Player Matchup

Mercury
Mercury
Aries750
Mercury
Level 9
God Stats
2W - 2L
1,717 SR
Queue Stats
4W - 5L
1,608 Elo+
Party 2
Aphrodite
Aphrodite
BelmontHellsing
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,391 Elo+
Party 2
Zeus
Zeus
LazyKing1433
Zeus
Level 29
God Stats
9W - 7L
1,532 SR
Queue Stats
10W - 10L
1,391 Elo+
Party 2
Team Averages
Level 36
1,583 SR
1,463 Elo+

VS

Team Averages
Level 53
1,510 SR
1,407 Elo+
Artio
Artio
Eternal_Kistune
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,342 Elo+
Party 1
Cupid
Cupid
NotoriousZero
Cupid
Level 61
God Stats
39W - 35L
1,531 SR
Queue Stats
41W - 42L
1,390 Elo+
Solo
Ix Chel
Ix Chel
trygunsouleater
Ix Chel
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
268W - 272L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aries750
Mercury
12
1 / 3 / 5
8,599
661
5,134
8,566
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
BelmontHellsing
Aphrodite
15
2 / 0 / 5
9,306
716
4,767
7,535
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
4 / 2 / 3
9,703
746
9,872
6,687
3,223
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
7,603
585
373
7,868
4,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 1
10,569
813
9,652
13,594
5,989
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 1
7,547
581
3,449
4,861
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
5
5
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aries750
Mercury
1
3
5
1.17
W
Aphrodite
BelmontHellsing
Aphrodite
2
0
5
4.5
L
0
2
2
0.5
W
4
2
3
2.75
L
4
3
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,773
Damage
13,474
22,788
Taken
26,323
11,611
Mitigated
12,784
9,372
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aries750
Mercury
5,134
2,611
313
1,321
8,566
3,530
736
1,037
7,529
0
22,636
W
Aphrodite
BelmontHellsing
Aphrodite
4,767
220
2,644
4,097
7,535
4,858
872
1,384
6,151
24,415
0
L
373
34
881
1,324
7,868
4,879
0
5,232
2,636
2,022
40
W
9,872
793
176
821
6,687
3,223
1,335
1,661
5,026
39,756
0
L
9,652
6,340
251
913
13,594
5,989
0
6,804
6,790
0
55,279
L
3,449
610
90
810
4,861
1,916
89
2,968
1,893
17,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,608
Gold Earned
25,719
119
Minions Killed
114
0
Camps Cleared
0
711,360
Distance Traveled
518,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,599
661
31
2
0
235,082
0
W
Aphrodite
9,306
716
40
3
0
249,014
0
L
Artio
7,603
585
5
0
0
126,374
0
W
Zeus
9,703
746
48
4
0
227,264
0
L
Cupid
10,569
813
82
6
0
257,542
0
L
Ix Chel
7,547
581
27
2
0
134,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role