Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Amaneurysm
Rama
Level 187
God Stats
12W - 8L
1,446 SR
Queue Stats
160W - 141L
1,522 Elo+
Party 1
Awilix
Awilix
LagsLaw
Awilix
Level 69
God Stats
2W - 5L
1,295 SR
Queue Stats
166W - 133L
1,556 Elo+
Party 1
Ix Chel
Ix Chel
Murph_xD
Ix Chel
Level 196
God Stats
37W - 14L
1,722 SR
Queue Stats
239W - 206L
1,527 Elo+
Party 1
Xing Tian
Xing Tian
Yawwnz
Xing Tian
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 81L
1,521 Elo+
Party 1
Team Averages
Level 147
1,493 SR
1,525 Elo+

VS

Team Averages
Level 151
1,559 SR
1,581 Elo+
Gilgamesh
Gilgamesh
SummerrSalt
Gilgamesh
Level 140
God Stats
2W - 5L
1,572 SR
Queue Stats
236W - 226L
1,560 Elo+
Solo
Achilles
Achilles
T0XIC FIRE 64
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,737 Elo+
Party 2
Khepri
Khepri
TOXICPLAZMA14
Khepri
Level 120
God Stats
2W - 3L
1,627 SR
Queue Stats
56W - 83L
1,502 Elo+
Party 2
Ix Chel
Ix Chel
Uhh Gotchie
Ix Chel
Level 156
God Stats
19W - 17L
1,520 SR
Queue Stats
235W - 226L
1,527 Elo+
Solo
Neith
Neith
midoriya19
Neith
Level 208
God Stats
12W - 11L
1,577 SR
Queue Stats
620W - 545L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 1
6,026
603
7,235
7,675
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 3
6,496
650
5,161
6,191
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
LagsLaw
Awilix
11
3 / 0 / 3
5,994
599
6,677
6,619
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Murph_xD
Ix Chel
10
2 / 1 / 3
5,942
594
5,260
5,305
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Yawwnz
Xing Tian
8
1 / 0 / 5
5,456
546
2,406
6,593
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SummerrSalt
Gilgamesh
9
0 / 1 / 0
5,115
512
4,098
8,368
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
T0XIC FIRE 64
Achilles
8
0 / 4 / 0
4,740
474
3,328
9,521
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 0
4,976
498
1,886
7,206
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Uhh Gotchie
Ix Chel
10
0 / 2 / 0
5,337
534
4,282
5,712
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
8
1 / 3 / 0
4,760
476
5,423
7,204
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
2
2
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
3
1
3
4.5
W
Awilix
LagsLaw
Awilix
3
0
3
4.5
W
Ix Chel
Murph_xD
Ix Chel
2
1
3
3.5
L
Gilgamesh
SummerrSalt
Gilgamesh
0
1
0
0
L
Achilles
T0XIC FIRE 64
Achilles
0
4
0
0
L
1
1
0
1
L
Ix Chel
Uhh Gotchie
Ix Chel
0
2
0
0
W
Xing Tian
Yawwnz
Xing Tian
1
0
5
3.5
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
19,017
32,383
Taken
38,011
15,765
Mitigated
20,712
7,931
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,235
682
0
1,814
7,675
4,729
0
150
7,109
0
42,416
W
5,161
4,304
0
2,018
6,191
1,938
408
504
5,687
0
48,537
W
Awilix
LagsLaw
Awilix
6,677
3,276
0
432
6,619
2,465
0
1,417
5,101
0
45,200
W
Ix Chel
Murph_xD
Ix Chel
5,260
742
543
1,425
5,305
1,829
0
2,282
2,827
41,289
0
L
Gilgamesh
SummerrSalt
Gilgamesh
4,098
1,443
0
3,017
8,368
5,154
0
281
8,087
0
32,896
L
Achilles
T0XIC FIRE 64
Achilles
3,328
1,032
0
1,350
9,521
4,782
0
2,516
7,005
0
28,588
L
1,886
339
0
2,188
7,206
5,790
0
1,867
5,339
10,172
0
L
Ix Chel
Uhh Gotchie
Ix Chel
4,282
278
58
1,467
5,712
2,116
0
2,744
2,968
37,380
0
W
Xing Tian
Yawwnz
Xing Tian
2,406
271
0
1,699
6,593
4,804
0
1,501
5,044
12,538
0
L
Neith
5,423
2,748
0
537
7,204
2,870
0
258
6,946
0
32,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
24,928
321
Minions Killed
254
0
Camps Cleared
0
1,031,371
Distance Traveled
994,044
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,026
603
73
7
0
200,926
4
W
Rama
6,496
650
84
8
0
192,454
0
W
Awilix
5,994
599
71
7
0
225,202
0
W
Ix Chel
5,942
594
82
8
0
202,426
1
L
Gilgamesh
5,115
512
58
6
0
195,566
2
L
Achilles
4,740
474
53
5
0
226,069
0
L
Khepri
4,976
498
17
2
0
192,976
0
L
Ix Chel
5,337
534
73
7
0
209,368
0
W
Xing Tian
5,456
546
11
1
0
210,363
0
L
Neith
4,760
476
53
5
0
170,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role