Player Matchup

Thoth
Thoth
BIOWAR25
Thoth
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 63L
1,376 Elo+
Party 2
Bellona
Bellona
Expocriper21
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,374 Elo+
Party 2
Bakasura
Bakasura
Leox0809
Bakasura
Level 18
God Stats
18W - 16L
1,554 SR
Queue Stats
37W - 43L
1,403 Elo+
Party 2
Chiron
Chiron
WhoIsThisWillGuy
Chiron
Level 35
God Stats
6W - 0L
1,923 SR
Queue Stats
127W - 108L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mateoprodj
Morgan Le Fay
Level 16
God Stats
8W - 7L
1,422 SR
Queue Stats
17W - 23L
1,355 Elo+
Party 2
Team Averages
Level 41
1,580 SR
1,424 Elo+

VS

Team Averages
Level 36
1,485 SR
1,490 Elo+
Ix Chel
Ix Chel
Actually10inches
Ix Chel
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 244L
1,349 Elo+
Party 3
Apollo
Apollo
TheDwightSchrute
Apollo
Level 6
God Stats
1W - 1L
1,784 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1
Ao Kuang
Ao Kuang
digbickrican007
Ao Kuang
Level 31
God Stats
2W - 4L
1,427 SR
Queue Stats
35W - 27L
1,580 Elo+
Solo
Thor
Thor
hesnot10inches
Thor
Level 29
God Stats
5W - 6L
1,213 SR
Queue Stats
194W - 206L
1,345 Elo+
Party 3
Sobek
Sobek
thewarster
Sobek
Level 69
God Stats
3W - 4L
1,501 SR
Queue Stats
36W - 35L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BIOWAR25
Thoth
15
6 / 0 / 4
9,786
576
10,235
3,810
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Expocriper21
Bellona
13
0 / 2 / 3
8,218
483
4,316
9,078
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Leox0809
Bakasura
17
2 / 0 / 3
10,109
595
3,081
12,180
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 0 / 1
11,332
667
14,458
10,173
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
mateoprodj
Morgan Le Fay
13
3 / 2 / 5
8,303
488
10,626
7,107
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,764
398
4,073
12,405
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
6,808
400
3,835
9,410
3,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
14
2 / 1 / 0
8,699
512
6,817
13,450
6,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 3 / 1
8,084
476
628
13,410
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
11
1 / 2 / 1
7,341
432
4,466
15,379
17,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Thoth
BIOWAR25
Thoth
6
0
4
8
W
Bellona
Expocriper21
Bellona
0
2
3
0.75
W
Bakasura
Leox0809
Bakasura
2
0
3
3.5
L
0
4
1
0.13
W
6
0
1
6.5
L
Ao Kuang
2
1
0
2
L
1
3
1
0.5
W
Morgan Le Fay
mateoprodj
Morgan Le Fay
3
2
5
2.75
L
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,716
Damage
19,819
42,348
Taken
64,054
21,232
Mitigated
37,079
14,235
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,073
247
66
319
12,405
3,732
0
10,130
2,246
38,858
0
W
Thoth
BIOWAR25
Thoth
10,235
352
0
420
3,810
1,565
804
1,888
1,922
70,315
0
W
Bellona
Expocriper21
Bellona
4,316
857
0
2,416
9,078
6,696
1,020
4,712
4,366
0
40,830
W
Bakasura
Leox0809
Bakasura
3,081
2,094
0
5,193
12,180
5,647
1,073
1,958
10,222
0
85,027
L
3,835
2,880
0
3,051
9,410
3,643
0
1,124
8,123
0
45,527
W
14,458
7,771
140
5,672
10,173
4,432
6,955
3,402
6,771
0
109,702
L
Ao Kuang
6,817
2,002
0
6,339
13,450
6,568
0
1,217
12,170
57,137
0
L
628
434
0
3,127
13,410
5,420
0
2,636
10,772
0
64,484
W
Morgan Le Fay
mateoprodj
Morgan Le Fay
10,626
2,383
0
394
7,107
2,892
1,050
3,851
3,256
36,083
0
L
Sobek
4,466
447
0
4,844
15,379
17,716
0
5,699
9,406
23,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
37,696
520
Minions Killed
396
0
Camps Cleared
0
1,639,755
Distance Traveled
1,312,591
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,764
398
70
4
0
221,983
0
W
Thoth
9,786
576
99
6
0
284,043
0
W
Bellona
8,218
483
76
4
0
349,466
0
W
Bakasura
10,109
595
140
8
0
388,477
0
L
Apollo
6,808
400
89
5
0
202,027
2
W
Chiron
11,332
667
160
9
0
316,857
0
L
Ao Kuang
8,699
512
99
6
0
247,750
0
L
Thor
8,084
476
110
6
0
292,041
2
W
Morgan Le Fay
8,303
488
45
3
0
300,912
0
L
Sobek
7,341
432
28
2
0
348,790
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role