Solo
Sylvanus
Sylvanus
No NaMe1514
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
XrayJos LzM
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Man4538
Ix Chel
18
2 / 0 / 8
11,533
678
13,505
5,459
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
XtinctDemon
Thanatos
18
9 / 1 / 3
12,289
723
17,980
12,212
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
18
2 / 1 / 8
11,626
684
10,093
12,290
5,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CvReDsKiN
Ix Chel
15
1 / 7 / 1
10,480
616
6,917
14,448
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
No NaMe1514
Sylvanus
14
0 / 3 / 2
10,257
603
4,173
15,932
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
XrayJos LzM
Danzaburou
15
1 / 3 / 1
9,584
564
6,020
15,982
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CvReDsKiN
Ix Chel
1
7
1
0.21
W
Ix Chel
Man4538
Ix Chel
2
0
8
6
L
Sylvanus
No NaMe1514
Sylvanus
0
3
2
0.33
L
Danzaburou
XrayJos LzM
Danzaburou
1
3
1
0.5
W
Thanatos
XtinctDemon
Thanatos
9
1
3
10.5
W
Heimdallr
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,578
Damage
17,110
29,961
Taken
46,362
15,427
Mitigated
26,814
20,809
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CvReDsKiN
Ix Chel
6,917
559
295
903
14,448
4,350
0
4,314
9,670
50,952
0
W
Ix Chel
Man4538
Ix Chel
13,505
316
2,063
3,092
5,459
2,443
321
1,883
3,576
58,536
0
L
Sylvanus
No NaMe1514
Sylvanus
4,173
445
4,424
5,821
15,932
16,595
0
4,326
11,186
11,267
0
L
Danzaburou
XrayJos LzM
Danzaburou
6,020
1,665
420
2,729
15,982
5,869
0
4,923
10,634
0
32,902
W
Thanatos
XtinctDemon
Thanatos
17,980
2,982
0
11,290
12,212
7,148
689
5,073
7,139
0
53,659
W
Heimdallr
10,093
4,393
0
4,364
12,290
5,836
2,251
4,250
8,040
0
60,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
30,321
246
Minions Killed
142
0
Camps Cleared
0
950,034
Distance Traveled
833,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,480
616
87
5
0
241,301
0
W
Ix Chel
11,533
678
89
5
0
319,214
0
L
Sylvanus
10,257
603
12
1
0
259,795
0
L
Danzaburou
9,584
564
43
3
0
332,773
0
W
Thanatos
12,289
723
64
4
0
325,618
0
W
Heimdallr
11,626
684
93
5
0
305,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role