Player Matchup

Agni
Agni
HusbandoVibes
Agni
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 77L
1,572 Elo+
Solo
Bacchus
Bacchus
IMoonDoggieI
Bacchus
Level 106
God Stats
2W - 2L
1,686 SR
Queue Stats
139W - 113L
1,579 Elo+
Party 1
Ix Chel
Ix Chel
MºNDAY
Ix Chel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 193L
1,591 Elo+
Party 1
Mulan
Mulan
SirJayden
Mulan
Level 148
God Stats
5W - 6L
1,540 SR
Queue Stats
707W - 622L
1,556 Elo+
Solo
Skadi
Skadi
xI Gonzy Ix
Skadi
Level 103
God Stats
4W - 8L
1,580 SR
Queue Stats
29W - 22L
1,612 Elo+
Party 1
Team Averages
Level 129
1,561 SR
1,582 Elo+

VS

Team Averages
Level 172
1,596 SR
1,528 Elo+
Cupid
Cupid
Curicaueri
Cupid
Level 159
God Stats
2W - 0L
1,556 SR
Queue Stats
11W - 12L
1,472 Elo+
Party 2
Bacchus
Bacchus
DaldeusBRS
Bacchus
Level 159
God Stats
103W - 118L
1,548 SR
Queue Stats
446W - 456L
1,527 Elo+
Solo
Hercules
Hercules
GilGaIad
Hercules
Level 158
God Stats
13W - 5L
1,558 SR
Queue Stats
83W - 81L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
MyLilDoppio
Baron Samedi
Level 219
God Stats
75W - 57L
1,624 SR
Queue Stats
158W - 154L
1,515 Elo+
Party 2
Ix Chel
Ix Chel
OurSaucyWill
Ix Chel
Level 165
God Stats
8W - 9L
1,692 SR
Queue Stats
529W - 464L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
7,975
798
9,122
9,549
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
IMoonDoggieI
Bacchus
13
3 / 6 / 4
7,426
743
5,673
12,188
14,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
MºNDAY
Ix Chel
13
2 / 5 / 6
7,271
727
6,804
9,623
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
SirJayden
Mulan
15
2 / 3 / 4
7,667
767
11,845
12,169
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 2
7,240
724
3,624
8,312
3,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
3 / 5 / 7
7,934
793
8,017
14,270
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bacchus
DaldeusBRS
Bacchus
15
4 / 0 / 12
8,282
828
7,164
8,325
11,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
GilGaIad
Hercules
15
4 / 5 / 9
8,065
807
6,384
14,785
16,081
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MyLilDoppio
Baron Samedi
15
5 / 1 / 9
8,125
813
7,058
7,923
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
OurSaucyWill
Ix Chel
15
5 / 1 / 13
8,492
849
14,825
9,050
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
11
Kills
21
21
Deaths
12
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
5
7
1.3
W
Bacchus
DaldeusBRS
Bacchus
4
0
12
10
W
Hercules
GilGaIad
Hercules
4
5
9
1.7
L
4
3
6
2.33
L
Bacchus
IMoonDoggieI
Bacchus
3
6
4
0.83
W
Baron Samedi
MyLilDoppio
Baron Samedi
5
1
9
9.5
L
Ix Chel
MºNDAY
Ix Chel
2
5
6
1
W
Ix Chel
OurSaucyWill
Ix Chel
5
1
13
11.5
L
Mulan
SirJayden
Mulan
2
3
4
1.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,068
Damage
43,448
51,841
Taken
54,353
36,138
Mitigated
43,846
6,513
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,017
3,478
510
4,741
14,270
5,956
3,687
4,712
9,132
0
21,273
W
Bacchus
DaldeusBRS
Bacchus
7,164
901
0
1,686
8,325
11,269
123
2,463
5,550
15,562
0
W
Hercules
GilGaIad
Hercules
6,384
1,486
0
2,326
14,785
16,081
0
5,763
8,709
0
20,900
L
9,122
752
0
895
9,549
4,073
0
5,961
3,054
23,438
0
L
Bacchus
IMoonDoggieI
Bacchus
5,673
352
0
593
12,188
14,359
0
6,576
4,796
11,480
0
W
Baron Samedi
MyLilDoppio
Baron Samedi
7,058
725
1,012
2,247
7,923
6,907
408
4,648
3,017
18,165
0
L
Ix Chel
MºNDAY
Ix Chel
6,804
509
692
1,061
9,623
4,069
0
4,963
4,248
23,413
0
W
Ix Chel
OurSaucyWill
Ix Chel
14,825
2,251
1,020
1,715
9,050
3,633
1,632
3,293
5,580
26,300
0
L
Mulan
SirJayden
Mulan
11,845
1,484
0
2,210
12,169
9,846
0
5,069
6,720
0
30,940
L
3,624
928
0
1,062
8,312
3,791
0
4,162
3,976
0
29,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,579
Gold Earned
40,898
205
Minions Killed
187
0
Camps Cleared
0
984,798
Distance Traveled
1,018,623
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,934
793
35
4
0
193,901
2
W
Bacchus
8,282
828
36
4
0
230,836
3
W
Hercules
8,065
807
39
4
0
206,886
0
L
Agni
7,975
798
46
5
0
218,872
0
L
Bacchus
7,426
743
9
1
0
186,188
0
W
Baron Samedi
8,125
813
35
4
0
185,324
0
L
Ix Chel
7,271
727
39
4
0
191,579
0
W
Ix Chel
8,492
849
42
4
0
201,676
0
L
Mulan
7,667
767
53
5
0
215,085
0
L
Skadi
7,240
724
58
6
0
173,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role