Player Matchup

Zeus
Zeus
CrackerBob
Zeus
Level 62
God Stats
18W - 27L
1,437 SR
Queue Stats
176W - 172L
1,548 Elo+
Solo
Awilix
Awilix
Curvysmokee
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,525 Elo+
Party 3
Hou Yi
Hou Yi
DrLamar
Hou Yi
Level 48
God Stats
2W - 3L
1,559 SR
Queue Stats
61W - 89L
1,405 Elo+
Solo
Ix Chel
Ix Chel
LordWrath03
Ix Chel
Level 112
God Stats
1W - 5L
1,371 SR
Queue Stats
174W - 177L
1,422 Elo+
Solo
Neith
Neith
StrawHatWeez
Neith
Level 14
God Stats
12W - 12L
1,532 SR
Queue Stats
25W - 38L
1,436 Elo+
Party 3
Team Averages
Level 65
1,480 SR
1,467 Elo+

VS

Team Averages
Level 51
1,561 SR
1,486 Elo+
Cerberus
Cerberus
DaltonW
Cerberus
Level 16
God Stats
28W - 18L
1,657 SR
Queue Stats
35W - 28L
1,545 Elo+
Party 2
Neith
Neith
DrDarkWeasel
Neith
Level 18
God Stats
8W - 3L
1,484 SR
Queue Stats
23W - 22L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LeMinotaur
Tsukuyomi
Level 48
God Stats
1W - 1L
1,273 SR
Queue Stats
40W - 34L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Zurbrett
Gilgamesh
Level 95
God Stats
18W - 6L
1,685 SR
Queue Stats
157W - 76L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
itsgriffy
Ix Chel
Level 79
God Stats
8W - 5L
1,708 SR
Queue Stats
86W - 72L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 3
9,258
1,029
14,637
16,746
6,838
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
14
2 / 5 / 3
8,985
998
6,881
17,911
7,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
DrLamar
Hou Yi
14
0 / 1 / 7
8,589
954
5,699
6,018
2,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
LordWrath03
Ix Chel
14
2 / 2 / 5
9,052
1,006
12,637
12,994
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
0 / 0 / 5
8,283
920
8,995
4,741
1,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

189

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaltonW
Cerberus
15
2 / 1 / 10
9,992
1,110
4,665
16,224
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 9
9,026
1,003
7,781
8,473
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
LeMinotaur
Tsukuyomi
15
3 / 2 / 9
9,698
1,078
9,744
10,456
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Zurbrett
Gilgamesh
16
6 / 1 / 8
10,153
1,128
13,785
12,198
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
itsgriffy
Ix Chel
16
6 / 1 / 9
10,552
1,172
18,380
6,803
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
7
Kills
18
18
Deaths
7
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
L
Awilix
2
5
3
0.7
W
Cerberus
DaltonW
Cerberus
2
1
10
7
W
1
2
9
2.75
L
Hou Yi
DrLamar
Hou Yi
0
1
7
3.5
W
Tsukuyomi
LeMinotaur
Tsukuyomi
3
2
9
3.75
L
Ix Chel
LordWrath03
Ix Chel
2
2
5
2.25
L
0
0
5
2.5
W
Gilgamesh
Zurbrett
Gilgamesh
6
1
8
10
W
Ix Chel
itsgriffy
Ix Chel
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,849
Damage
54,355
58,410
Taken
54,154
24,149
Mitigated
39,535
4,074
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,637
2,248
80
931
16,746
6,838
0
8,035
8,487
28,089
0
L
Awilix
6,881
3,646
0
613
17,911
7,857
0
6,973
10,662
0
23,177
W
Cerberus
DaltonW
Cerberus
4,665
171
0
1,668
16,224
17,413
0
9,537
6,687
21,005
400
W
7,781
1,730
0
843
8,473
3,213
0
6,034
2,439
0
26,685
L
Hou Yi
DrLamar
Hou Yi
5,699
1,885
0
496
6,018
2,336
0
1,677
4,297
0
16,392
W
Tsukuyomi
LeMinotaur
Tsukuyomi
9,744
2,850
0
935
10,456
3,993
0
5,909
4,547
0
16,600
L
Ix Chel
LordWrath03
Ix Chel
12,637
513
404
1,081
12,994
5,161
0
4,802
7,961
28,217
0
L
8,995
1,656
0
469
4,741
1,957
0
1,158
3,496
0
20,047
W
Gilgamesh
Zurbrett
Gilgamesh
13,785
4,209
284
1,166
12,198
12,001
0
2,899
9,299
0
26,045
W
Ix Chel
itsgriffy
Ix Chel
18,380
1,370
2,261
2,457
6,803
2,915
0
2,895
3,908
37,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,167
Gold Earned
49,421
155
Minions Killed
177
4
Camps Cleared
5
706,960
Distance Traveled
923,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,258
1,029
39
4
0
112,717
0
L
Awilix
8,985
998
39
4
2
166,621
0
W
Cerberus
9,992
1,110
46
5
1
184,710
0
W
Neith
9,026
1,003
36
4
0
170,996
0
L
Hou Yi
8,589
954
17
2
1
100,370
0
W
Tsukuyomi
9,698
1,078
13
1
0
183,462
0
L
Ix Chel
9,052
1,006
36
4
0
171,695
0
L
Neith
8,283
920
24
3
1
155,557
0
W
Gilgamesh
10,153
1,128
17
2
3
205,039
0
W
Ix Chel
10,552
1,172
65
7
1
179,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role