Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
Dark Deeno
Cu Chulainn
Gold II
Level 107
God Stats
7W - 8L
1,567 SR
Queue Stats
16W - 14L
1,773 MMR
Party 2
Hel
Hel
Silver I
Eliseo Vida
Hel
Silver I
Level 148
God Stats
32W - 30L
1,565 SR
Queue Stats
62W - 57L
1,324 MMR
Party 2
Atlas
Atlas
Silver IV
PirateKingKaos
Atlas
Silver IV
Level 65
God Stats
5W - 3L
1,441 SR
Queue Stats
12W - 15L
1,271 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,524 SR
1,456 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,632 SR
1,402 MMR
King Arthur
King Arthur
Bronze III
Exxcitee
King Arthur
Bronze III
Level 138
God Stats
4W - 8L
1,500 SR
Queue Stats
130W - 143L
1,360 MMR
Party 1
Pele
Pele
Bronze III
Psynai
Pele
Bronze III
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 121L
1,334 MMR
Party 1
Janus
Janus
Bronze III
ThyStickySon
Janus
Bronze III
Level 127
God Stats
0W - 1L
1,895 SR
Queue Stats
6W - 7L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dark Deeno
Cu Chulainn
17
8 / 1 / 6
11,723
837
21,214
17,354
19,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 2 / 8
10,455
747
7,756
16,133
10,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 0 / 8
11,656
833
11,246
12,876
17,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bans
MartichorasAphroditeSurtrMedusaAo Kuang

VS

Bans
ChaacSkadiArtemisCerberusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exxcitee
King Arthur
14
2 / 3 / 1
9,262
662
17,648
20,661
16,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Psynai
Pele
15
1 / 3 / 2
9,270
662
10,515
13,938
8,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 8 / 2
8,955
640
9,966
10,888
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dark Deeno
Cu Chulainn
8
1
6
11
W
2
2
8
3
L
King Arthur
Exxcitee
King Arthur
2
3
1
0.83
W
4
0
8
8
L
Pele
Psynai
Pele
1
3
2
0.67
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,216
Damage
38,129
46,363
Taken
45,487
46,546
Mitigated
29,428
27,843
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dark Deeno
Cu Chulainn
21,214
3,954
0
2,708
17,354
19,148
804
3,478
13,876
0
71,545
W
7,756
338
9,503
11,868
16,133
10,254
1,140
3,659
12,474
47,661
0
L
King Arthur
Exxcitee
King Arthur
17,648
1,634
0
3,666
20,661
16,965
0
10,434
9,588
1,589
43,388
W
11,246
3,894
709
3,055
12,876
17,144
1,078
4,118
8,758
27,097
0
L
Pele
Psynai
Pele
10,515
2,433
0
942
13,938
8,165
0
5,048
8,550
0
38,558
L
9,966
202
0
9
10,888
4,298
0
3,526
6,877
39,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,834
Gold Earned
27,487
198
Minions Killed
163
0
Camps Cleared
0
898,839
Distance Traveled
788,958
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,723
837
107
8
0
311,098
0
W
Hel
10,455
747
76
5
0
293,012
4
L
King Arthur
9,262
662
60
4
0
267,699
0
W
Atlas
11,656
833
15
1
0
294,729
0
L
Pele
9,270
662
54
4
0
290,161
5
L
Janus
8,955
640
49
4
0
231,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role