Player Matchup

Ix Chel
Ix Chel
AquaHolic67
Ix Chel
Level 82
God Stats
2W - 4L
1,371 SR
Queue Stats
40W - 32L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
CivilianPrawnJr
Aphrodite
Level 129
God Stats
5W - 3L
1,532 SR
Queue Stats
45W - 44L
1,474 Elo+
Party 1
Charybdis
Charybdis
TreeBurnN
Charybdis
Level 86
God Stats
111W - 102L
1,592 SR
Queue Stats
169W - 172L
1,531 Elo+
Solo
Loki
Loki
W-a-rrior-king06
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,399 Elo+
Solo
Surtr
Surtr
mbn_paragon
Surtr
Level 158
God Stats
23W - 12L
1,660 SR
Queue Stats
86W - 104L
1,506 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,482 Elo+

VS

Team Averages
Level 121
1,450 SR
1,468 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Sneekster
Chaac
Level 128
God Stats
14W - 13L
1,559 SR
Queue Stats
383W - 379L
1,510 Elo+
Party 2
Medusa
Medusa
WolfYago
Medusa
Level 104
God Stats
0W - 2L
1,272 SR
Queue Stats
63W - 70L
1,428 Elo+
Solo
Ymir
Ymir
forgetyourheart
Ymir
Level 113
God Stats
20W - 35L
1,218 SR
Queue Stats
360W - 373L
1,499 Elo+
Party 2
Mercury
Mercury
hammdiggity
Mercury
Level 106
God Stats
2W - 1L
1,699 SR
Queue Stats
27W - 37L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AquaHolic67
Ix Chel
13
7 / 2 / 4
7,653
589
13,848
10,382
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
CivilianPrawnJr
Aphrodite
12
2 / 0 / 11
7,949
611
6,992
11,056
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
TreeBurnN
Charybdis
13
8 / 0 / 3
7,973
613
11,398
8,183
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 3
6,597
507
3,100
7,546
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 0
7,942
611
8,120
12,012
10,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 6 / 0
6,510
501
6,366
9,328
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
Sneekster
Chaac
11
0 / 1 / 1
7,023
540
6,967
13,778
15,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
WolfYago
Medusa
10
1 / 4 / 0
6,504
500
8,001
9,259
3,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 6 / 0
5,565
428
2,972
14,514
9,624
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
hammdiggity
Mercury
11
1 / 3 / 1
6,903
531
3,435
12,379
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
3
3
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
6
0
0.17
W
Ix Chel
AquaHolic67
Ix Chel
7
2
4
4.5
W
Aphrodite
CivilianPrawnJr
Aphrodite
2
0
11
7.5
L
Chaac
Sneekster
Chaac
0
1
1
0.5
W
Charybdis
TreeBurnN
Charybdis
8
0
3
9.5
W
1
0
3
2.5
L
Medusa
WolfYago
Medusa
1
4
0
0.25
L
0
6
0
0
L
Mercury
hammdiggity
Mercury
1
3
1
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
27,741
49,179
Taken
59,258
33,505
Mitigated
36,493
26,814
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,366
367
50
680
9,328
3,730
0
6,140
3,188
44,978
0
W
Ix Chel
AquaHolic67
Ix Chel
13,848
1,842
898
3,142
10,382
5,779
0
5,021
5,361
62,106
0
W
Aphrodite
CivilianPrawnJr
Aphrodite
6,992
2,079
3,595
6,301
11,056
10,374
96
2,435
8,621
27,691
0
L
Chaac
Sneekster
Chaac
6,967
1,238
0
3,871
13,778
15,051
0
232
13,546
0
52,522
W
Charybdis
TreeBurnN
Charybdis
11,398
7,172
0
4,277
8,183
4,149
1,587
1,659
6,524
0
64,839
W
3,100
640
0
1,963
7,546
2,742
0
223
7,323
0
42,084
L
Medusa
WolfYago
Medusa
8,001
3,820
0
1,154
9,259
3,395
0
4,038
5,221
0
37,739
L
2,972
386
903
1,648
14,514
9,624
0
5,821
8,693
13,751
0
L
Mercury
hammdiggity
Mercury
3,435
1,537
0
526
12,379
4,693
0
4,841
7,538
0
57,953
W
8,120
3,967
0
6,638
12,012
10,461
140
0
12,012
697
64,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
32,505
392
Minions Killed
331
0
Camps Cleared
0
1,279,713
Distance Traveled
1,286,961
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,510
501
77
6
0
226,252
4
W
Ix Chel
7,653
589
83
6
0
253,879
0
W
Aphrodite
7,949
611
24
2
0
228,145
0
L
Chaac
7,023
540
97
7
0
247,481
0
W
Charybdis
7,973
613
111
9
0
247,069
2
W
Loki
6,597
507
66
5
0
303,587
2
L
Medusa
6,504
500
38
3
0
254,669
0
L
Ymir
5,565
428
16
1
0
242,083
4
L
Mercury
6,903
531
103
8
0
316,476
3
W
Surtr
7,942
611
108
8
0
247,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role