Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MSTRSplinter
Medusa
Level 106
God Stats
12W - 10L
1,495 SR
Queue Stats
25W - 28L
1,438 Elo+
Solo
Janus
Janus
OPLycan
Janus
Level 159
God Stats
16W - 18L
1,406 SR
Queue Stats
100W - 110L
1,530 Elo+
Party 1
Thor
Thor
RChryz
Thor
Level 197
God Stats
19W - 13L
1,581 SR
Queue Stats
164W - 155L
1,450 Elo+
Party 1
Team Averages
Level 165
1,496 SR
1,484 Elo+

VS

Team Averages
Level 129
1,467 SR
1,550 Elo+
Thanatos
Thanatos
Crakcor
Thanatos
Level 103
God Stats
3W - 7L
1,420 SR
Queue Stats
32W - 26L
1,524 Elo+
Solo
Surtr
Surtr
EliTe1383
Surtr
Level 183
God Stats
2W - 12L
1,249 SR
Queue Stats
173W - 171L
1,505 Elo+
Solo
Atlas
Atlas
Marksmanjmb
Atlas
Level 148
God Stats
7W - 11L
1,546 SR
Queue Stats
302W - 299L
1,554 Elo+
Solo
Ix Chel
Ix Chel
MrWaifuStealer
Ix Chel
Level 127
God Stats
2W - 2L
1,620 SR
Queue Stats
58W - 49L
1,631 Elo+
Solo
Rama
Rama
Songgulmul
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 0 / 8
7,581
758
8,979
2,241
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
 
Arachne
13
2 / 4 / 6
7,241
724
3,765
14,536
13,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
14
2 / 0 / 4
7,489
749
4,416
5,445
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
OPLycan
Janus
17
7 / 1 / 4
9,771
977
13,654
5,394
2,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thor
RChryz
Thor
15
5 / 0 / 8
8,258
826
12,167
9,631
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crakcor
Thanatos
11
1 / 6 / 3
6,591
659
4,460
8,829
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
EliTe1383
Surtr
12
0 / 4 / 3
6,694
669
5,961
14,463
10,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 2
6,967
697
5,774
11,473
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 3
7,448
745
4,332
4,638
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
6,847
685
4,995
9,318
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
16
Kills
5
5
Deaths
16
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
8
4
W
Arachne
 
Arachne
2
4
6
1.25
L
Thanatos
Crakcor
Thanatos
1
6
3
0.42
L
Surtr
EliTe1383
Surtr
0
4
3
0.38
W
Medusa
2
0
4
4
L
1
1
2
2
L
2
1
3
3.5
W
Janus
OPLycan
Janus
7
1
4
9
W
Thor
RChryz
Thor
5
0
8
9
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,981
Damage
25,522
37,247
Taken
48,721
23,121
Mitigated
29,163
6,199
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,979
648
584
707
2,241
883
447
1,067
1,044
32,163
0
W
Arachne
 
Arachne
3,765
1,691
0
2,800
14,536
13,745
32
2,987
11,430
0
10,515
L
Thanatos
Crakcor
Thanatos
4,460
878
0
2,207
8,829
3,102
0
2,294
6,485
0
9,102
L
Surtr
EliTe1383
Surtr
5,961
1,851
0
613
14,463
10,525
0
7,904
6,222
1,471
18,187
W
Medusa
4,416
2,132
0
784
5,445
2,054
732
2,434
2,885
0
25,099
L
5,774
1,366
0
2,451
11,473
10,086
0
5,182
6,097
18,036
0
L
4,332
142
394
567
4,638
1,718
0
1,579
2,995
21,919
0
W
Janus
OPLycan
Janus
13,654
445
90
484
5,394
2,431
277
1,489
3,812
55,804
0
W
Thor
RChryz
Thor
12,167
964
0
750
9,631
4,008
0
1,803
7,655
0
31,399
L
4,995
3,471
0
240
9,318
3,732
0
4,877
4,289
0
22,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
34,547
281
Minions Killed
169
0
Camps Cleared
0
1,141,506
Distance Traveled
1,016,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,581
758
62
6
0
219,885
0
W
Arachne
7,241
724
12
1
0
237,140
0
L
Thanatos
6,591
659
13
1
0
198,679
0
L
Surtr
6,694
669
37
4
0
205,364
0
W
Medusa
7,489
749
44
4
0
215,451
0
L
Atlas
6,967
697
24
2
0
197,676
0
L
Ix Chel
7,448
745
48
5
0
218,899
0
W
Janus
9,771
977
120
12
0
224,744
0
W
Thor
8,258
826
43
4
0
244,286
0
L
Rama
6,847
685
47
5
0
195,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role