Player Matchup

Ne Zha
Ne Zha
HaughtyErmine60
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,421 Elo+
Solo
Discordia
Discordia
KING_SIZE117
Discordia
Level 97
God Stats
1W - 3L
1,407 SR
Queue Stats
111W - 109L
1,445 Elo+
Solo
Skadi
Skadi
Minniee Mia
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,408 Elo+
Solo
Mulan
Mulan
anna1234567
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,189 Elo+
Solo
He Bo
He Bo
spicea11347
He Bo
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,405 Elo+
Solo
Team Averages
Level 96
1,481 SR
1,374 Elo+

VS

Team Averages
Level 80
1,472 SR
1,452 Elo+
Chronos
Chronos
 
Chronos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Dopeboyz0674
Nu Wa
Level 43
God Stats
20W - 15L
1,481 SR
Queue Stats
615W - 677L
1,375 Elo+
Party 2
Ravana
Ravana
Papajosh82
Ravana
Level 48
God Stats
3W - 3L
1,417 SR
Queue Stats
103W - 120L
1,435 Elo+
Party 1
Mulan
Mulan
RetroStranger
Mulan
Level 115
God Stats
1W - 0L
1,464 SR
Queue Stats
7W - 4L
1,528 Elo+
Solo
Nemesis
Nemesis
altairassassin37
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 245L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 4
8,089
578
9,224
13,812
6,757
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
KING_SIZE117
Discordia
19
5 / 4 / 1
10,771
769
24,696
11,441
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 3
8,914
637
7,772
11,533
4,969
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 1 / 0
3,496
250
0
1,980
577
18
1 / 3 / 6
9,342
667
7,844
8,842
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
4 / 0 / 12
11,225
802
6,520
11,623
5,794
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 13
11,683
835
17,313
13,071
6,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
Papajosh82
Ravana
18
2 / 1 / 16
10,704
765
6,759
10,057
9,312
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
9 / 3 / 12
11,507
822
10,896
18,060
22,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 4 / 9
9,332
667
3,161
10,817
4,830
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
8
Kills
22
22
Deaths
10
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
12
10
W
5
2
13
5.75
L
0
9
4
0.22
L
Discordia
KING_SIZE117
Discordia
5
4
1
1.38
L
2
5
3
0.7
W
Ravana
Papajosh82
Ravana
2
1
16
10
W
9
3
12
5
W
2
4
9
1.63
L
0
1
0
0
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,536
Damage
44,649
47,608
Taken
63,628
19,785
Mitigated
49,120
9,102
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,520
1,360
1,055
2,699
11,623
5,794
3,385
4,998
6,625
29,105
0
W
17,313
3,798
2,495
2,427
13,071
6,242
2,779
7,910
5,161
42,803
0
L
9,224
1,621
325
868
13,812
6,757
0
6,044
7,768
0
21,869
L
Discordia
KING_SIZE117
Discordia
24,696
580
675
3,404
11,441
3,699
0
7,834
3,607
67,674
0
L
7,772
2,006
268
624
11,533
4,969
0
5,245
6,288
0
20,966
W
Ravana
Papajosh82
Ravana
6,759
1,168
2,064
3,592
10,057
9,312
489
3,835
6,222
107
16,341
W
10,896
1,808
2,289
4,071
18,060
22,942
84
10,082
7,978
0
21,131
W
3,161
640
1,145
915
10,817
4,830
662
5,715
5,102
0
4,150
L
0
0
0
0
1,980
577
0
1,782
198
0
0
L
7,844
441
1,145
1,793
8,842
3,783
0
3,015
5,827
24,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
54,451
157
Minions Killed
157
0
Camps Cleared
0
909,838
Distance Traveled
1,377,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,225
802
45
3
0
301,987
0
W
Nu Wa
11,683
835
62
4
0
248,366
0
L
Ne Zha
8,089
578
15
1
0
216,012
0
L
Discordia
10,771
769
84
6
0
249,983
0
L
Skadi
8,914
637
28
2
0
197,417
0
W
Ravana
10,704
765
19
1
0
302,161
0
W
Mulan
11,507
822
29
2
0
274,330
0
W
Nemesis
9,332
667
2
0
0
250,332
0
L
Mulan
3,496
250
0
0
0
306
0
L
He Bo
9,342
667
30
2
0
246,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role