Player Matchup

Lancelot
Lancelot
BiggKnutz
Lancelot
Level 34
God Stats
3W - 6L
1,528 SR
Queue Stats
10W - 17L
1,356 Elo+
Party 4
Ah Puch
Ah Puch
Crocodile Jim
Ah Puch
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
193W - 198L
1,409 Elo+
Party 3
Guan Yu
Guan Yu
McMudTracks
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,266 Elo+
Party 4
Artemis
Artemis
OsuLord
Artemis
Level 28
God Stats
5W - 11L
1,342 SR
Queue Stats
109W - 114L
1,422 Elo+
Party 3
Surtr
Surtr
kALESTER1849
Surtr
Level 46
God Stats
42W - 37L
1,610 SR
Queue Stats
178W - 162L
1,497 Elo+
Solo
Team Averages
Level 50
1,496 SR
1,390 Elo+

VS

Team Averages
Level 49
1,517 SR
1,512 Elo+
Ix Chel
Ix Chel
PhatPhuq
Ix Chel
Level 44
God Stats
4W - 3L
1,352 SR
Queue Stats
79W - 52L
1,604 Elo+
Solo
Surtr
Surtr
SoapInTheTip
Surtr
Level 45
God Stats
6W - 3L
1,440 SR
Queue Stats
160W - 174L
1,379 Elo+
Party 1
He Bo
He Bo
kickster49
He Bo
Level 27
God Stats
2W - 2L
1,708 SR
Queue Stats
29W - 24L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
luchang19
Xing Tian
Level 8
God Stats
1W - 1L
1,583 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
shad1258
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BiggKnutz
Lancelot
10
1 / 5 / 2
6,736
449
6,308
14,640
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
12
2 / 5 / 0
7,339
489
8,568
14,878
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
McMudTracks
Guan Yu
13
2 / 3 / 1
8,024
535
9,508
15,404
11,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
OsuLord
Artemis
10
0 / 7 / 2
6,210
414
7,327
11,423
3,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 3 / 1
6,718
448
8,322
14,219
7,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PhatPhuq
Ix Chel
16
8 / 1 / 2
10,034
669
17,533
9,659
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 3
7,858
524
6,475
14,105
9,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
16
8 / 0 / 2
9,890
659
12,667
11,643
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
luchang19
Xing Tian
11
1 / 2 / 7
6,800
453
2,789
16,726
16,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
shad1258
Artemis
12
6 / 2 / 2
8,013
534
15,524
10,701
4,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
23
23
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BiggKnutz
Lancelot
1
5
2
0.4
L
Ah Puch
2
5
0
0.4
L
Guan Yu
McMudTracks
Guan Yu
2
3
1
0.83
L
Artemis
OsuLord
Artemis
0
7
2
0.14
W
Ix Chel
PhatPhuq
Ix Chel
8
1
2
9
W
0
3
3
0.5
L
3
3
1
1.17
W
He Bo
8
0
2
9
W
Xing Tian
luchang19
Xing Tian
1
2
7
2.25
W
Artemis
shad1258
Artemis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,033
Damage
54,988
70,564
Taken
62,834
33,921
Mitigated
38,154
14,386
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BiggKnutz
Lancelot
6,308
1,322
0
1,244
14,640
5,576
0
6,838
7,802
0
48,866
L
Ah Puch
8,568
215
0
4,068
14,878
5,305
0
10,023
4,855
51,765
0
L
Guan Yu
McMudTracks
Guan Yu
9,508
1,029
34
1,462
15,404
11,559
0
5,898
9,506
0
53,972
L
Artemis
OsuLord
Artemis
7,327
3,689
0
2,103
11,423
3,674
240
5,082
6,341
0
35,796
W
Ix Chel
PhatPhuq
Ix Chel
17,533
2,299
50
2,612
9,659
3,892
0
3,824
5,835
86,408
0
W
6,475
2,258
0
2,675
14,105
9,377
408
0
14,105
747
48,415
L
8,322
3,531
0
5,475
14,219
7,807
168
5,354
8,865
430
35,943
W
He Bo
12,667
2,196
0
2,938
11,643
3,918
0
476
11,167
89,841
0
W
Xing Tian
luchang19
Xing Tian
2,789
386
0
3,161
16,726
16,325
130
2,440
14,286
18,449
0
W
Artemis
shad1258
Artemis
15,524
9,327
0
4,268
10,701
4,642
1,152
2,190
8,511
0
57,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
42,595
370
Minions Killed
482
0
Camps Cleared
0
1,481,452
Distance Traveled
1,580,936
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,736
449
70
5
0
365,065
1
L
Ah Puch
7,339
489
85
6
0
290,902
0
L
Guan Yu
8,024
535
109
7
0
300,825
3
L
Artemis
6,210
414
57
4
0
264,991
3
W
Ix Chel
10,034
669
140
9
0
334,884
2
W
Surtr
7,858
524
74
5
0
326,863
5
L
Surtr
6,718
448
49
3
0
259,669
0
W
He Bo
9,890
659
147
10
0
330,579
2
W
Xing Tian
6,800
453
29
2
0
318,284
0
W
Artemis
8,013
534
92
6
0
270,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role