Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Howsthechine
Tsukuyomi
Level 82
God Stats
4W - 6L
1,500 SR
Queue Stats
219W - 211L
1,544 Elo+
Solo
Hachiman
Hachiman
Out of Kee
Hachiman
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
257W - 250L
1,557 Elo+
Solo
He Bo
He Bo
Robbybobby124
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,539 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,528 Elo+

VS

Team Averages
Level 81
1,570 SR
1,533 Elo+
Osiris
Osiris
Giancarlo1060
Osiris
Level 80
God Stats
2W - 1L
1,703 SR
Queue Stats
156W - 131L
1,579 Elo+
Solo
Xbalanque
Xbalanque
LostProphet415
Xbalanque
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 263L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Orilion
Danzaburou
Level 69
God Stats
1W - 0L
1,662 SR
Queue Stats
121W - 96L
1,544 Elo+
Solo
Janus
Janus
Uniquespector
Janus
Level 69
God Stats
3W - 1L
1,645 SR
Queue Stats
229W - 205L
1,484 Elo+
Solo
Cerberus
Cerberus
skullbreaker655
Cerberus
Level 61
God Stats
1W - 2L
1,338 SR
Queue Stats
52W - 57L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 5 / 7
8,243
749
9,625
11,887
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
 
Chaac
14
3 / 7 / 8
8,193
745
11,026
17,823
23,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Howsthechine
Tsukuyomi
14
4 / 7 / 5
8,128
739
10,385
14,734
14,510
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Out of Kee
Hachiman
16
2 / 4 / 8
8,373
761
10,518
10,038
4,580
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 4 / 7
8,472
770
7,660
6,986
3,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
9,629
875
10,488
13,530
16,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
LostProphet415
Xbalanque
14
3 / 4 / 17
9,222
838
9,506
11,129
5,506
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Orilion
Danzaburou
16
7 / 4 / 11
10,195
927
11,806
13,057
7,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 1 / 13
10,912
992
13,805
9,650
4,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
17
3 / 4 / 18
10,416
947
7,415
20,669
21,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
15
Kills
26
27
Deaths
15
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
7
1.1
L
Chaac
 
Chaac
3
7
8
1
W
6
2
12
6
L
Tsukuyomi
Howsthechine
Tsukuyomi
4
7
5
0.93
W
Xbalanque
LostProphet415
Xbalanque
3
4
17
2.88
W
Danzaburou
Orilion
Danzaburou
7
4
11
3.13
L
Hachiman
Out of Kee
Hachiman
2
4
8
1.5
L
4
4
7
1.88
W
7
1
13
13.5
W
Cerberus
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,214
Damage
53,020
61,468
Taken
68,035
51,033
Mitigated
55,321
10,169
Healing
21,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,625
1,271
1,249
1,514
11,887
5,642
520
5,480
6,407
18,802
0
L
Chaac
 
Chaac
11,026
618
876
1,782
17,823
23,230
49
4,240
13,583
0
18,704
W
10,488
1,160
1,626
949
13,530
16,392
440
3,539
9,626
0
14,570
L
Tsukuyomi
Howsthechine
Tsukuyomi
10,385
2,142
651
1,390
14,734
14,510
0
4,239
10,495
0
15,328
W
Xbalanque
LostProphet415
Xbalanque
9,506
4,294
1,956
2,025
11,129
5,506
3,009
2,865
8,264
0
18,790
W
Danzaburou
Orilion
Danzaburou
11,806
6,745
2,948
3,429
13,057
7,059
3,133
3,315
9,622
0
27,706
L
Hachiman
Out of Kee
Hachiman
10,518
3,674
1,054
588
10,038
4,580
1,272
4,363
5,675
0
21,638
L
7,660
305
520
545
6,986
3,071
72
2,898
4,088
13,406
0
W
13,805
1,182
991
1,931
9,650
4,965
1,332
3,251
6,361
40,414
0
W
Cerberus
7,415
449
954
4,932
20,669
21,399
234
4,315
15,904
15,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,409
Gold Earned
50,374
94
Minions Killed
145
0
Camps Cleared
0
872,261
Distance Traveled
1,024,017
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,243
749
20
2
0
178,651
0
L
Chaac
8,193
745
20
2
0
188,745
0
W
Osiris
9,629
875
8
1
0
233,607
0
L
Tsukuyomi
8,128
739
16
1
0
179,490
0
W
Xbalanque
9,222
838
16
1
0
209,663
0
W
Danzaburou
10,195
927
33
3
0
166,193
0
L
Hachiman
8,373
761
22
2
0
171,227
3
L
He Bo
8,472
770
16
1
0
154,148
0
W
Janus
10,912
992
63
6
0
219,835
0
W
Cerberus
10,416
947
25
2
0
194,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role