Player Matchup

Janus
Janus
Good gamer7932
Janus
Level 48
God Stats
3W - 1L
1,679 SR
Queue Stats
60W - 42L
1,520 Elo+
Party 1
Horus
Horus
SculptorOvFlesh
Horus
Level 134
God Stats
4W - 1L
1,759 SR
Queue Stats
69W - 47L
1,564 Elo+
Party 1
Awilix
Awilix
U5ELES5
Awilix
Level 86
God Stats
2W - 0L
1,770 SR
Queue Stats
71W - 55L
1,531 Elo+
Party 1
Team Averages
Level 89
1,736 SR
1,538 Elo+

VS

Team Averages
Level 69
1,418 SR
1,505 Elo+
Xing Tian
Xing Tian
EXUSE_MY_LAG
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,712 Elo+
Party 2
Nu Wa
Nu Wa
MimiovnaTTV
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 2
Ix Chel
Ix Chel
XzEddiexZ
Ix Chel
Level 108
God Stats
3W - 8L
1,255 SR
Queue Stats
179W - 172L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
9,029
821
13,482
6,517
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 11
8,195
745
5,579
10,982
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
U5ELES5
Awilix
15
8 / 0 / 6
9,284
844
14,293
9,587
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EXUSE_MY_LAG
Xing Tian
11
0 / 4 / 0
7,004
637
2,907
17,265
11,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 0
6,487
590
5,829
9,723
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ix Chel
XzEddiexZ
Ix Chel
11
0 / 4 / 0
6,745
613
5,514
10,423
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
1
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EXUSE_MY_LAG
Xing Tian
0
4
0
0
W
3
0
11
8.5
L
0
6
0
0
W
3
1
11
8.5
W
Awilix
U5ELES5
Awilix
8
0
6
11
L
Ix Chel
XzEddiexZ
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
14,250
27,086
Taken
37,411
15,813
Mitigated
17,697
7,463
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EXUSE_MY_LAG
Xing Tian
2,907
444
1,009
1,941
17,265
11,788
138
6,385
10,244
9,880
0
W
13,482
1,485
0
347
6,517
2,265
1,635
3,765
2,528
55,733
0
L
5,829
2,491
0
0
9,723
2,486
270
3,044
6,643
17,966
0
W
5,579
2,168
2,668
3,202
10,982
9,785
340
4,968
5,680
0
15,629
W
Awilix
U5ELES5
Awilix
14,293
5,687
0
1,246
9,587
3,763
1,335
5,297
4,076
0
48,759
L
Ix Chel
XzEddiexZ
Ix Chel
5,514
783
100
706
10,423
3,423
225
4,093
6,235
27,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,508
Gold Earned
20,236
173
Minions Killed
93
0
Camps Cleared
0
644,077
Distance Traveled
534,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,004
637
16
1
0
195,270
0
W
Janus
9,029
821
97
9
0
201,623
0
L
Nu Wa
6,487
590
34
3
0
164,349
0
W
Horus
8,195
745
11
1
0
215,251
0
W
Awilix
9,284
844
65
6
0
227,203
0
L
Ix Chel
6,745
613
43
4
0
174,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role