Player Matchup

Ix Chel
Ix Chel
LURCHDOGG2287
Ix Chel
Level 128
God Stats
1W - 2L
1,221 SR
Queue Stats
8W - 9L
1,242 Elo+
Party 2
Bellona
Bellona
SaHcee1556
Bellona
Level 55
God Stats
8W - 12L
1,443 SR
Queue Stats
19W - 33L
1,334 Elo+
Solo
Hou Yi
Hou Yi
x NukSuKao x
Hou Yi
Level 114
God Stats
1W - 1L
1,372 SR
Queue Stats
10W - 10L
1,276 Elo+
Party 2
Team Averages
Level 99
1,346 SR
1,284 Elo+

VS

Team Averages
Level 59
1,500 SR
1,517 Elo+
Sol
Sol
AstralAzaroth
Sol
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,662 Elo+
Party 1
Surtr
Surtr
CosbyCereal
Surtr
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
Stoner_Gandalf
Izanami
Level 63
God Stats
4W - 12L
1,500 SR
Queue Stats
24W - 31L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
3 / 3 / 13
9,228
769
6,532
7,163
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SaHcee1556
Bellona
15
10 / 1 / 7
10,826
902
14,203
17,989
14,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
14
5 / 1 / 11
9,782
815
11,099
6,155
2,727
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 0
9,187
766
8,324
12,117
4,511
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 7 / 3
7,377
615
2,287
12,709
11,517
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 2
8,082
674
5,243
11,507
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
5
5
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
0
7
3
0.21
W
Ix Chel
3
3
13
3.17
W
Bellona
SaHcee1556
Bellona
10
1
7
13.5
L
1
5
2
0.4
W
Hou Yi
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
15,854
31,307
Taken
36,333
19,705
Mitigated
20,604
8,770
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,324
1,555
0
2,177
12,117
4,511
0
1,443
10,275
26,955
0
L
2,287
1,151
0
644
12,709
11,517
0
2,662
9,804
136
7,396
W
Ix Chel
6,532
42
1,870
2,026
7,163
2,904
482
1,335
5,828
26,345
0
W
Bellona
SaHcee1556
Bellona
14,203
3,589
350
3,491
17,989
14,074
802
4,208
13,781
0
47,928
L
5,243
2,951
0
283
11,507
4,576
0
2,477
8,678
0
26,530
W
Hou Yi
11,099
5,984
0
1,033
6,155
2,727
1,095
3,180
2,975
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
24,646
142
Minions Killed
101
0
Camps Cleared
0
677,501
Distance Traveled
564,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,187
766
41
3
0
196,027
3
L
Surtr
7,377
615
9
1
0
178,907
0
W
Ix Chel
9,228
769
30
3
0
216,574
0
W
Bellona
10,826
902
76
6
0
262,200
0
L
Izanami
8,082
674
51
4
0
189,107
0
W
Hou Yi
9,782
815
36
3
0
198,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role