Player Matchup

Thor
Thor
CaptianA
Thor
Level 189
God Stats
13W - 13L
1,382 SR
Queue Stats
186W - 221L
1,565 Elo+
Party 2
Cupid
Cupid
ReyVaughan
Cupid
Level 152
God Stats
54W - 41L
1,543 SR
Queue Stats
492W - 536L
1,480 Elo+
Party 2
Hercules
Hercules
YoungPromise
Hercules
Level 152
God Stats
3W - 3L
1,551 SR
Queue Stats
28W - 31L
1,210 Elo+
Party 2
Ares
Ares
bullterrier_tito
Ares
Level 126
God Stats
220W - 248L
1,475 SR
Queue Stats
414W - 450L
1,444 Elo+
Party 2
Ix Chel
Ix Chel
mitrovish90
Ix Chel
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 138L
1,524 Elo+
Party 2
Team Averages
Level 149
1,490 SR
1,445 Elo+

VS

Team Averages
Level 95
1,507 SR
1,523 Elo+
Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Falconhero123
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,558 Elo+
Party 1
Hel
Hel
Your1King
Hel
Level 109
God Stats
38W - 28L
1,686 SR
Queue Stats
724W - 655L
1,516 Elo+
Solo
Ix Chel
Ix Chel
Zarukock
Ix Chel
Level 54
God Stats
2W - 2L
1,348 SR
Queue Stats
36W - 31L
1,514 Elo+
Solo
Izanami
Izanami
realalex88
Izanami
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 84L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
3 / 0 / 2
5,340
763
4,126
5,524
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
6
1 / 0 / 0
4,030
576
1,680
2,482
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
YoungPromise
Hercules
9
1 / 0 / 3
4,750
679
2,839
5,103
2,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

6
0 / 1 / 0
4,180
597
1,495
5,554
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
mitrovish90
Ix Chel
8
0 / 4 / 1
4,303
615
1,446
4,408
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 1 / 0
3,628
518
1,600
3,622
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

6
0 / 0 / 1
4,010
573
1,315
4,219
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 3 / 0
4,582
655
2,280
5,312
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Zarukock
Ix Chel
9
2 / 1 / 1
4,768
681
3,670
4,030
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
realalex88
Izanami
7
1 / 1 / 0
3,817
545
3,241
4,166
1,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
5
5
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
Thor
3
0
2
4
L
0
0
1
0.5
W
Cupid
1
0
0
1
W
Hercules
YoungPromise
Hercules
1
0
3
2.5
L
2
3
0
0.67
L
Ix Chel
Zarukock
Ix Chel
2
1
1
2.5
W
0
1
0
0
W
Ix Chel
mitrovish90
Ix Chel
0
4
1
0.13
L
Izanami
realalex88
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,586
Damage
12,106
23,071
Taken
21,349
9,375
Mitigated
8,585
7,531
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,600
759
0
1,429
3,622
2,426
0
0
3,384
0
11,032
W
Thor
4,126
897
0
3,051
5,524
1,865
0
757
4,767
0
32,092
L
1,315
441
595
844
4,219
2,295
0
716
3,503
6,333
0
W
Cupid
1,680
888
87
865
2,482
716
0
986
1,496
0
23,515
W
Hercules
YoungPromise
Hercules
2,839
871
0
2,039
5,103
2,424
0
1,598
3,270
0
25,697
L
2,280
406
111
1,290
5,312
1,327
0
136
5,137
23,909
0
L
Ix Chel
Zarukock
Ix Chel
3,670
426
50
969
4,030
1,386
0
1,073
2,915
31,393
0
W
1,495
0
0
1,286
5,554
2,819
84
484
5,070
12,074
0
W
Ix Chel
mitrovish90
Ix Chel
1,446
366
0
203
4,408
1,551
0
3,440
968
27,246
0
L
Izanami
realalex88
Izanami
3,241
2,390
0
1,161
4,166
1,151
0
1,016
3,150
0
28,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
20,805
215
Minions Killed
179
0
Camps Cleared
0
752,807
Distance Traveled
650,645
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,628
518
25
4
0
89,331
2
W
Thor
5,340
763
62
9
0
163,088
0
L
Yemoja
4,010
573
6
1
0
129,427
1
W
Cupid
4,030
576
42
6
0
130,263
0
W
Hercules
4,750
679
41
6
0
162,110
0
L
Hel
4,582
655
43
6
0
156,140
0
L
Ix Chel
4,768
681
53
8
0
148,501
2
W
Ares
4,180
597
23
3
0
146,736
1
W
Ix Chel
4,303
615
47
7
0
150,610
0
L
Izanami
3,817
545
52
7
0
127,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role